Player Matchup

Nu Wa
Nu Wa
DefectiveGoth
Nu Wa
Level 68
God Stats
1W - 5L
1,444 SR
Queue Stats
37W - 57L
1,397 Elo+
Party 1
Ishtar
Ishtar
Hex-Girls-Thorn
Ishtar
Level 128
God Stats
3W - 5L
1,754 SR
Queue Stats
35W - 67L
1,387 Elo+
Party 1
Tyr
Tyr
elkiui16
Tyr
Level 95
God Stats
3W - 2L
1,640 SR
Queue Stats
14W - 10L
1,498 Elo+
Solo
Team Averages
Level 97
1,613 SR
1,427 Elo+

VS

Team Averages
Level 85
1,380 SR
1,392 Elo+
Baron Samedi
Baron Samedi
DaRotten
Baron Samedi
Level 89
God Stats
8W - 8L
1,490 SR
Queue Stats
221W - 237L
1,403 Elo+
Solo
Ishtar
Ishtar
UnwittingFish420
Ishtar
Level 126
God Stats
4W - 3L
1,149 SR
Queue Stats
8W - 6L
1,410 Elo+
Solo
Cthulhu
Cthulhu
fustersitooo_
Cthulhu
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 88L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,068
607
5,478
8,333
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 3 / 0
5,958
596
7,867
8,720
4,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 0
5,766
577
2,845
10,354
7,388
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaRotten
Baron Samedi
11
1 / 0 / 7
6,960
696
8,540
5,949
4,494
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

13
6 / 0 / 2
7,802
780
11,490
6,413
2,629
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
11
1 / 0 / 5
7,350
735
4,745
9,451
9,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
8
8
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DaRotten
Baron Samedi
1
0
7
4.5
L
0
5
0
0
L
0
3
0
0
W
6
0
2
7
L
0
0
0
0
W
Cthulhu
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,190
Damage
24,775
27,407
Taken
21,813
14,881
Mitigated
16,427
4,268
Healing
9,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DaRotten
Baron Samedi
8,540
495
936
2,801
5,949
4,494
0
1,248
4,701
24,985
0
L
5,478
2,258
155
754
8,333
3,442
0
5,381
2,952
15,610
0
L
7,867
5,112
0
1,748
8,720
4,051
0
4,608
4,112
0
24,600
W
11,490
6,804
0
2,465
6,413
2,629
0
2,169
4,244
0
32,883
L
2,845
288
0
1,611
10,354
7,388
0
3,390
6,964
0
11,999
W
Cthulhu
4,745
200
474
2,845
9,451
9,304
0
2,407
7,044
23,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,792
Gold Earned
22,112
94
Minions Killed
124
1
Camps Cleared
7
527,225
Distance Traveled
595,635
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,960
696
31
3
3
197,509
4
L
Nu Wa
6,068
607
31
3
0
161,233
2
L
Ishtar
5,958
596
39
4
1
160,700
0
W
Ishtar
7,802
780
48
5
2
183,265
3
L
Tyr
5,766
577
24
2
0
205,292
0
W
Cthulhu
7,350
735
45
5
2
214,861
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role