Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
BossLicker
Ishtar
Level 157
God Stats
3W - 6L
1,525 SR
Queue Stats
275W - 337L
1,413 Elo+
Solo
Susano
Susano
FiftyOneGunz
Susano
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 84L
1,463 Elo+
Solo
Cerberus
Cerberus
Osornito22
Cerberus
Level 59
God Stats
7W - 6L
1,548 SR
Queue Stats
62W - 70L
1,456 Elo+
Solo
Horus
Horus
Shikamaru-14----
Horus
Level 148
God Stats
4W - 10L
1,436 SR
Queue Stats
502W - 557L
1,366 Elo+
Solo
Team Averages
Level 115
1,502 SR
1,440 Elo+

VS

Team Averages
Level 122
1,440 SR
1,460 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BloodyGhoul16
Izanami
Level 125
God Stats
4W - 5L
1,464 SR
Queue Stats
278W - 282L
1,422 Elo+
Solo
Merlin
Merlin
Caky98
Merlin
Level 128
God Stats
3W - 3L
1,507 SR
Queue Stats
223W - 245L
1,430 Elo+
Solo
Awilix
Awilix
ImDanMan901
Awilix
Level 126
God Stats
3W - 5L
1,472 SR
Queue Stats
105W - 96L
1,488 Elo+
Solo
Nox
Nox
jo40mt4dor123
Nox
Level 82
God Stats
5W - 9L
1,256 SR
Queue Stats
72W - 68L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
1 / 0 / 0
5,796
644
2,154
4,109
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
BossLicker
Ishtar
8
0 / 0 / 1
4,733
526
2,479
3,187
954
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Susano
6
0 / 3 / 1
4,181
465
972
5,400
1,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Osornito22
Cerberus
7
1 / 1 / 0
4,591
510
1,563
7,074
3,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 2 / 0
5,057
562
4,175
6,828
3,076
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
2 / 1 / 1
5,673
630
4,414
6,692
3,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
8
0 / 1 / 1
4,691
521
3,736
5,375
1,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Merlin
Caky98
Merlin
9
1 / 0 / 0
5,028
559
1,604
2,306
815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
8
3 / 1 / 1
5,133
570
2,444
5,105
1,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 1
4,618
513
1,115
2,187
713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
3
Kills
6
6
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
0
0
1
W
Erlang Shen
 
Erlang Shen
2
1
1
2.5
W
Izanami
0
1
1
0.5
L
Ishtar
BossLicker
Ishtar
0
0
1
0.5
W
Merlin
Caky98
Merlin
1
0
0
1
L
Susano
0
3
1
0.17
W
Awilix
3
1
1
3.5
L
Cerberus
Osornito22
Cerberus
1
1
0
1
L
1
2
0
0.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,343
Damage
13,313
26,598
Taken
21,665
11,055
Mitigated
8,172
10,533
Healing
9,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,154
731
0
1,683
4,109
1,918
0
1,131
2,978
43,332
0
W
Erlang Shen
 
Erlang Shen
4,414
2,074
0
2,087
6,692
3,467
0
0
6,692
0
34,190
W
Izanami
3,736
2,957
0
2,053
5,375
1,539
0
843
4,532
0
33,220
L
Ishtar
BossLicker
Ishtar
2,479
1,429
0
2,514
3,187
954
0
143
3,044
0
29,721
W
Merlin
Caky98
Merlin
1,604
323
0
500
2,306
815
0
1,467
839
33,612
0
L
Susano
972
243
0
1,709
5,400
1,703
0
340
5,060
0
11,471
W
Awilix
2,444
1,124
0
3,214
5,105
1,638
0
770
4,335
0
27,108
L
Cerberus
Osornito22
Cerberus
1,563
0
0
2,244
7,074
3,404
0
1,105
5,969
11,432
0
L
4,175
1,561
89
2,294
6,828
3,076
0
0
6,828
0
28,235
W
1,115
245
994
600
2,187
713
0
637
1,550
10,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,358
Gold Earned
25,143
261
Minions Killed
262
0
Camps Cleared
0
795,020
Distance Traveled
887,461
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,796
644
84
9
0
160,838
2
W
Erlang Shen
5,673
630
78
9
0
182,494
0
W
Izanami
4,691
521
55
6
0
150,806
1
L
Ishtar
4,733
526
63
7
0
146,019
4
W
Merlin
5,028
559
57
6
0
170,814
3
L
Susano
4,181
465
35
4
0
151,900
2
W
Awilix
5,133
570
57
6
0
200,664
0
L
Cerberus
4,591
510
31
3
0
179,173
1
L
Horus
5,057
562
48
5
0
157,090
1
W
Nox
4,618
513
15
2
0
182,683
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role