Player Matchup

Hades
Hades
CF1 rubencho
Hades
Level 63
God Stats
16W - 19L
1,478 SR
Queue Stats
35W - 58L
1,340 Elo+
Party 1
Ishtar
Ishtar
Zzprodd
Ishtar
Level 48
God Stats
2W - 2L
1,672 SR
Queue Stats
41W - 89L
1,198 Elo+
Solo
Fenrir
Fenrir
yeipipe2
Fenrir
Level 24
God Stats
2W - 2L
1,436 SR
Queue Stats
12W - 17L
1,242 Elo+
Party 1
Team Averages
Level 45
1,528 SR
1,260 Elo+

VS

Team Averages
Level 29
1,314 SR
1,088 Elo+
Bacchus
Bacchus
Maw1le
Bacchus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,242 Elo+
Party 2
Lancelot
Lancelot
SketBean
Lancelot
Level 27
God Stats
0W - 2L
1,158 SR
Queue Stats
1W - 13L
998 Elo+
Party 2
Ishtar
Ishtar
Squidgy9031
Ishtar
Level 35
God Stats
0W - 4L
1,285 SR
Queue Stats
18W - 35L
1,024 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 4
12,271
767
21,063
11,810
7,573
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
Zzprodd
Ishtar
16
3 / 3 / 9
11,306
707
12,747
10,155
5,319
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
yeipipe2
Fenrir
15
2 / 2 / 10
11,737
734
5,795
13,724
14,175
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Maw1le
Bacchus
13
0 / 5 / 6
10,111
632
6,283
21,402
30,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
SketBean
Lancelot
13
3 / 4 / 3
9,783
611
6,788
13,422
6,335
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
14
3 / 5 / 3
10,424
652
12,215
15,501
7,103
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
12
Kills
6
6
Deaths
14
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
L
Bacchus
Maw1le
Bacchus
0
5
6
0.6
L
Lancelot
SketBean
Lancelot
3
4
3
1.13
L
Ishtar
3
5
3
0.9
W
Ishtar
Zzprodd
Ishtar
3
3
9
2.5
W
Fenrir
yeipipe2
Fenrir
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,605
Damage
25,286
35,689
Taken
50,325
27,067
Mitigated
43,600
8,381
Healing
3,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,063
2,521
506
5,116
11,810
7,573
998
2,742
9,068
60,036
0
L
Bacchus
Maw1le
Bacchus
6,283
1,181
0
947
21,402
30,162
180
7,012
14,390
17,726
0
L
Lancelot
SketBean
Lancelot
6,788
1,439
0
203
13,422
6,335
0
6,554
6,868
0
27,466
L
Ishtar
12,215
6,136
0
2,074
15,501
7,103
385
7,639
7,862
0
39,785
W
Ishtar
Zzprodd
Ishtar
12,747
7,499
0
1,392
10,155
5,319
922
2,300
7,855
0
45,040
W
Fenrir
yeipipe2
Fenrir
5,795
851
0
1,367
13,724
14,175
336
2,358
11,226
0
15,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,314
Gold Earned
30,318
157
Minions Killed
111
12
Camps Cleared
1
906,396
Distance Traveled
843,556
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,271
767
82
5
4
293,654
3
L
Bacchus
10,111
632
25
2
0
270,383
0
L
Lancelot
9,783
611
34
2
0
316,020
1
L
Ishtar
10,424
652
52
3
1
257,153
0
W
Ishtar
11,306
707
64
4
8
273,942
0
W
Fenrir
11,737
734
11
1
0
338,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role