Player Matchup

Atlas
Atlas
HNC-CodeRed
Atlas
Level 148
God Stats
101W - 87L
1,657 SR
Queue Stats
254W - 282L
1,602 Elo+
Party 1
Scylla
Scylla
HNC-Drxmatic
Scylla
Level 129
God Stats
32W - 30L
1,561 SR
Queue Stats
215W - 237L
1,489 Elo+
Party 1
Set
Set
HNC-Nitroxygen
Set
Level 126
God Stats
20W - 20L
1,540 SR
Queue Stats
233W - 220L
1,569 Elo+
Party 1
Ishtar
Ishtar
HNC-Zechbell22
Ishtar
Level 158
God Stats
10W - 12L
1,500 SR
Queue Stats
204W - 228L
1,541 Elo+
Party 1
Cthulhu
Cthulhu
TTVYskcarnage
Cthulhu
Level 127
God Stats
33W - 30L
1,625 SR
Queue Stats
97W - 114L
1,587 Elo+
Party 1
Team Averages
Level 138
1,577 SR
1,558 Elo+

VS

Team Averages
Level 143
1,554 SR
1,509 Elo+
Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Fernzy1st
Thor
Level 132
God Stats
27W - 35L
1,582 SR
Queue Stats
187W - 190L
1,561 Elo+
Solo
Mulan
Mulan
Looozid
Mulan
Level 160
God Stats
7W - 3L
1,702 SR
Queue Stats
818W - 797L
1,483 Elo+
Party 3
Nox
Nox
TheQueenToxic44
Nox
Level 104
God Stats
9W - 8L
1,685 SR
Queue Stats
92W - 82L
1,502 Elo+
Party 2
Olorun
Olorun
VaniszH
Olorun
Level 160
God Stats
3W - 5L
1,299 SR
Queue Stats
855W - 834L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 3
7,219
516
6,751
8,727
5,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
13
5 / 3 / 4
7,838
560
9,353
7,764
2,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 2 / 2
7,817
558
9,923
11,257
10,152
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
2 / 1 / 2
6,929
495
4,954
8,328
3,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
11
5 / 2 / 5
6,998
500
10,207
10,370
7,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
1 / 4 / 4
6,241
446
7,364
10,034
3,995
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
11
2 / 3 / 4
6,782
484
2,693
10,835
4,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
Looozid
Mulan
12
1 / 3 / 3
7,370
526
7,341
15,970
7,863
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
1 / 3 / 4
6,561
469
2,799
10,385
5,231
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
VaniszH
Olorun
12
5 / 5 / 1
7,580
541
5,767
10,740
3,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
26
18
Kills
10
10
Deaths
18
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
4
4
0.75
L
Thor
2
3
4
1.33
W
4
2
3
2.75
W
Scylla
5
3
4
2.33
W
2
2
2
1.5
W
2
1
2
3
L
Mulan
Looozid
Mulan
1
3
3
0.83
W
Cthulhu
5
2
5
3.75
L
1
3
4
1
L
Olorun
VaniszH
Olorun
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,188
Damage
25,964
46,446
Taken
57,964
28,854
Mitigated
24,737
14,269
Healing
18,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
7,364
4,351
0
2,721
10,034
3,995
0
5,280
4,377
0
47,060
L
Thor
2,693
436
0
500
10,835
4,154
0
4,917
5,787
0
46,624
W
6,751
2,825
0
2,280
8,727
5,211
0
1,131
7,596
28,600
13,678
W
Scylla
9,353
699
0
1,285
7,764
2,743
450
870
6,894
50,835
0
W
9,923
3,258
0
4,382
11,257
10,152
0
509
10,748
0
58,043
W
4,954
2,256
0
3,289
8,328
3,334
1,004
3,286
5,042
0
49,399
L
Mulan
Looozid
Mulan
7,341
1,400
0
7,741
15,970
7,863
0
2,553
13,309
0
55,342
W
Cthulhu
10,207
1,094
481
2,552
10,370
7,414
0
2,770
7,600
27,692
0
L
2,799
512
332
3,144
10,385
5,231
0
7,059
2,911
18,571
0
L
Olorun
VaniszH
Olorun
5,767
2,954
166
3,558
10,740
3,494
0
4,682
5,834
39,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,801
Gold Earned
34,534
384
Minions Killed
346
0
Camps Cleared
0
1,306,035
Distance Traveled
1,233,306
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,241
446
75
5
0
244,054
3
L
Thor
6,782
484
78
6
0
268,594
1
W
Atlas
7,219
516
75
5
0
295,672
0
W
Scylla
7,838
560
88
6
0
223,087
1
W
Set
7,817
558
106
8
0
277,530
5
W
Ishtar
6,929
495
70
5
0
234,393
3
L
Mulan
7,370
526
105
8
0
222,831
0
W
Cthulhu
6,998
500
45
3
0
275,353
7
L
Nox
6,561
469
27
2
0
258,386
1
L
Olorun
7,580
541
61
4
0
239,441
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role