Player Matchup

Ares
Ares
DNC ANXIETY
Ares
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 46L
1,497 Elo+
Solo
Ra
Ra
MuchAmaizement
Ra
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 107L
1,488 Elo+
Party 1
Amaterasu
Amaterasu
PricelessPrice7
Amaterasu
Level 69
God Stats
2W - 4L
1,345 SR
Queue Stats
72W - 67L
1,428 Elo+
Party 1
Ishtar
Ishtar
SlayerDragon843
Ishtar
Level 81
God Stats
10W - 6L
1,500 SR
Queue Stats
263W - 276L
1,439 Elo+
Solo
Pele
Pele
Zag
Pele
Level 81
God Stats
42W - 38L
1,378 SR
Queue Stats
216W - 235L
1,411 Elo+
Solo
Team Averages
Level 91
1,445 SR
1,453 Elo+

VS

Team Averages
Level 94
1,524 SR
1,503 Elo+
Ymir
Ymir
GeorgeOdt
Ymir
Level 52
God Stats
0W - 2L
1,250 SR
Queue Stats
3W - 3L
1,604 Elo+
Party 2
Ishtar
Ishtar
LuciidXIV
Ishtar
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,477 Elo+
Solo
Tyr
Tyr
Panda3333
Tyr
Level 108
God Stats
4W - 4L
1,555 SR
Queue Stats
150W - 139L
1,478 Elo+
Solo
Hades
Hades
UnLuckyCharmZxZ
Hades
Level 88
God Stats
36W - 24L
1,588 SR
Queue Stats
160W - 152L
1,453 Elo+
Solo
Kali
Kali
iSnortThyme
Kali
Level 151
God Stats
14W - 7L
1,726 SR
Queue Stats
426W - 429L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 3
9,117
456
7,633
16,644
19,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
0 / 3 / 2
9,896
495
7,794
11,718
6,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
PricelessPrice7
Amaterasu
15
0 / 1 / 2
9,339
467
7,246
17,148
20,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 3 / 5
8,279
414
9,077
12,483
5,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
Zag
Pele
19
8 / 1 / 0
11,454
573
11,625
14,220
6,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 1 / 5
9,026
451
5,116
13,140
14,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ishtar
LuciidXIV
Ishtar
10
1 / 5 / 1
7,398
370
6,390
10,119
4,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
0 / 2 / 3
9,897
495
12,676
14,120
17,687
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
6 / 2 / 2
10,971
549
15,386
15,332
11,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 0 / 4
9,851
493
8,992
16,883
8,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
10
Kills
11
11
Deaths
10
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
3
3
1.17
L
Ymir
1
1
5
3.5
L
Ishtar
LuciidXIV
Ishtar
1
5
1
0.3
W
0
3
2
0.33
L
0
2
3
0.75
W
Amaterasu
PricelessPrice7
Amaterasu
0
1
2
1
W
0
3
5
0.83
L
6
2
2
3.5
W
Pele
Zag
Pele
8
1
0
8
L
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,375
Damage
48,560
72,213
Taken
69,594
58,109
Mitigated
56,696
21,111
Healing
23,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,633
462
0
2,820
16,644
19,324
1,180
4,871
11,773
33,155
0
L
Ymir
5,116
1,378
124
2,522
13,140
14,905
0
3,553
9,587
27,537
0
L
Ishtar
LuciidXIV
Ishtar
6,390
3,400
0
1,510
10,119
4,934
216
2,765
7,354
0
39,008
W
7,794
1,190
1,455
3,635
11,718
6,039
379
5,262
6,456
88,114
0
L
12,676
3,090
0
5,349
14,120
17,687
222
554
13,566
0
83,037
W
Amaterasu
PricelessPrice7
Amaterasu
7,246
3,812
41
8,002
17,148
20,673
204
2,974
14,174
0
63,289
W
9,077
4,663
0
3,539
12,483
5,393
2,548
3,312
9,171
0
62,824
L
15,386
1,142
316
9,072
15,332
11,040
0
5,050
10,282
111,500
0
W
Pele
Zag
Pele
11,625
4,643
0
1,619
14,220
6,680
17
4,083
10,137
0
99,457
L
8,992
4,056
0
4,310
16,883
8,130
0
3,505
13,378
0
96,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,085
Gold Earned
47,143
563
Minions Killed
541
0
Camps Cleared
0
1,934,200
Distance Traveled
1,737,088
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,117
456
38
2
0
375,977
0
L
Ymir
9,026
451
30
2
0
342,101
0
L
Ishtar
7,398
370
65
3
0
244,473
1
W
Ra
9,896
495
164
8
0
401,144
3
L
Tyr
9,897
495
139
7
0
385,146
4
W
Amaterasu
9,339
467
114
6
0
379,649
0
W
Ishtar
8,279
414
87
4
0
342,600
0
L
Hades
10,971
549
164
8
0
344,067
7
W
Pele
11,454
573
160
8
0
434,830
1
L
Kali
9,851
493
143
7
0
421,301
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role