Player Matchup

Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
BontheBlock
Ishtar
Level 58
God Stats
7W - 8L
1,741 SR
Queue Stats
129W - 123L
1,505 Elo+
Solo
Baron Samedi
Baron Samedi
Byrd_of_Prey
Baron Samedi
Level 160
God Stats
6W - 1L
1,685 SR
Queue Stats
117W - 106L
1,481 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mimicgnome301
Cu Chulainn
Level 147
God Stats
5W - 3L
1,568 SR
Queue Stats
15W - 16L
1,520 Elo+
Party 1
Khepri
Khepri
WolfieShocks
Khepri
Level 160
God Stats
14W - 12L
1,586 SR
Queue Stats
207W - 223L
1,476 Elo+
Party 1
Team Averages
Level 137
1,616 SR
1,496 Elo+

VS

Team Averages
Level 114
1,569 SR
1,420 Elo+
Janus
Janus
AXEM4N2213
Janus
Level 88
God Stats
5W - 3L
1,687 SR
Queue Stats
102W - 100L
1,429 Elo+
Party 2
Ymir
Ymir
MR MESEEKS8332
Ymir
Level 152
God Stats
28W - 49L
1,489 SR
Queue Stats
695W - 788L
1,463 Elo+
Party 2
Loki
Loki
Neekopara
Loki
Level 126
God Stats
8W - 6L
1,667 SR
Queue Stats
11W - 18L
1,482 Elo+
Solo
Aphrodite
Aphrodite
Zillbon
Aphrodite
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 83L
1,464 Elo+
Party 2
Mulan
Mulan
cyber pandas
Mulan
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 32L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
6 / 0 / 4
11,662
507
14,883
19,018
9,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ishtar
20
5 / 3 / 4
12,542
545
17,295
20,178
10,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Byrd_of_Prey
Baron Samedi
18
4 / 2 / 3
11,721
510
11,918
11,951
7,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Mimicgnome301
Cu Chulainn
17
5 / 5 / 4
11,814
514
26,943
33,044
31,038
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
15
2 / 1 / 10
10,670
464
6,895
10,293
10,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
1 / 6 / 4
10,625
462
8,879
15,971
7,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 3 / 4
9,238
402
8,478
22,228
22,229
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Loki
19
3 / 3 / 3
10,953
476
12,598
16,693
7,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Zillbon
Aphrodite
15
1 / 5 / 2
10,235
445
10,379
21,514
9,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 5 / 0
9,917
431
15,506
24,804
21,495
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
22
Kills
11
11
Deaths
22
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
0
4
8
L
Janus
1
6
4
0.5
W
Ishtar
5
3
4
2.33
W
Baron Samedi
Byrd_of_Prey
Baron Samedi
4
2
3
2.75
L
3
3
4
1.67
W
Cu Chulainn
Mimicgnome301
Cu Chulainn
5
5
4
1.4
L
Loki
3
3
3
1.5
W
Khepri
2
1
10
7
L
Aphrodite
Zillbon
Aphrodite
1
5
2
0.4
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,934
Damage
55,840
94,484
Taken
101,210
68,741
Mitigated
67,895
33,783
Healing
26,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
14,883
9,438
0
2,577
19,018
9,683
0
4,795
14,038
0
118,272
L
Janus
8,879
503
0
938
15,971
7,305
0
4,793
11,178
71,374
0
W
Ishtar
17,295
11,072
0
8,629
20,178
10,399
0
8,683
11,495
0
123,043
W
Baron Samedi
Byrd_of_Prey
Baron Samedi
11,918
1,286
509
4,483
11,951
7,166
2,850
1,784
10,115
97,562
0
L
8,478
2,578
0
4,366
22,228
22,229
0
7,209
15,019
41,047
0
W
Cu Chulainn
Mimicgnome301
Cu Chulainn
26,943
4,955
0
14,352
33,044
31,038
1,196
6,186
26,760
0
103,600
L
Loki
12,598
2,426
0
1,638
16,693
7,604
0
1,187
15,506
0
114,475
W
Khepri
6,895
668
1,060
2,173
10,293
10,455
0
6,495
3,654
27,946
0
L
Aphrodite
Zillbon
Aphrodite
10,379
5,497
560
10,453
21,514
9,262
1,140
2,833
18,681
78,033
0
L
15,506
3,288
0
8,198
24,804
21,495
0
2,791
22,013
0
73,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,409
Gold Earned
50,968
649
Minions Killed
607
0
Camps Cleared
0
2,165,599
Distance Traveled
1,994,594
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,662
507
146
6
0
546,004
1
L
Janus
10,625
462
153
7
0
393,154
7
W
Ishtar
12,542
545
177
8
0
399,929
1
W
Baron Samedi
11,721
510
168
7
0
399,768
7
L
Ymir
9,238
402
54
2
0
384,828
8
W
Cu Chulainn
11,814
514
130
6
0
357,483
2
L
Loki
10,953
476
145
6
0
500,674
1
W
Khepri
10,670
464
28
1
0
462,415
4
L
Aphrodite
10,235
445
151
7
0
355,819
1
L
Mulan
9,917
431
104
5
0
360,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role