Player Matchup

Baron Samedi
Baron Samedi
Dabster-kun
Baron Samedi
Level 126
God Stats
19W - 8L
1,610 SR
Queue Stats
416W - 359L
1,497 Elo+
Party 1
Bacchus
Bacchus
Valid_Oxygen77
Bacchus
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 7L
1,445 Elo+
Party 1
Ishtar
Ishtar
WyFu-Monkey
Ishtar
Level 102
God Stats
5W - 0L
1,692 SR
Queue Stats
132W - 124L
1,505 Elo+
Party 1
Team Averages
Level 85
1,601 SR
1,482 Elo+

VS

Team Averages
Level 80
1,420 SR
1,222 Elo+
Ishtar
Ishtar
SFG_Chaos
Ishtar
Level 106
God Stats
0W - 3L
1,260 SR
Queue Stats
7W - 17L
1,270 Elo+
Party 2
Susano
Susano
SFG_TTV_thunder
Susano
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,224 Elo+
Party 2
Xing Tian
Xing Tian
e1 r3p4
Xing Tian
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,173 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dabster-kun
Baron Samedi
17
8 / 0 / 7
11,106
793
24,502
12,577
7,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 0 / 12
10,419
744
7,276
13,675
20,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
16
7 / 0 / 8
10,872
777
12,313
5,802
2,756
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
SFG_Chaos
Ishtar
12
0 / 5 / 0
7,736
553
9,122
17,715
8,645
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 8 / 0
7,561
540
4,429
15,298
7,402
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Xing Tian
e1 r3p4
Xing Tian
12
0 / 2 / 0
8,580
613
3,307
20,173
23,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
15
Kills
0
0
Deaths
15
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Dabster-kun
Baron Samedi
8
0
7
11.5
L
Ishtar
SFG_Chaos
Ishtar
0
5
0
0
L
0
8
0
0
W
0
0
12
6
W
Ishtar
7
0
8
11
L
Xing Tian
e1 r3p4
Xing Tian
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,091
Damage
16,858
32,054
Taken
53,186
31,064
Mitigated
39,657
18,579
Healing
6,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Dabster-kun
Baron Samedi
24,502
1,108
4,734
8,160
12,577
7,512
456
2,044
10,533
72,137
0
L
Ishtar
SFG_Chaos
Ishtar
9,122
4,077
352
4,063
17,715
8,645
0
13,025
4,690
0
37,654
L
4,429
624
0
0
15,298
7,402
0
9,360
5,938
0
18,938
W
7,276
828
287
3,412
13,675
20,796
354
1,761
11,914
18,093
0
W
Ishtar
12,313
7,291
0
1,986
5,802
2,756
1,680
951
4,851
0
44,183
L
Xing Tian
e1 r3p4
Xing Tian
3,307
353
125
1,576
20,173
23,610
0
9,883
10,290
14,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,397
Gold Earned
23,877
185
Minions Killed
108
11
Camps Cleared
1
768,739
Distance Traveled
663,796
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,106
793
88
6
6
257,442
3
L
Ishtar
7,736
553
63
5
1
226,313
0
L
Susano
7,561
540
23
2
0
185,588
1
W
Bacchus
10,419
744
20
1
1
244,988
0
W
Ishtar
10,872
777
77
6
4
266,309
2
L
Xing Tian
8,580
613
22
2
0
251,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role