Player Matchup

Xing Tian
Xing Tian
Wabbafetttie
Xing Tian
Level 14
God Stats
3W - 1L
1,450 SR
Queue Stats
6W - 11L
1,221 Elo+
Party 2
Merlin
Merlin
X-XZILENCIOX-X
Merlin
Level 45
God Stats
3W - 1L
1,696 SR
Queue Stats
114W - 158L
1,221 Elo+
Party 1
Persephone
Persephone
YayItsShay
Persephone
Level 68
God Stats
13W - 16L
1,347 SR
Queue Stats
338W - 383L
1,369 Elo+
Party 2
Mercury
Mercury
chrnodog
Mercury
Level 37
God Stats
3W - 4L
1,438 SR
Queue Stats
109W - 144L
1,151 Elo+
Party 1
Izanami
Izanami
shadowoflife99th
Izanami
Level 60
God Stats
5W - 4L
1,446 SR
Queue Stats
186W - 213L
1,335 Elo+
Solo
Team Averages
Level 45
1,476 SR
1,259 Elo+

VS

Team Averages
Level 92
1,515 SR
1,346 Elo+
Ishtar
Ishtar
OtosanZayden
Ishtar
Level 129
God Stats
18W - 25L
1,665 SR
Queue Stats
185W - 187L
1,397 Elo+
Solo
Sol
Sol
Taechii_
Sol
Level 89
God Stats
40W - 37L
1,534 SR
Queue Stats
270W - 291L
1,370 Elo+
Solo
Fafnir
Fafnir
TheNastyness11
Fafnir
Level 111
God Stats
2W - 1L
1,769 SR
Queue Stats
129W - 170L
1,332 Elo+
Solo
Persephone
Persephone
Watered Pizza
Persephone
Level 42
God Stats
4W - 13L
1,244 SR
Queue Stats
131W - 156L
1,271 Elo+
Solo
Lancelot
Lancelot
hoo_yaah
Lancelot
Level 89
God Stats
7W - 8L
1,361 SR
Queue Stats
246W - 259L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Wabbafetttie
Xing Tian
12
5 / 0 / 3
8,775
548
4,500
9,830
9,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
1 / 1 / 0
9,286
580
5,783
5,736
2,692
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Persephone
YayItsShay
Persephone
14
3 / 2 / 1
9,015
563
7,018
8,962
3,831
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
chrnodog
Mercury
12
0 / 1 / 3
7,724
483
7,695
14,390
6,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 1 / 3
10,163
635
13,027
11,524
4,808
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
0 / 5 / 0
6,618
414
3,108
13,142
5,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
1 / 1 / 1
8,057
504
6,361
12,538
6,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 5 / 0
7,423
464
7,096
14,934
11,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Persephone
Watered Pizza
Persephone
12
1 / 4 / 1
7,255
453
8,100
10,608
4,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lancelot
hoo_yaah
Lancelot
13
2 / 0 / 1
7,600
475
5,886
11,924
5,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
15
Kills
5
5
Deaths
15
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ishtar
0
5
0
0
L
1
1
1
1.5
L
1
5
0
0.2
W
Xing Tian
Wabbafetttie
Xing Tian
5
0
3
6.5
L
Persephone
Watered Pizza
Persephone
1
4
1
0.38
W
1
1
0
1
W
Persephone
YayItsShay
Persephone
3
2
1
1.75
W
Mercury
chrnodog
Mercury
0
1
3
1.5
L
Lancelot
hoo_yaah
Lancelot
2
0
1
2.5
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,023
Damage
30,551
50,442
Taken
63,146
27,271
Mitigated
32,545
15,411
Healing
23,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
3,108
1,148
0
3,065
13,142
5,034
0
987
12,155
0
45,208
L
6,361
981
10
7,038
12,538
6,463
336
5,757
6,781
60,774
0
L
7,096
2,158
0
4,458
14,934
11,229
0
2,047
12,887
30,758
0
W
Xing Tian
Wabbafetttie
Xing Tian
4,500
534
0
1,237
9,830
9,896
118
3,839
5,799
21,263
0
L
Persephone
Watered Pizza
Persephone
8,100
495
0
2,687
10,608
4,485
510
5,965
4,639
49,406
0
W
5,783
333
0
1,982
5,736
2,692
1,841
2,223
3,513
72,362
0
W
Persephone
YayItsShay
Persephone
7,018
577
36
4,278
8,962
3,831
622
5,998
2,513
61,127
0
W
Mercury
chrnodog
Mercury
7,695
4,496
0
3,052
14,390
6,044
0
5,015
9,277
0
58,455
L
Lancelot
hoo_yaah
Lancelot
5,886
893
0
5,853
11,924
5,334
0
2,541
9,383
0
51,668
W
13,027
9,384
0
4,826
11,524
4,808
3,054
3,742
7,782
0
92,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,963
Gold Earned
36,953
511
Minions Killed
365
0
Camps Cleared
0
1,514,229
Distance Traveled
1,508,333
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,618
414
64
4
0
281,602
1
L
Sol
8,057
504
106
7
0
283,622
7
L
Fafnir
7,423
464
34
2
0
288,422
5
W
Xing Tian
8,775
548
20
1
0
334,424
0
L
Persephone
7,255
453
76
5
0
269,101
3
W
Merlin
9,286
580
127
8
0
244,286
1
W
Persephone
9,015
563
112
7
0
267,955
3
W
Mercury
7,724
483
88
6
0
369,967
5
L
Lancelot
7,600
475
85
5
0
385,586
1
W
Izanami
10,163
635
164
10
0
297,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role