Player Matchup

Ishtar
Ishtar
Flare2g
Ishtar
Level 128
God Stats
6W - 7L
1,330 SR
Queue Stats
708W - 739L
1,585 Elo+
Solo
Mulan
Mulan
FoxyGrandp0ps
Mulan
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 25L
1,661 Elo+
Solo
Artio
Artio
M0nk3yK1ng
Artio
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 81L
1,581 Elo+
Solo
Hera
Hera
Zackley
Hera
Level 160
God Stats
28W - 19L
1,672 SR
Queue Stats
325W - 323L
1,657 Elo+
Solo
Thanatos
Thanatos
vCalculated
Thanatos
Level 89
God Stats
1W - 1L
1,482 SR
Queue Stats
236W - 202L
1,614 Elo+
Solo
Team Averages
Level 117
1,497 SR
1,620 Elo+

VS

Team Averages
Level 111
1,507 SR
1,630 Elo+
Loki
Loki
 
Loki
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
AceSlayer308
Atlas
Level 127
God Stats
2W - 4L
1,552 SR
Queue Stats
61W - 42L
1,672 Elo+
Solo
Terra
Terra
CactusFanta
Terra
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 41L
1,714 Elo+
Solo
Baron Samedi
Baron Samedi
ChefSalt
Baron Samedi
Level 86
God Stats
1W - 3L
1,706 SR
Queue Stats
179W - 169L
1,620 Elo+
Solo
Ishtar
Ishtar
Snortdog
Ishtar
Level 128
God Stats
0W - 1L
1,277 SR
Queue Stats
126W - 110L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Flare2g
Ishtar
13
2 / 0 / 5
7,707
642
5,541
6,048
2,406
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 1 / 5
6,927
577
3,484
10,470
6,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Artio
12
0 / 2 / 0
6,967
581
4,257
9,346
6,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hera
Zackley
Hera
13
2 / 0 / 1
7,512
626
5,277
4,205
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
vCalculated
Thanatos
12
7 / 1 / 2
7,538
628
7,360
9,975
4,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 3 / 2
5,914
493
3,990
10,061
3,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 1 / 1
6,921
577
4,877
6,420
3,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
0 / 1 / 1
5,122
427
3,262
6,996
3,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Baron Samedi
ChefSalt
Baron Samedi
11
1 / 2 / 0
6,103
509
2,390
5,496
2,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ishtar
Snortdog
Ishtar
10
0 / 5 / 1
5,670
473
5,535
10,933
3,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
12
Kills
4
4
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
3
2
0.67
L
2
1
1
2.5
L
0
1
1
0.5
L
Baron Samedi
ChefSalt
Baron Samedi
1
2
0
0.5
W
Ishtar
Flare2g
Ishtar
2
0
5
4.5
W
1
1
5
3.5
W
Artio
0
2
0
0
L
Ishtar
Snortdog
Ishtar
0
5
1
0.1
W
Hera
Zackley
Hera
2
0
1
2.5
W
Thanatos
vCalculated
Thanatos
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,919
Damage
20,054
40,044
Taken
39,906
20,645
Mitigated
15,411
20,261
Healing
13,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,990
1,648
0
4,262
10,061
3,410
0
1,784
8,225
0
41,466
L
4,877
2,040
0
2,708
6,420
3,570
0
3,382
2,687
47,884
0
L
3,262
791
1,256
1,873
6,996
3,094
0
1,189
5,807
12,577
0
L
Baron Samedi
ChefSalt
Baron Samedi
2,390
312
0
1,227
5,496
2,305
0
2,776
2,720
44,842
0
W
Ishtar
Flare2g
Ishtar
5,541
3,750
0
1,546
6,048
2,406
384
971
5,077
0
62,058
W
3,484
626
1,695
4,077
10,470
6,320
0
2,947
7,426
0
20,645
W
Artio
4,257
1,332
0
2,668
9,346
6,034
0
4,155
4,647
38,853
0
L
Ishtar
Snortdog
Ishtar
5,535
3,265
0
2,652
10,933
3,032
0
0
10,933
0
37,721
W
Hera
Zackley
Hera
5,277
1,363
0
573
4,205
1,443
432
1,065
3,018
62,932
0
W
Thanatos
vCalculated
Thanatos
7,360
2,664
0
9,702
9,975
4,442
0
1,332
8,575
0
52,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,651
Gold Earned
29,730
438
Minions Killed
343
0
Camps Cleared
0
1,237,681
Distance Traveled
1,066,226
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,914
493
73
6
0
252,933
3
L
Atlas
6,921
577
95
8
0
197,951
0
L
Terra
5,122
427
15
1
0
189,677
3
L
Baron Samedi
6,103
509
95
8
0
221,122
4
W
Ishtar
7,707
642
109
9
0
215,338
3
W
Mulan
6,927
577
33
3
0
252,790
4
W
Artio
6,967
581
98
8
0
230,714
4
L
Ishtar
5,670
473
65
5
0
204,543
4
W
Hera
7,512
626
126
11
0
245,898
8
W
Thanatos
7,538
628
72
6
0
292,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role