Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
BilbosEichel
Ishtar
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 72L
1,534 Elo+
Party 1
Geb
Geb
SHHELLBIRD
Geb
Level 67
God Stats
14W - 17L
1,474 SR
Queue Stats
15W - 21L
1,370 Elo+
Party 1
Janus
Janus
Sebarmy_
Janus
Level 117
God Stats
2W - 2L
1,409 SR
Queue Stats
94W - 87L
1,511 Elo+
Party 1
Shiva
Shiva
iSheogorath448
Shiva
Level 155
God Stats
4W - 5L
1,480 SR
Queue Stats
209W - 197L
1,476 Elo+
Party 1
Team Averages
Level 124
1,473 SR
1,478 Elo+

VS

Team Averages
Level 125
1,371 SR
1,471 Elo+
Anubis
Anubis
CyclicalName7
Anubis
Level 138
God Stats
7W - 14L
1,210 SR
Queue Stats
646W - 625L
1,487 Elo+
Solo
Ganesha
Ganesha
Guto935
Ganesha
Level 110
God Stats
0W - 7L
1,178 SR
Queue Stats
81W - 103L
1,493 Elo+
Party 2
Fenrir
Fenrir
JayScribz
Fenrir
Level 159
God Stats
4W - 2L
1,632 SR
Queue Stats
146W - 181L
1,461 Elo+
Solo
Ishtar
Ishtar
Toasteroftoast77
Ishtar
Level 94
God Stats
2W - 2L
1,334 SR
Queue Stats
188W - 184L
1,458 Elo+
Solo
Eset
Eset
sergio-thug
Eset
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 105L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
1 / 0 / 1
4,805
534
3,901
4,779
1,357
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
10
3 / 1 / 1
5,929
659
3,865
7,013
2,494
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 0 / 1
5,451
606
955
4,785
2,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Sebarmy_
Janus
10
2 / 1 / 2
5,739
638
4,516
4,253
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 1
5,704
634
5,209
5,960
3,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,547
616
3,349
7,515
3,396
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
Guto935
Ganesha
8
0 / 1 / 1
5,244
583
2,305
6,226
4,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
JayScribz
Fenrir
3
0 / 1 / 0
3,596
400
446
2,670
787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
0 / 1 / 0
4,439
493
2,491
5,173
1,651
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 3 / 0
4,938
549
3,623
6,579
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
8
Kills
2
3
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
1
0
1
1.5
W
Ishtar
3
1
1
3.5
L
1
2
0
0.5
L
Ganesha
Guto935
Ganesha
0
1
1
0.5
L
Fenrir
JayScribz
Fenrir
0
1
0
0
W
1
0
1
1.5
W
Janus
Sebarmy_
Janus
2
1
2
3
L
0
1
0
0
W
1
1
1
1.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,446
Damage
12,214
26,790
Taken
28,163
10,867
Mitigated
12,056
8,502
Healing
8,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
3,901
1,743
0
2,078
4,779
1,357
0
694
4,085
0
37,773
W
Ishtar
3,865
1,767
0
500
7,013
2,494
441
1,417
5,596
0
37,232
L
3,349
542
0
4,033
7,515
3,396
81
0
7,077
34,178
0
L
Ganesha
Guto935
Ganesha
2,305
457
0
1,550
6,226
4,005
0
1,054
5,172
18,569
0
L
Fenrir
JayScribz
Fenrir
446
0
0
929
2,670
787
0
440
2,230
0
6,329
W
955
61
0
2,222
4,785
2,308
162
497
4,288
10,713
0
W
Janus
Sebarmy_
Janus
4,516
277
0
472
4,253
1,691
320
3,497
756
38,157
0
L
2,491
1,573
0
1,269
5,173
1,651
0
545
4,628
0
29,867
W
5,209
1,855
0
3,230
5,960
3,017
0
3,172
2,788
0
33,807
L
3,623
37
0
686
6,579
2,217
0
3,432
3,147
27,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,628
Gold Earned
23,764
274
Minions Killed
237
0
Camps Cleared
0
902,103
Distance Traveled
711,970
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
4,805
534
62
7
0
162,116
2
W
Ishtar
5,929
659
64
7
0
173,523
1
L
Anubis
5,547
616
82
9
0
142,311
1
L
Ganesha
5,244
583
10
1
0
171,497
1
L
Fenrir
3,596
400
17
2
0
60,740
0
W
Geb
5,451
606
16
2
0
182,406
3
W
Janus
5,739
638
74
8
0
192,114
2
L
Ishtar
4,439
493
75
8
0
160,118
0
W
Shiva
5,704
634
58
6
0
191,944
3
L
Eset
4,938
549
53
6
0
177,304
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role