Player Matchup

Thoth
Thoth
Silver I
MECASIO
Thoth
Silver I
Level 124
God Stats
1W - 2L
1,233 SR
Queue Stats
75W - 89L
1,310 MMR
Solo
Sun Wukong
Sun Wukong
Bronze V
Sith Tank x
Sun Wukong
Bronze V
Level 95
God Stats
2W - 3L
1,457 SR
Queue Stats
6W - 12L
1,272 MMR
Solo
Charybdis
Charybdis
Silver IV
blockhead1382
Charybdis
Silver IV
Level 143
God Stats
1W - 2L
1,608 SR
Queue Stats
5W - 11L
1,339 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 121
1,432 SR
1,307 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,478 SR
1,397 MMR
Bacchus
Bacchus
Gold V
 
Bacchus
Gold V
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold II
THOUSANDTURTLES
Hera
Gold II
Level 149
God Stats
9W - 9L
1,519 SR
Queue Stats
258W - 279L
1,432 MMR
Solo
Da Ji
Da Ji
Gold IV
kel-tec-16
Da Ji
Gold IV
Level 160
God Stats
2W - 7L
1,414 SR
Queue Stats
246W - 294L
1,258 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
MECASIO
Thoth
12
1 / 5 / 1
7,184
653
4,618
9,463
4,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Sith Tank x
Sun Wukong
6
1 / 1 / 0
6,407
582
1,346
4,758
2,513
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
blockhead1382
Charybdis
11
0 / 2 / 2
7,065
642
4,455
9,567
4,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
KumbhakarnaAh Muzen CabAthenaShivaYu Huang

VS

Bans
AtlasKing ArthurAresCupidChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
4 / 0 / 4
9,464
860
5,626
10,591
14,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 0 / 6
7,920
720
8,078
5,131
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
14
4 / 2 / 4
8,582
780
7,369
8,504
4,158
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
8
8
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
0
4
6
L
Thoth
MECASIO
Thoth
1
5
1
0.3
L
Sun Wukong
Sith Tank x
Sun Wukong
1
1
0
1
W
0
0
6
3
L
Charybdis
blockhead1382
Charybdis
0
2
2
0.5
W
Da Ji
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,419
Damage
21,073
23,788
Taken
24,226
10,655
Mitigated
20,590
2,627
Healing
6,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,626
181
48
4,512
10,591
14,569
517
1,648
8,943
19,929
0
L
Thoth
MECASIO
Thoth
4,618
140
0
6
9,463
4,012
0
5,669
3,794
24,482
0
L
Sun Wukong
Sith Tank x
Sun Wukong
1,346
200
0
303
4,758
2,513
0
2,678
2,080
0
4,760
W
8,078
2,016
0
1,102
5,131
1,863
1,584
1,399
3,732
47,993
0
L
Charybdis
blockhead1382
Charybdis
4,455
2,536
0
2,318
9,567
4,130
0
5,771
3,796
0
20,778
W
Da Ji
7,369
1,675
0
765
8,504
4,158
15
1,906
6,598
0
25,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,656
Gold Earned
25,966
97
Minions Killed
156
2
Camps Cleared
8
437,712
Distance Traveled
673,475
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,464
860
30
3
2
238,466
2
L
Thoth
7,184
653
54
5
0
185,551
2
L
Sun Wukong
6,407
582
2
0
0
83,923
0
W
Hera
7,920
720
86
8
1
218,307
1
L
Charybdis
7,065
642
41
4
2
168,238
5
W
Da Ji
8,582
780
40
4
5
216,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role