Player Matchup

Lancelot
Lancelot
AlexBvss
Lancelot
Level 65
God Stats
0W - 2L
1,734 SR
Queue Stats
126W - 166L
1,414 Elo+
Solo
Nemesis
Nemesis
LetTheBloodSpill
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,272 Elo+
Party 1
Kukulkan
Kukulkan
Luigik77
Kukulkan
Level 127
God Stats
16W - 19L
1,531 SR
Queue Stats
386W - 393L
1,374 Elo+
Solo
Danzaburou
Danzaburou
patz89
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,220 Elo+
Party 1
Hades
Hades
Örtsch
Hades
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 41L
1,220 Elo+
Party 1
Team Averages
Level 58
1,553 SR
1,300 Elo+

VS

Team Averages
Level 80
1,630 SR
1,558 Elo+
Ares
Ares
ComradeSmirnoff
Ares
Level 22
God Stats
1W - 2L
1,345 SR
Queue Stats
58W - 45L
1,587 Elo+
Party 2
Gilgamesh
Gilgamesh
Dutchpower
Gilgamesh
Level 128
God Stats
6W - 4L
1,970 SR
Queue Stats
60W - 41L
1,609 Elo+
Party 2
Neith
Neith
Morthaug
Neith
Level 124
God Stats
3W - 0L
1,538 SR
Queue Stats
34W - 24L
1,507 Elo+
Solo
Kukulkan
Kukulkan
Saroth
Kukulkan
Level 47
God Stats
15W - 8L
1,586 SR
Queue Stats
63W - 54L
1,581 Elo+
Party 2
Ishtar
Ishtar
lynxsupercluster
Ishtar
Level 79
God Stats
2W - 1L
1,710 SR
Queue Stats
38W - 28L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AlexBvss
Lancelot
16
2 / 11 / 2
11,246
937
10,272
23,373
12,581
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 4 / 2
11,151
929
8,483
20,583
10,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
Luigik77
Kukulkan
17
1 / 3 / 3
11,546
962
14,468
10,183
5,307
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
patz89
Danzaburou
17
0 / 15 / 3
11,450
954
6,635
26,420
14,023
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Örtsch
Hades
16
1 / 8 / 2
10,995
916
11,319
19,759
16,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 28
13,963
1,164
11,202
14,072
21,968
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
Dutchpower
Gilgamesh
20
7 / 3 / 30
13,949
1,162
19,249
18,746
17,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Morthaug
Neith
20
15 / 0 / 19
15,286
1,274
25,614
4,679
2,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Saroth
Kukulkan
20
9 / 1 / 27
13,965
1,164
27,534
8,180
5,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 0 / 30
12,764
1,064
11,691
10,955
6,667
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
175
5
Kills
41
41
Deaths
5
12
Assists
134
Player
Kills
Deaths
Assists
KDA
L
Lancelot
AlexBvss
Lancelot
2
11
2
0.27
W
7
1
28
21
W
Gilgamesh
Dutchpower
Gilgamesh
7
3
30
7.33
L
1
4
2
0.5
L
Kukulkan
Luigik77
Kukulkan
1
3
3
0.83
W
Neith
Morthaug
Neith
15
0
19
24.5
W
Kukulkan
Saroth
Kukulkan
9
1
27
22.5
W
3
0
30
18
L
Danzaburou
patz89
Danzaburou
0
15
3
0.1
L
Hades
Örtsch
Hades
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,177
Damage
95,290
100,318
Taken
56,632
59,036
Mitigated
54,087
4,749
Healing
15,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
AlexBvss
Lancelot
10,272
742
0
1,150
23,373
12,581
0
9,948
13,425
0
24,315
W
11,202
1,001
0
948
14,072
21,968
0
4,910
9,162
14,464
0
W
Gilgamesh
Dutchpower
Gilgamesh
19,249
6,068
2,752
2,650
18,746
17,693
0
8,639
9,251
0
26,510
L
8,483
2,778
0
1,354
20,583
10,298
0
8,327
12,256
0
25,496
L
Kukulkan
Luigik77
Kukulkan
14,468
377
0
346
10,183
5,307
0
4,820
5,363
50,007
0
W
Neith
Morthaug
Neith
25,614
8,832
0
2,217
4,679
2,715
0
1,762
2,917
0
60,060
W
Kukulkan
Saroth
Kukulkan
27,534
3,160
0
893
8,180
5,044
0
4,707
3,473
66,221
0
W
11,691
8,176
0
5,594
10,955
6,667
0
5,769
5,186
0
31,507
L
Danzaburou
patz89
Danzaburou
6,635
3,185
0
76
26,420
14,023
0
8,135
18,285
0
30,879
L
Hades
Örtsch
Hades
11,319
536
655
1,168
19,759
16,827
0
7,506
12,253
20,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,388
Gold Earned
69,927
218
Minions Killed
254
5
Camps Cleared
12
1,091,604
Distance Traveled
1,261,083
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
11,246
937
38
3
0
259,957
0
W
Ares
13,963
1,164
2
0
1
270,605
1
W
Gilgamesh
13,949
1,162
9
1
0
257,532
1
L
Nemesis
11,151
929
39
3
1
239,387
0
L
Kukulkan
11,546
962
77
6
0
217,838
0
W
Neith
15,286
1,274
94
8
6
250,839
4
W
Kukulkan
13,965
1,164
110
9
3
253,511
1
W
Ishtar
12,764
1,064
39
3
2
228,596
1
L
Danzaburou
11,450
954
51
4
1
166,871
3
L
Hades
10,995
916
13
1
3
207,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role