Player Matchup

Medusa
Medusa
Blood16
Medusa
Level 129
God Stats
2W - 0L
1,607 SR
Queue Stats
8W - 9L
1,463 Elo+
Party 2
Ganesha
Ganesha
GibMeTheYams
Ganesha
Level 29
God Stats
3W - 0L
1,917 SR
Queue Stats
25W - 17L
1,566 Elo+
Party 2
Ishtar
Ishtar
GonnaGoYAM
Ishtar
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,436 Elo+
Party 2
Hades
Hades
HOGGBOX
Hades
Level 139
God Stats
2W - 1L
1,612 SR
Queue Stats
3W - 1L
1,545 Elo+
Party 2
Achilles
Achilles
ii Megatron q
Achilles
Level 143
God Stats
1W - 0L
1,507 SR
Queue Stats
7W - 4L
1,488 Elo+
Party 2
Team Averages
Level 93
1,629 SR
1,499 Elo+

VS

Team Averages
Level 54
1,426 SR
1,407 Elo+
Tiamat
Tiamat
DovaLink
Tiamat
Level 46
God Stats
19W - 14L
1,387 SR
Queue Stats
67W - 66L
1,526 Elo+
Party 1
Shiva
Shiva
Gizmo72247
Shiva
Level 28
God Stats
0W - 4L
1,401 SR
Queue Stats
1W - 6L
1,171 Elo+
Party 1
Discordia
Discordia
Kintet
Discordia
Level 46
God Stats
25W - 42L
1,351 SR
Queue Stats
258W - 311L
1,409 Elo+
Solo
Chiron
Chiron
SammyySam
Chiron
Level 100
God Stats
21W - 20L
1,445 SR
Queue Stats
284W - 305L
1,450 Elo+
Solo
Mulan
Mulan
Unhollistic
Mulan
Level 49
God Stats
43W - 29L
1,544 SR
Queue Stats
454W - 490L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Blood16
Medusa
18
2 / 4 / 4
11,530
480
15,458
22,425
9,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
GibMeTheYams
Ganesha
16
1 / 2 / 11
11,347
473
9,734
26,850
34,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ishtar
GonnaGoYAM
Ishtar
20
10 / 1 / 4
13,909
580
16,378
19,850
10,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
HOGGBOX
Hades
17
4 / 5 / 7
11,494
479
25,029
23,384
20,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
ii Megatron q
Achilles
19
4 / 4 / 3
12,395
516
12,180
25,091
21,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DovaLink
Tiamat
19
6 / 3 / 2
12,318
513
16,958
20,064
16,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
18
1 / 1 / 7
11,942
498
14,341
18,919
20,332
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Kintet
Discordia
15
0 / 7 / 6
9,832
410
15,728
17,329
6,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chiron
SammyySam
Chiron
18
7 / 5 / 5
11,812
492
20,322
25,330
10,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 5 / 4
10,140
423
12,813
24,115
18,374
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
40
21
Kills
16
16
Deaths
21
29
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Medusa
Blood16
Medusa
2
4
4
1
L
Tiamat
DovaLink
Tiamat
6
3
2
2.33
W
Ganesha
GibMeTheYams
Ganesha
1
2
11
3.25
L
Shiva
1
1
7
4.5
W
Ishtar
GonnaGoYAM
Ishtar
10
1
4
12
W
Hades
HOGGBOX
Hades
4
5
7
1.5
L
Discordia
Kintet
Discordia
0
7
6
0.43
L
Chiron
SammyySam
Chiron
7
5
5
1.9
L
2
5
4
0.8
W
Achilles
ii Megatron q
Achilles
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,779
Damage
80,162
117,600
Taken
105,757
96,785
Mitigated
72,391
38,744
Healing
23,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Blood16
Medusa
15,458
6,503
500
8,616
22,425
9,867
1,008
2,466
19,959
0
91,302
L
Tiamat
DovaLink
Tiamat
16,958
852
0
5,317
20,064
16,638
557
3,462
16,497
109,844
0
W
Ganesha
GibMeTheYams
Ganesha
9,734
1,044
625
3,729
26,850
34,753
0
8,552
18,298
49,016
0
L
Shiva
14,341
3,128
650
2,355
18,919
20,332
279
6,584
11,528
0
89,987
W
Ishtar
GonnaGoYAM
Ishtar
16,378
12,439
0
3,752
19,850
10,418
2,957
6,195
13,655
0
149,661
W
Hades
HOGGBOX
Hades
25,029
1,703
1,538
7,882
23,384
20,641
1,237
10,529
12,855
74,124
0
L
Discordia
Kintet
Discordia
15,728
2,171
0
520
17,329
6,824
35
8,063
9,184
62,196
0
L
Chiron
SammyySam
Chiron
20,322
7,860
937
7,905
25,330
10,223
2,131
6,133
19,197
117
81,402
L
12,813
2,931
0
5,661
24,115
18,374
0
10,521
13,425
0
66,728
W
Achilles
ii Megatron q
Achilles
12,180
3,905
676
11,426
25,091
21,106
1,819
5,000
20,091
0
78,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,675
Gold Earned
56,044
645
Minions Killed
611
0
Camps Cleared
0
2,308,595
Distance Traveled
2,218,192
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,530
480
137
6
0
433,009
0
L
Tiamat
12,318
513
154
6
0
487,521
1
W
Ganesha
11,347
473
20
1
0
462,752
5
L
Shiva
11,942
498
165
7
0
461,362
7
W
Ishtar
13,909
580
231
10
0
520,191
1
W
Hades
11,494
479
111
5
0
433,197
5
L
Discordia
9,832
410
100
4
0
393,427
0
L
Chiron
11,812
492
112
5
0
424,492
3
L
Mulan
10,140
423
80
3
0
451,390
2
W
Achilles
12,395
516
146
6
0
459,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role