Player Matchup

Ishtar
Ishtar
Bamnion
Ishtar
Level 148
God Stats
2W - 0L
1,956 SR
Queue Stats
61W - 47L
1,559 Elo+
Party 4
Ymir
Ymir
Ganozerry
Ymir
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 25L
1,534 Elo+
Solo
Sol
Sol
KiLlErMiEtZe89
Sol
Level 141
God Stats
58W - 62L
1,486 SR
Queue Stats
486W - 433L
1,512 Elo+
Party 1
King Arthur
King Arthur
Reamynator
King Arthur
Level 129
God Stats
19W - 25L
1,437 SR
Queue Stats
367W - 308L
1,509 Elo+
Party 1
Danzaburou
Danzaburou
UnoPasticcio
Danzaburou
Level 59
God Stats
14W - 10L
1,568 SR
Queue Stats
64W - 60L
1,510 Elo+
Party 4
Team Averages
Level 108
1,589 SR
1,525 Elo+

VS

Team Averages
Level 101
1,525 SR
1,433 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
MajiN_babyyy
Lancelot
Level 63
God Stats
1W - 5L
1,366 SR
Queue Stats
116W - 96L
1,561 Elo+
Party 3
Ishtar
Ishtar
MoukZER
Ishtar
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 105L
1,567 Elo+
Party 3
Yemoja
Yemoja
ToastedJam
Yemoja
Level 129
God Stats
0W - 1L
1,761 SR
Queue Stats
1W - 9L
1,176 Elo+
Party 2
Eset
Eset
Zerila
Eset
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Bamnion
Ishtar
12
5 / 0 / 2
7,097
546
6,978
7,858
3,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ymir
10
1 / 2 / 7
6,801
523
3,088
10,511
8,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
1 / 1 / 4
7,190
553
4,392
6,972
2,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
Reamynator
King Arthur
13
5 / 1 / 0
8,070
621
12,469
13,805
9,577
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
UnoPasticcio
Danzaburou
13
7 / 0 / 3
8,142
626
8,487
7,108
3,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
1 / 3 / 0
6,233
479
5,998
11,735
5,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
MajiN_babyyy
Lancelot
10
1 / 6 / 1
5,684
437
4,745
13,380
5,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
MoukZER
Ishtar
10
0 / 5 / 0
5,522
425
4,430
9,599
3,261
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
ToastedJam
Yemoja
10
1 / 1 / 2
6,022
463
2,519
4,794
3,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Eset
Zerila
Eset
11
1 / 4 / 1
6,329
487
5,355
8,393
3,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
19
Kills
4
4
Deaths
19
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
3
0
0.33
W
Ishtar
Bamnion
Ishtar
5
0
2
6
W
Ymir
1
2
7
2.25
W
1
1
4
3
L
Lancelot
MajiN_babyyy
Lancelot
1
6
1
0.25
L
Ishtar
MoukZER
Ishtar
0
5
0
0
W
King Arthur
Reamynator
King Arthur
5
1
0
5
L
Yemoja
ToastedJam
Yemoja
1
1
2
2
W
Danzaburou
UnoPasticcio
Danzaburou
7
0
3
8.5
L
Eset
Zerila
Eset
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,414
Damage
23,047
46,254
Taken
47,901
27,892
Mitigated
20,118
18,495
Healing
13,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
5,998
981
1,377
6,387
11,735
5,262
216
0
11,735
44,681
0
W
Ishtar
Bamnion
Ishtar
6,978
3,782
0
3,082
7,858
3,145
408
1,716
6,142
0
53,988
W
Ymir
3,088
1,133
382
1,832
10,511
8,522
0
3,047
7,464
18,456
0
W
4,392
1,744
0
3,981
6,972
2,954
1,319
2,894
4,078
48,580
7,875
L
Lancelot
MajiN_babyyy
Lancelot
4,745
823
0
1,100
13,380
5,403
0
1,076
12,304
0
37,153
L
Ishtar
MoukZER
Ishtar
4,430
2,112
0
1,009
9,599
3,261
0
1,780
7,819
0
42,097
W
King Arthur
Reamynator
King Arthur
12,469
1,599
0
5,935
13,805
9,577
0
5,736
8,069
0
62,872
L
Yemoja
ToastedJam
Yemoja
2,519
462
2,286
725
4,794
3,064
29
1,591
3,203
16,519
0
W
Danzaburou
UnoPasticcio
Danzaburou
8,487
2,889
0
3,283
7,108
3,694
115
479
6,629
0
65,790
L
Eset
Zerila
Eset
5,355
334
0
920
8,393
3,128
126
2,542
5,851
46,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,300
Gold Earned
29,790
428
Minions Killed
311
0
Camps Cleared
0
1,188,812
Distance Traveled
1,194,762
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,233
479
77
6
0
218,693
2
W
Ishtar
7,097
546
91
7
0
236,209
1
W
Ymir
6,801
523
34
3
0
233,878
5
W
Sol
7,190
553
84
6
0
227,457
4
L
Lancelot
5,684
437
54
4
0
278,074
0
L
Ishtar
5,522
425
68
5
0
220,541
4
W
King Arthur
8,070
621
113
9
0
237,119
4
L
Yemoja
6,022
463
21
2
0
232,864
4
W
Danzaburou
8,142
626
106
8
0
254,149
2
L
Eset
6,329
487
91
7
0
244,590
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role