Player Matchup

Thor
Thor
BCP98
Thor
Level 126
God Stats
2W - 5L
1,658 SR
Queue Stats
382W - 414L
1,474 Elo+
Party 1
Nox
Nox
Danilo6944
Nox
Level 157
God Stats
1W - 1L
1,839 SR
Queue Stats
56W - 53L
1,443 Elo+
Solo
Kuzenbo
Kuzenbo
Dizzleee816
Kuzenbo
Level 45
God Stats
3W - 3L
1,642 SR
Queue Stats
107W - 117L
1,471 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JAI RAMPAGE
Ah Muzen Cab
Level 109
God Stats
9W - 12L
1,521 SR
Queue Stats
466W - 497L
1,405 Elo+
Party 1
Baba Yaga
Baba Yaga
seth ever
Baba Yaga
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,603 Elo+
Solo
Team Averages
Level 109
1,632 SR
1,479 Elo+

VS

Team Averages
Level 95
1,397 SR
1,420 Elo+
Chaac
Chaac
Chapt3rXIII
Chaac
Level 123
God Stats
2W - 1L
1,466 SR
Queue Stats
33W - 28L
1,446 Elo+
Solo
Mercury
Mercury
DevorAhkur
Mercury
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 39L
1,370 Elo+
Party 2
Thor
Thor
IVANNETO01
Thor
Level 103
God Stats
1W - 1L
1,272 SR
Queue Stats
131W - 128L
1,439 Elo+
Party 2
Nemesis
Nemesis
Maicsteven
Nemesis
Level 57
God Stats
2W - 5L
1,326 SR
Queue Stats
304W - 318L
1,421 Elo+
Solo
Scylla
Scylla
boyz000
Scylla
Level 109
God Stats
3W - 2L
1,419 SR
Queue Stats
129W - 158L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BCP98
Thor
20
8 / 6 / 8
12,947
681
19,483
18,692
13,419
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 4 / 9
12,507
658
12,375
12,537
7,189
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Dizzleee816
Kuzenbo
18
3 / 5 / 10
11,161
587
18,155
36,813
52,088
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
JAI RAMPAGE
Ah Muzen Cab
20
4 / 3 / 9
12,317
648
13,973
20,537
12,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
seth ever
Baba Yaga
19
1 / 6 / 16
11,829
623
15,401
18,833
10,536
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 20
13,725
722
22,362
29,356
35,436
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
DevorAhkur
Mercury
19
4 / 6 / 11
13,337
702
11,165
17,519
9,613
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
4 / 8 / 14
12,301
647
17,551
28,533
14,298
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
Maicsteven
Nemesis
20
7 / 4 / 12
13,154
692
19,652
22,722
12,737
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
boyz000
Scylla
20
5 / 3 / 11
13,818
727
24,269
14,801
6,335
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
92
21
Kills
24
24
Deaths
23
52
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Thor
BCP98
Thor
8
6
8
2
W
4
2
20
7
L
5
4
9
2.38
W
Mercury
DevorAhkur
Mercury
4
6
11
1.58
L
Kuzenbo
Dizzleee816
Kuzenbo
3
5
10
1.6
W
4
8
14
1.38
L
Ah Muzen Cab
JAI RAMPAGE
Ah Muzen Cab
4
3
9
2.83
W
Nemesis
Maicsteven
Nemesis
7
4
12
3.25
W
Scylla
boyz000
Scylla
5
3
11
3.5
L
Baba Yaga
seth ever
Baba Yaga
1
6
16
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,387
Damage
94,999
107,412
Taken
112,931
95,478
Mitigated
78,419
39,226
Healing
32,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
BCP98
Thor
19,483
2,052
1,161
2,093
18,692
13,419
888
4,987
13,705
0
30,248
W
22,362
2,309
2,666
7,824
29,356
35,436
694
10,095
19,261
338
55,387
L
12,375
890
1,825
1,610
12,537
7,189
344
2,528
10,009
31,608
0
W
Mercury
DevorAhkur
Mercury
11,165
3,260
1,320
2,551
17,519
9,613
2,056
7,581
9,938
0
19,976
L
Kuzenbo
Dizzleee816
Kuzenbo
18,155
7,406
608
13,448
36,813
52,088
364
7,571
29,242
26,074
0
W
17,551
1,775
828
4,660
28,533
14,298
1,510
9,437
19,096
0
32,288
L
Ah Muzen Cab
JAI RAMPAGE
Ah Muzen Cab
13,973
5,567
1,361
8,630
20,537
12,246
1,855
5,622
14,915
0
36,687
W
Nemesis
Maicsteven
Nemesis
19,652
10,095
1,682
7,323
22,722
12,737
2,469
10,402
12,320
0
41,191
W
Scylla
boyz000
Scylla
24,269
2,687
2,104
1,836
14,801
6,335
1,903
8,416
6,385
52,453
0
L
Baba Yaga
seth ever
Baba Yaga
15,401
2,342
2,803
5,687
18,833
10,536
1,287
3,899
14,934
37,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,761
Gold Earned
66,335
178
Minions Killed
235
0
Camps Cleared
0
1,641,330
Distance Traveled
1,782,618
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,947
681
22
1
0
289,848
4
W
Chaac
13,725
722
56
3
0
402,455
4
L
Nox
12,507
658
58
3
0
334,205
0
W
Mercury
13,337
702
32
2
0
360,053
1
L
Kuzenbo
11,161
587
14
1
0
360,187
0
W
Thor
12,301
647
35
2
0
317,255
5
L
Ah Muzen Cab
12,317
648
44
2
0
352,205
3
W
Nemesis
13,154
692
46
2
0
380,558
0
W
Scylla
13,818
727
66
3
0
322,297
0
L
Baba Yaga
11,829
623
40
2
0
304,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role