Player Matchup

Sol
Sol
DarthVesskel
Sol
Level 127
God Stats
3W - 4L
1,102 SR
Queue Stats
673W - 770L
1,360 Elo+
Party 1
Cernunnos
Cernunnos
WolfHunter117
Cernunnos
Level 127
God Stats
4W - 1L
1,797 SR
Queue Stats
206W - 272L
1,405 Elo+
Party 1
Fafnir
Fafnir
WolfWY
Fafnir
Level 87
God Stats
1W - 2L
1,254 SR
Queue Stats
43W - 81L
1,318 Elo+
Solo
Team Averages
Level 114
1,384 SR
1,361 Elo+

VS

Team Averages
Level 49
1,398 SR
1,390 Elo+
Bellona
Bellona
ANDRES1FABELA
Bellona
Level 94
God Stats
2W - 3L
1,194 SR
Queue Stats
43W - 61L
1,431 Elo+
Solo
Lancelot
Lancelot
SeanLooknSus
Lancelot
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,323 Elo+
Party 2
Merlin
Merlin
thomas9925
Merlin
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 142L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 4
7,452
745
6,618
8,289
3,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
WolfHunter117
Cernunnos
13
6 / 0 / 2
8,044
804
9,371
4,175
2,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fafnir
WolfWY
Fafnir
11
0 / 0 / 7
7,810
781
2,265
6,721
7,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
2 / 4 / 2
6,752
675
5,998
10,853
7,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
SeanLooknSus
Lancelot
9
0 / 3 / 3
6,010
601
3,203
6,075
2,416
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
thomas9925
Merlin
11
2 / 2 / 2
6,618
662
4,631
5,238
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
9
Kills
4
4
Deaths
9
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
2
4
2
0.75
W
3
4
4
1.25
L
Lancelot
SeanLooknSus
Lancelot
0
3
3
0.5
W
Cernunnos
WolfHunter117
Cernunnos
6
0
2
7
W
Fafnir
WolfWY
Fafnir
0
0
7
3.5
L
Merlin
thomas9925
Merlin
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,254
Damage
13,832
19,185
Taken
22,166
13,847
Mitigated
12,503
8,484
Healing
2,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
5,998
1,738
0
1,344
10,853
7,940
0
4,813
6,040
0
24,465
W
6,618
2,071
0
3,391
8,289
3,810
627
1,811
6,478
21,984
3,091
L
Lancelot
SeanLooknSus
Lancelot
3,203
739
0
745
6,075
2,416
0
2,400
3,675
139
6,738
W
Cernunnos
WolfHunter117
Cernunnos
9,371
5,362
0
3,203
4,175
2,338
904
1,225
2,950
0
34,918
W
Fafnir
WolfWY
Fafnir
2,265
341
0
1,890
6,721
7,699
92
1,988
4,733
5,409
0
L
Merlin
thomas9925
Merlin
4,631
752
0
0
5,238
2,147
0
1,581
3,657
19,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,306
Gold Earned
19,380
116
Minions Killed
87
6
Camps Cleared
3
546,311
Distance Traveled
469,866
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,752
675
42
4
1
167,983
0
W
Sol
7,452
745
42
4
4
167,664
2
L
Lancelot
6,010
601
6
1
0
147,342
0
W
Cernunnos
8,044
804
71
7
2
183,722
6
W
Fafnir
7,810
781
3
0
0
194,925
4
L
Merlin
6,618
662
39
4
2
154,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role