Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Akimboslayer2000
Ishtar
Level 127
God Stats
21W - 7L
1,831 SR
Queue Stats
423W - 409L
1,593 Elo+
Party 1
Arachne
Arachne
Amatix132
Arachne
Level 83
God Stats
23W - 31L
1,337 SR
Queue Stats
239W - 235L
1,431 Elo+
Solo
Terra
Terra
Mrmastertaa
Terra
Level 81
God Stats
8W - 12L
1,359 SR
Queue Stats
206W - 256L
1,387 Elo+
Solo
Hera
Hera
rekhyt125
Hera
Level 67
God Stats
2W - 0L
1,745 SR
Queue Stats
7W - 9L
1,295 Elo+
Solo
Team Averages
Level 94
1,554 SR
1,441 Elo+

VS

Team Averages
Level 106
1,566 SR
1,504 Elo+
Osiris
Osiris
 
Osiris
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Morzo
Ishtar
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
39W - 41L
1,456 Elo+
Solo
Aphrodite
Aphrodite
TheCadoc
Aphrodite
Level 148
God Stats
3W - 2L
1,769 SR
Queue Stats
308W - 278L
1,603 Elo+
Party 2
Cliodhna
Cliodhna
jake90
Cliodhna
Level 118
God Stats
3W - 5L
1,410 SR
Queue Stats
144W - 142L
1,349 Elo+
Solo
Hera
Hera
neesema
Hera
Level 68
God Stats
3W - 4L
1,651 SR
Queue Stats
143W - 119L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
4 / 0 / 1
7,573
505
9,566
12,534
8,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 2 / 2
8,233
549
10,045
12,034
4,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Amatix132
Arachne
11
4 / 1 / 1
6,868
458
7,581
11,467
4,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 1 / 4
7,001
467
1,777
14,236
12,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
12
0 / 3 / 0
6,701
447
1,627
7,107
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
0 / 5 / 1
6,861
457
11,477
15,177
18,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ishtar
Morzo
Ishtar
11
0 / 4 / 2
6,465
431
4,068
10,838
3,426
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
TheCadoc
Aphrodite
10
1 / 1 / 2
6,631
442
4,231
10,522
6,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cliodhna
jake90
Cliodhna
10
2 / 3 / 1
6,696
446
8,873
9,273
3,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hera
neesema
Hera
14
2 / 0 / 0
8,254
550
6,385
5,154
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
12
Kills
5
7
Deaths
13
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
4
0
1
4.5
L
Osiris
 
Osiris
0
5
1
0.1
W
4
2
2
2.5
W
Arachne
Amatix132
Arachne
4
1
1
4.5
L
Ishtar
Morzo
Ishtar
0
4
2
0.25
W
0
1
4
2
L
Aphrodite
TheCadoc
Aphrodite
1
1
2
2
L
Cliodhna
jake90
Cliodhna
2
3
1
0.83
L
Hera
neesema
Hera
2
0
0
2
W
Hera
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,596
Damage
35,034
57,378
Taken
50,964
32,747
Mitigated
33,502
25,072
Healing
16,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
9,566
4,937
0
6,006
12,534
8,358
0
859
11,675
0
38,602
L
Osiris
 
Osiris
11,477
6,387
0
4,545
15,177
18,428
0
67
15,110
0
50,525
W
10,045
6,618
0
4,673
12,034
4,807
3,090
1,993
9,977
0
82,503
W
Arachne
Amatix132
Arachne
7,581
5,723
0
4,179
11,467
4,650
0
992
10,359
0
28,720
L
Ishtar
Morzo
Ishtar
4,068
2,479
0
1,772
10,838
3,426
210
845
9,993
0
32,716
W
1,777
1,008
2,492
6,852
14,236
12,273
0
3,081
11,090
12,029
0
L
Aphrodite
TheCadoc
Aphrodite
4,231
753
1,514
5,067
10,522
6,363
0
610
9,912
30,816
0
L
Cliodhna
jake90
Cliodhna
8,873
1,191
0
1,894
9,273
3,269
0
444
8,829
0
38,126
L
Hera
neesema
Hera
6,385
1,652
0
1,375
5,154
2,016
60
1,438
3,716
74,491
0
W
Hera
1,627
301
0
870
7,107
2,659
0
3,179
3,661
45,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,376
Gold Earned
34,907
322
Minions Killed
384
0
Camps Cleared
0
1,431,315
Distance Traveled
1,359,626
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,573
505
60
4
0
308,523
3
L
Osiris
6,861
457
81
5
0
250,763
2
W
Ishtar
8,233
549
117
8
0
271,525
4
W
Arachne
6,868
458
52
3
0
313,621
0
L
Ishtar
6,465
431
68
5
0
249,848
4
W
Terra
7,001
467
11
1
0
270,579
3
L
Aphrodite
6,631
442
34
2
0
274,625
3
L
Cliodhna
6,696
446
66
4
0
293,516
4
L
Hera
8,254
550
135
9
0
290,874
7
W
Hera
6,701
447
82
5
0
267,067
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role