Player Matchup

Zhong Kui
Zhong Kui
Gears0fWaR
Zhong Kui
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 16L
1,635 Elo+
Solo
Serqet
Serqet
ImpalerUnicorn
Serqet
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 43L
1,615 Elo+
Party 1
Sobek
Sobek
Namid05
Sobek
Level 38
God Stats
0W - 2L
1,696 SR
Queue Stats
54W - 45L
1,519 Elo+
Party 1
Chiron
Chiron
StreamSniperr
Chiron
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 23L
1,616 Elo+
Party 1
Lancelot
Lancelot
XoKCoJI
Lancelot
Level 141
God Stats
0W - 1L
1,834 SR
Queue Stats
94W - 64L
1,581 Elo+
Party 1
Team Averages
Level 116
1,606 SR
1,593 Elo+

VS

Team Averages
Level 131
1,691 SR
1,539 Elo+
Osiris
Osiris
Bobanweave
Osiris
Level 160
God Stats
13W - 8L
1,667 SR
Queue Stats
285W - 246L
1,547 Elo+
Solo
Izanami
Izanami
DonBainz
Izanami
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
N4NNYB4SH3R56
Erlang Shen
Level 146
God Stats
10W - 4L
1,772 SR
Queue Stats
457W - 434L
1,530 Elo+
Party 2
Hera
Hera
NeusFlexus
Hera
Level 69
God Stats
5W - 1L
1,910 SR
Queue Stats
238W - 254L
1,544 Elo+
Solo
Scylla
Scylla
mattiDVR46
Scylla
Level 149
God Stats
12W - 7L
1,607 SR
Queue Stats
460W - 434L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Gears0fWaR
Zhong Kui
16
1 / 4 / 6
10,293
686
9,444
18,058
13,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 4 / 5
10,021
668
14,289
15,253
11,407
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Namid05
Sobek
17
4 / 4 / 12
11,514
768
6,759
22,772
30,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
6 / 2 / 9
11,960
797
21,432
16,203
9,351
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Lancelot
XoKCoJI
Lancelot
16
5 / 5 / 8
10,272
685
10,501
20,308
15,333
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bobanweave
Osiris
17
3 / 6 / 10
11,029
735
9,011
19,888
32,129
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Earring

Mystical Earring

+15
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
DonBainz
Izanami
18
6 / 3 / 9
11,542
769
22,244
12,252
6,476
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
N4NNYB4SH3R56
Erlang Shen
19
3 / 3 / 12
10,831
722
11,689
18,625
21,945
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
5 / 6 / 10
11,551
770
16,658
11,207
5,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
mattiDVR46
Scylla
19
2 / 1 / 13
11,181
745
20,246
7,173
3,396
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
73
19
Kills
19
19
Deaths
19
40
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Osiris
Bobanweave
Osiris
3
6
10
1.33
W
Izanami
DonBainz
Izanami
6
3
9
3.5
L
Zhong Kui
Gears0fWaR
Zhong Kui
1
4
6
1
L
3
4
5
1.38
W
Erlang Shen
N4NNYB4SH3R56
Erlang Shen
3
3
12
3
L
Sobek
Namid05
Sobek
4
4
12
2.5
W
5
6
10
1.67
L
6
2
9
5.25
L
Lancelot
XoKCoJI
Lancelot
5
5
8
1.8
W
Scylla
mattiDVR46
Scylla
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,425
Damage
79,848
92,594
Taken
69,145
80,016
Mitigated
69,494
38,069
Healing
19,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Bobanweave
Osiris
9,011
1,217
2,165
3,481
19,888
32,129
460
6,034
13,476
325
15,760
W
Izanami
DonBainz
Izanami
22,244
12,224
0
2,095
12,252
6,476
3,729
2,499
8,895
0
48,463
L
Zhong Kui
Gears0fWaR
Zhong Kui
9,444
330
2,630
6,959
18,058
13,671
785
10,611
7,447
33,616
0
L
14,289
624
1,572
1,318
15,253
11,407
1,339
4,655
10,598
149
16,139
W
Erlang Shen
N4NNYB4SH3R56
Erlang Shen
11,689
855
3,910
6,937
18,625
21,945
131
4,139
14,165
0
21,770
L
Sobek
Namid05
Sobek
6,759
204
3,175
6,102
22,772
30,254
200
8,895
13,877
10,802
0
W
16,658
3,314
64
258
11,207
5,548
1,809
2,066
8,541
33,735
0
L
21,432
7,149
2,231
6,648
16,203
9,351
2,208
4,820
11,383
0
55,561
L
Lancelot
XoKCoJI
Lancelot
10,501
1,187
2,687
4,747
20,308
15,333
108
8,248
12,060
0
15,859
W
Scylla
mattiDVR46
Scylla
20,246
628
367
603
7,173
3,396
1,951
1,614
5,229
42,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,060
Gold Earned
56,134
148
Minions Killed
176
0
Camps Cleared
0
1,541,940
Distance Traveled
1,465,395
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,029
735
4
0
0
289,449
3
W
Izanami
11,542
769
57
4
0
261,213
0
L
Zhong Kui
10,293
686
72
5
0
255,078
1
L
Serqet
10,021
668
8
1
0
303,987
0
W
Erlang Shen
10,831
722
16
1
0
329,734
0
L
Sobek
11,514
768
3
0
0
322,954
0
W
Hera
11,551
770
45
3
0
278,997
0
L
Chiron
11,960
797
57
4
0
287,499
0
L
Lancelot
10,272
685
8
1
0
372,422
0
W
Scylla
11,181
745
54
4
0
306,002
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role