Player Matchup

Sol
Sol
AlexRFLestrange
Sol
Level 144
God Stats
0W - 4L
1,143 SR
Queue Stats
781W - 813L
1,473 Elo+
Party 1
Susano
Susano
AwfulSauce98
Susano
Level 85
God Stats
2W - 6L
1,515 SR
Queue Stats
128W - 119L
1,531 Elo+
Party 2
Gilgamesh
Gilgamesh
BANANAMANJ
Gilgamesh
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 110L
1,566 Elo+
Party 2
Ishtar
Ishtar
Fluffy_Noob4ever
Ishtar
Level 122
God Stats
3W - 4L
1,500 SR
Queue Stats
169W - 146L
1,552 Elo+
Solo
Atlas
Atlas
IZahaaK G7
Atlas
Level 72
God Stats
67W - 66L
1,494 SR
Queue Stats
454W - 482L
1,437 Elo+
Party 1
Team Averages
Level 106
1,430 SR
1,512 Elo+

VS

Team Averages
Level 121
1,550 SR
1,526 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
MidnightSwrdsmn
Sol
Level 154
God Stats
1W - 2L
1,288 SR
Queue Stats
39W - 35L
1,519 Elo+
Solo
Loki
Loki
Pixcee
Loki
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
TuxedoedArc11
Artemis
Level 130
God Stats
18W - 14L
1,558 SR
Queue Stats
48W - 47L
1,511 Elo+
Solo
Ymir
Ymir
pаın
Ymir
Level 136
God Stats
1W - 0L
1,902 SR
Queue Stats
35W - 8L
1,600 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 1
9,520
476
14,134
14,602
7,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Susano
14
1 / 5 / 5
9,323
466
8,605
17,797
8,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
BANANAMANJ
Gilgamesh
15
4 / 6 / 2
10,329
516
12,153
18,962
16,871
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
1 / 4 / 2
10,309
515
7,823
12,507
5,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
13
1 / 6 / 3
9,148
457
7,006
22,186
23,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
11 / 4 / 8
13,574
679
22,221
18,044
10,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 1 / 3
10,282
514
11,421
17,776
8,297
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
Pixcee
Loki
16
6 / 1 / 6
10,273
514
8,796
11,621
5,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
18
2 / 1 / 7
11,002
550
9,552
14,407
6,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
pаın
Ymir
16
4 / 2 / 14
11,259
563
8,222
19,345
15,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
9
Kills
27
27
Deaths
9
13
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
11
4
8
3.75
L
2
6
1
0.42
L
Susano
1
5
5
0.7
L
Gilgamesh
BANANAMANJ
Gilgamesh
4
6
2
0.83
L
1
4
2
0.5
L
Atlas
1
6
3
0.42
W
4
1
3
5.5
W
Loki
Pixcee
Loki
6
1
6
9
W
Artemis
2
1
7
5.5
W
Ymir
pаın
Ymir
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,721
Damage
60,212
86,054
Taken
81,193
61,024
Mitigated
46,411
17,559
Healing
40,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
22,221
7,816
0
7,849
18,044
10,122
1,449
3,113
14,931
0
114,568
L
14,134
4,510
0
4,548
14,602
7,211
4,294
4,181
10,421
69,324
8,951
L
Susano
8,605
1,616
0
5,182
17,797
8,032
0
3,406
14,391
0
57,714
L
Gilgamesh
BANANAMANJ
Gilgamesh
12,153
3,724
433
1,255
18,962
16,871
1,071
3,294
15,668
221
50,710
L
7,823
4,948
0
3,405
12,507
5,795
2,307
2,494
10,013
0
74,588
L
Atlas
7,006
2,950
214
2,522
22,186
23,115
251
6,897
15,289
33,279
0
W
11,421
3,593
0
12,210
17,776
8,297
2,048
4,953
12,823
88,787
0
W
Loki
Pixcee
Loki
8,796
4,062
0
3,056
11,621
5,485
914
4,585
7,036
0
52,567
W
Artemis
9,552
5,455
0
8,108
14,407
6,574
2,482
2,841
11,566
0
98,388
W
Ymir
pаın
Ymir
8,222
2,643
3,326
5,689
19,345
15,933
319
7,200
11,317
32,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,629
Gold Earned
56,390
484
Minions Killed
539
0
Camps Cleared
0
1,718,527
Distance Traveled
1,899,464
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,574
679
183
9
0
415,445
4
L
Sol
9,520
476
139
7
0
298,886
1
L
Susano
9,323
466
92
5
0
392,685
3
L
Gilgamesh
10,329
516
76
4
0
350,676
0
L
Ishtar
10,309
515
134
7
0
335,263
4
L
Atlas
9,148
457
43
2
0
341,017
1
W
Sol
10,282
514
127
6
0
348,340
3
W
Loki
10,273
514
56
3
0
394,149
0
W
Artemis
11,002
550
146
7
0
351,601
2
W
Ymir
11,259
563
27
1
0
389,929
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role