Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Hazard32
Kukulkan
Level 150
God Stats
54W - 59L
1,430 SR
Queue Stats
1,261W - 1,366L
1,379 Elo+
Party 1
Cliodhna
Cliodhna
MarzipanTv
Cliodhna
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,561 Elo+
Solo
Tyr
Tyr
Only1DragonRage
Tyr
Level 149
God Stats
144W - 168L
1,464 SR
Queue Stats
1,010W - 1,100L
1,412 Elo+
Party 1
Geb
Geb
fr0stt4Real
Geb
Level 84
God Stats
1W - 5L
1,132 SR
Queue Stats
139W - 141L
1,586 Elo+
Party 3
Team Averages
Level 113
1,405 SR
1,488 Elo+

VS

Team Averages
Level 126
1,655 SR
1,501 Elo+
Ishtar
Ishtar
 
Ishtar
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Chishleac
Shiva
Level 115
God Stats
10W - 4L
2,043 SR
Queue Stats
245W - 250L
1,451 Elo+
Party 2
Nu Wa
Nu Wa
Giveme1000gems
Nu Wa
Level 128
God Stats
100W - 51L
1,626 SR
Queue Stats
368W - 376L
1,476 Elo+
Party 2
Chang'e
Chang'e
Reltala
Chang'e
Level 109
God Stats
138W - 130L
1,608 SR
Queue Stats
193W - 192L
1,561 Elo+
Solo
Hachiman
Hachiman
hosge
Hachiman
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
512W - 517L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
2 / 4 / 2
5,857
488
5,562
7,476
2,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Hazard32
Kukulkan
12
1 / 0 / 0
6,619
552
2,157
5,228
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cliodhna
MarzipanTv
Cliodhna
9
0 / 2 / 1
5,537
461
4,481
9,671
3,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 1 / 0
6,070
506
5,872
13,151
9,060
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
2 / 1 / 2
5,356
446
3,868
8,319
2,877
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
2 / 0 / 2
7,288
607
2,702
7,874
3,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
Chishleac
Shiva
10
1 / 3 / 2
5,794
483
4,046
10,723
4,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 1 / 3
7,767
647
6,950
3,785
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Reltala
Chang'e
13
0 / 0 / 1
7,682
640
7,854
9,202
3,856
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hachiman
hosge
Hachiman
12
3 / 1 / 2
7,227
602
7,106
9,823
3,264
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
5
Kills
8
8
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
4
2
0.75
W
Ishtar
 
Ishtar
2
0
2
3
W
Shiva
Chishleac
Shiva
1
3
2
0.67
W
2
1
3
3.5
L
Kukulkan
Hazard32
Kukulkan
1
0
0
1
L
Cliodhna
MarzipanTv
Cliodhna
0
2
1
0.25
L
0
1
0
0
W
Chang'e
Reltala
Chang'e
0
0
1
0.5
L
2
1
2
3
W
Hachiman
hosge
Hachiman
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,940
Damage
28,658
43,845
Taken
41,407
19,564
Mitigated
16,390
15,060
Healing
17,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
5,562
3,388
0
1,495
7,476
2,551
0
469
6,959
0
34,311
W
Ishtar
 
Ishtar
2,702
1,499
0
1,314
7,874
3,000
0
584
7,290
0
50,571
W
Shiva
Chishleac
Shiva
4,046
953
584
2,158
10,723
4,820
469
1,605
9,118
0
24,410
W
6,950
2,454
0
760
3,785
1,450
130
1,629
2,156
49,785
0
L
Kukulkan
Hazard32
Kukulkan
2,157
43
0
1,510
5,228
1,738
0
3,072
1,942
56,030
0
L
Cliodhna
MarzipanTv
Cliodhna
4,481
963
0
4,716
9,671
3,338
0
2,968
6,509
0
35,829
L
5,872
459
0
6,259
13,151
9,060
0
6,338
6,739
0
50,317
W
Chang'e
Reltala
Chang'e
7,854
384
408
6,877
9,202
3,856
714
0
9,202
60,898
0
L
3,868
449
0
1,080
8,319
2,877
0
1,333
6,892
20,606
0
W
Hachiman
hosge
Hachiman
7,106
4,197
0
4,952
9,823
3,264
3,227
2,207
7,616
0
45,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,439
Gold Earned
35,758
331
Minions Killed
421
0
Camps Cleared
0
1,191,704
Distance Traveled
1,175,915
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,857
488
71
6
0
202,765
4
W
Ishtar
7,288
607
99
8
0
238,246
0
W
Shiva
5,794
483
27
2
0
246,956
12
W
Nu Wa
7,767
647
100
8
0
236,098
2
L
Kukulkan
6,619
552
111
9
0
219,632
4
L
Cliodhna
5,537
461
57
5
0
279,342
0
L
Tyr
6,070
506
77
6
0
252,252
4
W
Chang'e
7,682
640
113
9
0
242,520
0
L
Geb
5,356
446
15
1
0
237,713
1
W
Hachiman
7,227
602
82
7
0
212,095
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role