Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
AhmadMan4336
Ishtar
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
133W - 105L
1,514 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KapinKrunche
Morgan Le Fay
Level 27
God Stats
1W - 2L
1,560 SR
Queue Stats
38W - 46L
1,436 Elo+
Party 1
Yu Huang
Yu Huang
Nyumetsu
Yu Huang
Level 65
God Stats
0W - 2L
1,259 SR
Queue Stats
125W - 126L
1,457 Elo+
Party 1
Shiva
Shiva
PoppaOppa
Shiva
Level 99
God Stats
1W - 3L
1,501 SR
Queue Stats
127W - 139L
1,431 Elo+
Party 1
Team Averages
Level 85
1,464 SR
1,468 Elo+

VS

Team Averages
Level 84
1,615 SR
1,416 Elo+
Lancelot
Lancelot
IKurisma
Lancelot
Level 23
God Stats
1W - 1L
1,732 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ishtar
Ishtar
KiddGamesYT
Ishtar
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 39L
1,499 Elo+
Party 2
Fenrir
Fenrir
KurismaBH
Fenrir
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,269 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
St3vieH4rt
Morgan Le Fay
Level 84
God Stats
4W - 0L
1,780 SR
Queue Stats
53W - 46L
1,418 Elo+
Solo
Thanatos
Thanatos
XxKkaShBoIixX
Thanatos
Level 79
God Stats
9W - 7L
1,562 SR
Queue Stats
182W - 190L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
3 / 0 / 0
6,048
605
1,775
5,936
2,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
9
2 / 4 / 0
5,821
582
4,275
9,061
2,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
KapinKrunche
Morgan Le Fay
8
1 / 4 / 3
5,168
517
3,690
6,323
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yu Huang
Nyumetsu
Yu Huang
9
1 / 3 / 1
5,267
527
2,216
6,238
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
PoppaOppa
Shiva
8
1 / 2 / 3
5,505
551
4,454
8,772
4,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
IKurisma
Lancelot
11
4 / 2 / 2
6,160
616
6,971
7,678
3,253
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
9
2 / 1 / 3
5,320
532
5,456
5,484
1,897
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
KurismaBH
Fenrir
6
0 / 3 / 4
4,752
475
2,825
8,549
4,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
St3vieH4rt
Morgan Le Fay
9
0 / 2 / 1
5,368
537
4,354
5,350
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
XxKkaShBoIixX
Thanatos
10
7 / 0 / 1
6,505
651
4,847
6,479
3,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
8
Kills
13
13
Deaths
8
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
0
0
3
L
Ishtar
2
4
0
0.5
W
Lancelot
IKurisma
Lancelot
4
2
2
2.5
L
Morgan Le Fay
KapinKrunche
Morgan Le Fay
1
4
3
0.63
W
Ishtar
2
1
3
3.5
W
Fenrir
KurismaBH
Fenrir
0
3
4
0.67
L
Yu Huang
Nyumetsu
Yu Huang
1
3
1
0.5
L
Shiva
PoppaOppa
Shiva
1
2
3
1.25
W
Morgan Le Fay
St3vieH4rt
Morgan Le Fay
0
2
1
0.25
W
Thanatos
XxKkaShBoIixX
Thanatos
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,410
Damage
24,453
36,330
Taken
33,540
13,894
Mitigated
14,579
9,356
Healing
15,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
1,775
1,180
0
1,161
5,936
2,223
0
372
5,446
0
36,097
L
Ishtar
4,275
3,492
0
2,607
9,061
2,864
0
808
8,185
0
32,056
W
Lancelot
IKurisma
Lancelot
6,971
1,872
0
2,647
7,678
3,253
156
0
7,617
0
33,709
L
Morgan Le Fay
KapinKrunche
Morgan Le Fay
3,690
1,022
0
1,156
6,323
1,938
0
0
6,323
25,958
0
W
Ishtar
5,456
3,715
0
1,778
5,484
1,897
0
1,317
4,020
0
31,154
W
Fenrir
KurismaBH
Fenrir
2,825
261
0
1,968
8,549
4,355
0
2,249
6,235
0
10,846
L
Yu Huang
Nyumetsu
Yu Huang
2,216
359
0
1,330
6,238
2,157
320
2,686
3,250
26,821
0
L
Shiva
PoppaOppa
Shiva
4,454
1,042
241
2,861
8,772
4,712
0
0
8,772
0
18,843
W
Morgan Le Fay
St3vieH4rt
Morgan Le Fay
4,354
129
0
1,429
5,350
2,045
168
2,340
2,935
28,524
0
W
Thanatos
XxKkaShBoIixX
Thanatos
4,847
958
0
8,106
6,479
3,029
0
0
6,479
0
40,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,809
Gold Earned
28,105
255
Minions Killed
258
0
Camps Cleared
0
988,697
Distance Traveled
1,008,300
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,048
605
82
8
0
227,517
3
L
Ishtar
5,821
582
55
6
0
184,906
1
W
Lancelot
6,160
616
68
7
0
222,107
4
L
Morgan Le Fay
5,168
517
53
5
0
200,955
1
W
Ishtar
5,320
532
49
5
0
194,097
0
W
Fenrir
4,752
475
18
2
0
176,476
0
L
Yu Huang
5,267
527
40
4
0
181,825
0
L
Shiva
5,505
551
25
3
0
193,494
0
W
Morgan Le Fay
5,368
537
58
6
0
198,289
3
W
Thanatos
6,505
651
65
7
0
217,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role