Player Matchup

Ares
Ares
Platinum V
 
Ares
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold III
CamiloDeath
Cernunnos
Gold III
Level 145
God Stats
2W - 1L
1,559 SR
Queue Stats
80W - 74L
1,518 MMR
Solo
Hun Batz
Hun Batz
Diamond IV
ForeverPlat
Hun Batz
Diamond IV
Level 96
God Stats
5W - 2L
1,776 SR
Queue Stats
329W - 320L
1,857 MMR
Solo
Cthulhu
Cthulhu
Platinum IV
InertiaSenpai
Cthulhu
Platinum IV
Level 153
God Stats
5W - 5L
1,569 SR
Queue Stats
127W - 122L
1,695 MMR
Solo
Poseidon
Poseidon
Platinum II
Splilltz
Poseidon
Platinum II
Level 124
God Stats
9W - 3L
1,748 SR
Queue Stats
32W - 18L
1,924 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,630 SR
1,699 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,568 SR
1,713 MMR
Zhong Kui
Zhong Kui
Platinum III
MooMuse
Zhong Kui
Platinum III
Level 149
God Stats
81W - 73L
1,646 SR
Queue Stats
164W - 176L
1,863 MMR
Solo
Mulan
Mulan
Platinum I
Rangermeme
Mulan
Platinum I
Level 118
God Stats
12W - 16L
1,586 SR
Queue Stats
292W - 280L
1,884 MMR
Solo
Thor
Thor
Bronze III
RexonaZz
Thor
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,541 MMR
Solo
Sobek
Sobek
Platinum IV
armsmai
Sobek
Platinum IV
Level 104
God Stats
6W - 7L
1,606 SR
Queue Stats
108W - 101L
1,780 MMR
Solo
Chernobog
Chernobog
Bronze III
xFGPhantom
Chernobog
Bronze III
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
19
7 / 2 / 17
14,644
586
16,950
26,359
38,704
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
CamiloDeath
Cernunnos
20
5 / 5 / 11
15,039
602
21,127
20,788
11,335
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
ForeverPlat
Hun Batz
20
12 / 1 / 11
16,197
648
27,643
21,912
13,541
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
20
3 / 3 / 15
15,033
601
20,844
23,067
25,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
Splilltz
Poseidon
20
5 / 5 / 8
14,052
562
17,651
20,520
11,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CabrakanKaliAtlasKhepri

VS

Bans
ThothThanatosLancelotShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MooMuse
Zhong Kui
17
2 / 9 / 6
11,438
458
19,023
26,251
19,421
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Mulan
18
0 / 5 / 6
11,747
470
14,170
28,632
27,477
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
18
3 / 7 / 2
11,273
451
8,375
23,079
10,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
armsmai
Sobek
15
2 / 5 / 11
10,676
427
8,757
34,109
48,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
xFGPhantom
Chernobog
19
9 / 7 / 2
12,930
517
23,622
25,981
13,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
43
32
Kills
16
16
Deaths
33
62
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
7
2
17
7.75
W
Cernunnos
CamiloDeath
Cernunnos
5
5
11
2.1
W
Hun Batz
ForeverPlat
Hun Batz
12
1
11
17.5
W
Cthulhu
3
3
15
3.5
L
Zhong Kui
MooMuse
Zhong Kui
2
9
6
0.56
L
Mulan
0
5
6
0.6
L
Thor
3
7
2
0.57
W
Poseidon
Splilltz
Poseidon
5
5
8
1.8
L
Sobek
armsmai
Sobek
2
5
11
1.5
L
Chernobog
xFGPhantom
Chernobog
9
7
2
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,215
Damage
73,947
112,646
Taken
138,052
100,766
Mitigated
119,737
37,087
Healing
35,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
16,950
1,062
0
5,312
26,359
38,704
79
9,003
17,356
39,648
0
W
Cernunnos
CamiloDeath
Cernunnos
21,127
10,550
0
6,191
20,788
11,335
6,893
3,033
17,755
0
123,047
W
Hun Batz
ForeverPlat
Hun Batz
27,643
9,437
0
10,724
21,912
13,541
3,964
3,756
18,156
0
182,841
W
Cthulhu
20,844
1,194
2,299
7,496
23,067
25,727
911
4,784
18,283
107,449
0
L
Zhong Kui
MooMuse
Zhong Kui
19,023
1,902
211
6,347
26,251
19,421
268
12,619
13,458
83,237
0
L
Mulan
14,170
1,602
0
10,590
28,632
27,477
0
13,072
14,784
0
100,809
L
Thor
8,375
1,342
0
7,170
23,079
10,665
0
5,401
17,600
0
100,339
W
Poseidon
Splilltz
Poseidon
17,651
3,189
0
5,065
20,520
11,459
1,927
9,562
10,958
147,475
0
L
Sobek
armsmai
Sobek
8,757
1,113
298
8,196
34,109
48,967
0
15,091
18,526
37,106
0
L
Chernobog
xFGPhantom
Chernobog
23,622
13,527
0
2,576
25,981
13,207
1,404
7,895
17,967
0
111,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,965
Gold Earned
58,064
807
Minions Killed
634
0
Camps Cleared
0
2,542,761
Distance Traveled
2,295,696
50
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,644
586
29
1
0
520,039
9
W
Cernunnos
15,039
602
195
8
0
445,014
11
W
Hun Batz
16,197
648
208
8
0
558,238
6
W
Cthulhu
15,033
601
207
8
0
518,699
14
L
Zhong Kui
11,438
458
132
5
0
413,318
8
L
Mulan
11,747
470
184
7
0
464,693
8
L
Thor
11,273
451
122
5
0
458,926
4
W
Poseidon
14,052
562
168
7
0
500,771
10
L
Sobek
10,676
427
41
2
0
496,551
7
L
Chernobog
12,930
517
155
6
0
462,208
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role