Player Matchup

Ishtar
Ishtar
PoptartChance
Ishtar
Level 86
God Stats
2W - 2L
1,742 SR
Queue Stats
191W - 155L
1,525 Elo+
Party 1
Mercury
Mercury
TheOctopiGOD
Mercury
Level 45
God Stats
2W - 3L
1,766 SR
Queue Stats
75W - 77L
1,493 Elo+
Party 1
Fafnir
Fafnir
Zaken69
Fafnir
Level 158
God Stats
2W - 2L
1,438 SR
Queue Stats
289W - 270L
1,545 Elo+
Solo
Lancelot
Lancelot
lastloki
Lancelot
Level 47
God Stats
0W - 5L
1,142 SR
Queue Stats
69W - 77L
1,501 Elo+
Solo
Mulan
Mulan
llSugarFreell
Mulan
Level 124
God Stats
28W - 24L
1,626 SR
Queue Stats
688W - 697L
1,518 Elo+
Solo
Team Averages
Level 92
1,543 SR
1,516 Elo+

VS

Team Averages
Level 77
1,626 SR
1,644 Elo+
Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
DragonDood
Jing Wei
Level 124
God Stats
7W - 0L
1,701 SR
Queue Stats
60W - 9L
1,896 Elo+
Party 2
Shiva
Shiva
JerryDaMousse
Shiva
Level 18
God Stats
9W - 1L
1,927 SR
Queue Stats
83W - 9L
1,958 Elo+
Party 2
Odin
Odin
KobyPérúCyTiLegó
Odin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,378 Elo+
Solo
Ishtar
Ishtar
OsoiKame
Ishtar
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
168W - 177L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 4
8,854
885
8,606
9,835
6,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
TheOctopiGOD
Mercury
12
0 / 8 / 3
6,753
675
4,256
12,828
5,761
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
Zaken69
Fafnir
13
0 / 3 / 5
7,317
732
4,125
13,432
17,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
lastloki
Lancelot
14
1 / 2 / 2
7,807
781
3,493
7,775
7,492
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
5 / 2 / 4
8,301
830
10,210
12,396
13,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
5 / 3 / 6
9,113
911
9,040
9,431
4,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
DragonDood
Jing Wei
15
3 / 1 / 5
8,773
877
9,099
8,403
3,861
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
6 / 2 / 8
8,624
862
16,350
12,608
12,634
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
1 / 3 / 7
7,357
736
2,307
6,060
2,706
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ishtar
OsoiKame
Ishtar
15
3 / 2 / 4
8,398
840
8,515
9,166
4,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
11
Kills
18
18
Deaths
11
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
3
6
2.67
W
Jing Wei
DragonDood
Jing Wei
3
1
5
5.5
W
6
2
8
5
W
1
3
7
1.5
W
Ishtar
OsoiKame
Ishtar
3
2
4
2.5
L
5
3
4
2.33
L
Mercury
TheOctopiGOD
Mercury
0
8
3
0.19
L
Fafnir
Zaken69
Fafnir
0
3
5
0.83
L
Lancelot
lastloki
Lancelot
1
2
2
1
L
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,690
Damage
45,311
56,266
Taken
45,668
50,223
Mitigated
28,381
7,458
Healing
5,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,040
936
0
500
9,431
4,455
1,241
1,441
7,757
36,009
0
W
Jing Wei
DragonDood
Jing Wei
9,099
6,479
0
1,943
8,403
3,861
718
623
7,712
0
34,109
W
16,350
3,858
741
1,111
12,608
12,634
0
332
11,938
0
23,260
W
2,307
420
0
0
6,060
2,706
165
167
5,744
0
9,776
W
Ishtar
OsoiKame
Ishtar
8,515
6,364
0
928
9,166
4,725
1,340
1,562
7,566
0
30,934
L
8,606
3,878
0
2,175
9,835
6,032
0
1,478
8,357
0
34,659
L
Mercury
TheOctopiGOD
Mercury
4,256
1,180
0
140
12,828
5,761
0
3,209
9,619
0
11,737
L
Fafnir
Zaken69
Fafnir
4,125
1,039
0
1,294
13,432
17,708
0
1,600
11,832
10,897
0
L
Lancelot
lastloki
Lancelot
3,493
436
0
146
7,775
7,492
360
1,001
6,774
0
24,609
L
10,210
1,544
0
3,703
12,396
13,230
0
1,752
10,644
0
13,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,032
Gold Earned
42,265
140
Minions Killed
226
0
Camps Cleared
0
991,935
Distance Traveled
1,092,227
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,113
911
73
7
0
263,176
3
W
Jing Wei
8,773
877
59
6
0
240,418
3
W
Shiva
8,624
862
16
2
0
255,585
2
W
Odin
7,357
736
20
2
0
125,419
2
W
Ishtar
8,398
840
58
6
0
207,629
1
L
Ishtar
8,854
885
52
5
0
203,083
2
L
Mercury
6,753
675
19
2
0
205,667
0
L
Fafnir
7,317
732
6
1
0
194,993
3
L
Lancelot
7,807
781
52
5
0
173,427
2
L
Mulan
8,301
830
11
1
0
214,765
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role