Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Dreaklez
Nemesis
Level 42
God Stats
1W - 2L
1,553 SR
Queue Stats
6W - 8L
1,376 Elo+
Party 1
Terra
Terra
MysticalFiber27
Terra
Level 126
God Stats
0W - 5L
1,197 SR
Queue Stats
177W - 205L
1,459 Elo+
Party 1
Team Averages
Level 71
1,417 SR
1,445 Elo+

VS

Team Averages
Level 80
1,335 SR
1,249 Elo+
Thoth
Thoth
Anielkae
Thoth
Level 88
God Stats
1W - 2L
1,149 SR
Queue Stats
6W - 7L
972 Elo+
Solo
Achilles
Achilles
IWHBYDbut
Achilles
Level 28
God Stats
20W - 18L
1,383 SR
Queue Stats
113W - 111L
1,380 Elo+
Party 2
Neith
Neith
Moon cx
Neith
Level 125
God Stats
9W - 4L
1,474 SR
Queue Stats
28W - 28L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
3 / 8 / 4
9,894
660
9,053
19,542
8,020
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Dreaklez
Nemesis
13
1 / 6 / 3
9,352
623
8,739
24,940
13,352
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 5 / 3
10,273
685
9,994
26,334
38,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Anielkae
Thoth
16
1 / 3 / 13
10,383
692
11,922
10,067
3,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
IWHBYDbut
Achilles
17
8 / 4 / 9
12,161
811
20,578
20,274
11,505
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Moon cx
Neith
19
10 / 0 / 8
12,379
825
29,531
14,089
7,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
7
Kills
19
19
Deaths
7
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
3
8
4
0.63
W
Thoth
Anielkae
Thoth
1
3
13
2.5
L
Nemesis
Dreaklez
Nemesis
1
6
3
0.42
W
Achilles
IWHBYDbut
Achilles
8
4
9
3.13
W
Neith
Moon cx
Neith
10
0
8
14
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,786
Damage
62,031
70,816
Taken
44,430
60,324
Mitigated
23,345
13,123
Healing
16,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
9,053
6,539
0
1,881
19,542
8,020
50
3,749
15,793
0
35,562
W
Thoth
Anielkae
Thoth
11,922
999
0
3,619
10,067
3,934
1,068
3,628
6,439
37,253
0
L
Nemesis
Dreaklez
Nemesis
8,739
4,454
525
2,353
24,940
13,352
0
2,848
22,092
0
21,707
W
Achilles
IWHBYDbut
Achilles
20,578
7,856
0
6,092
20,274
11,505
566
4,489
15,785
0
44,286
W
Neith
Moon cx
Neith
29,531
14,222
0
6,432
14,089
7,906
1,242
3,455
10,634
0
76,069
L
9,994
1,323
1,611
6,753
26,334
38,952
0
5,637
20,697
26,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,519
Gold Earned
34,923
127
Minions Killed
193
3
Camps Cleared
9
752,282
Distance Traveled
766,997
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,894
660
64
4
1
214,569
0
W
Thoth
10,383
692
52
3
2
220,967
1
L
Nemesis
9,352
623
30
2
2
255,892
0
W
Achilles
12,161
811
41
3
3
279,343
3
W
Neith
12,379
825
100
7
4
266,687
4
L
Terra
10,273
685
33
2
0
281,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role