Player Matchup

Chaac
Chaac
Gold III
 
Chaac
Gold III
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold V
Hen8gain
Merlin
Gold V
Level 128
God Stats
1W - 4L
1,538 SR
Queue Stats
62W - 62L
1,469 MMR
Solo
Izanami
Izanami
Silver I
LilleSlef
Izanami
Silver I
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
144W - 157L
1,541 MMR
Solo
Aphrodite
Aphrodite
Gold IV
Redagast1
Aphrodite
Gold IV
Level 155
God Stats
11W - 8L
1,497 SR
Queue Stats
418W - 424L
1,546 MMR
Solo
Sobek
Sobek
Silver II
Stickman872
Sobek
Silver II
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,502 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,507 SR
1,512 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,487 SR
1,519 MMR
Eset
Eset
Gold III
Ainura
Eset
Gold III
Level 103
God Stats
3W - 8L
1,207 SR
Queue Stats
98W - 94L
1,549 MMR
Solo
Zhong Kui
Zhong Kui
Platinum III
RyanBooj
Zhong Kui
Platinum III
Level 129
God Stats
14W - 11L
1,397 SR
Queue Stats
593W - 587L
1,695 MMR
Party 1
Susano
Susano
Bronze V
Taeko7
Susano
Bronze V
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 32L
1,519 MMR
Solo
Cupid
Cupid
Gold II
XxXChisxXx
Cupid
Gold II
Level 121
God Stats
25W - 19L
1,718 SR
Queue Stats
209W - 200L
1,410 MMR
Party 1
Khepri
Khepri
Gold III
oxhighoffxo
Khepri
Gold III
Level 108
God Stats
21W - 19L
1,611 SR
Queue Stats
383W - 385L
1,424 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
0 / 0 / 0
3,349
670
1,168
3,460
1,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Hen8gain
Merlin
5
0 / 1 / 0
3,169
634
524
1,702
527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
LilleSlef
Izanami
5
0 / 0 / 0
3,154
631
552
1,655
335
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Redagast1
Aphrodite
6
0 / 0 / 0
3,496
699
1,635
2,626
909
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

3
0 / 0 / 0
2,814
563
0
454
190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
UllrLokiFreyaYu Huang

VS

Bans
Da JiLancelotKaliYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Ainura
Eset
5
0 / 0 / 1
3,437
687
1,043
1,230
348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
RyanBooj
Zhong Kui
6
0 / 0 / 0
3,507
701
1,086
3,192
2,433
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Susano
Taeko7
Susano
5
1 / 0 / 0
3,498
700
1,014
3,314
971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cupid
5
0 / 0 / 0
3,278
656
579
453
102
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
5
0 / 0 / 0
3,408
682
644
1,035
539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
1
1
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
0
0
0
W
Eset
Ainura
Eset
0
0
1
0.5
L
Merlin
Hen8gain
Merlin
0
1
0
0
L
Izanami
LilleSlef
Izanami
0
0
0
0
L
Aphrodite
Redagast1
Aphrodite
0
0
0
0
W
Zhong Kui
RyanBooj
Zhong Kui
0
0
0
0
L
0
0
0
0
W
Susano
Taeko7
Susano
1
0
0
1
W
Cupid
0
0
0
0
W
Khepri
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,879
Damage
4,366
9,897
Taken
9,224
3,421
Mitigated
4,393
5,745
Healing
4,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
1,168
215
0
2,474
3,460
1,460
0
688
2,772
0
16,158
W
Eset
Ainura
Eset
1,043
206
0
500
1,230
348
94
328
902
16,261
0
L
Merlin
Hen8gain
Merlin
524
72
0
300
1,702
527
0
594
1,108
11,809
0
L
Izanami
LilleSlef
Izanami
552
310
0
803
1,655
335
0
235
1,420
0
16,747
L
Aphrodite
Redagast1
Aphrodite
1,635
290
0
1,973
2,626
909
0
1,086
1,540
20,752
0
W
Zhong Kui
RyanBooj
Zhong Kui
1,086
305
0
1,778
3,192
2,433
0
1,341
1,851
23,226
0
L
0
0
0
195
454
190
0
170
284
612
0
W
Susano
Taeko7
Susano
1,014
335
0
1,630
3,314
971
0
490
2,824
0
9,162
W
Cupid
579
377
61
208
453
102
0
0
453
0
19,592
W
Khepri
644
30
206
438
1,035
539
0
0
1,035
8,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,982
Gold Earned
17,128
148
Minions Killed
153
0
Camps Cleared
0
401,831
Distance Traveled
468,580
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,349
670
44
9
0
113,736
2
W
Eset
3,437
687
34
7
0
100,772
1
L
Merlin
3,169
634
26
5
0
81,421
1
L
Izanami
3,154
631
35
7
0
75,920
1
L
Aphrodite
3,496
699
40
8
0
80,180
3
W
Zhong Kui
3,507
701
40
8
0
94,862
1
L
Sobek
2,814
563
3
1
0
50,574
0
W
Susano
3,498
700
24
5
0
98,488
1
W
Cupid
3,278
656
37
7
0
69,810
1
W
Khepri
3,408
682
18
4
0
104,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role