Player Matchup

Ishtar
Ishtar
FitzDragon37
Ishtar
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,129 Elo+
Party 1
Bacchus
Bacchus
Getsuga_Jujisho
Bacchus
Level 151
God Stats
2W - 2L
1,437 SR
Queue Stats
106W - 143L
1,351 Elo+
Solo
Nu Wa
Nu Wa
LordEquliz
Nu Wa
Level 66
God Stats
24W - 11L
1,779 SR
Queue Stats
56W - 37L
1,547 Elo+
Party 1
Team Averages
Level 95
1,572 SR
1,342 Elo+

VS

Team Averages
Level 87
1,386 SR
1,407 Elo+
Mulan
Mulan
SSTenshiUchiha
Mulan
Level 153
God Stats
6W - 5L
1,488 SR
Queue Stats
72W - 87L
1,329 Elo+
Solo
Ishtar
Ishtar
SunsetSpark
Ishtar
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 25L
1,421 Elo+
Solo
Vulcan
Vulcan
turkeyak47
Vulcan
Level 38
God Stats
4W - 7L
1,171 SR
Queue Stats
22W - 33L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
11
1 / 0 / 7
7,154
715
4,465
5,772
2,413
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
4 / 0 / 6
8,663
866
6,445
8,698
10,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
13
5 / 1 / 4
8,051
805
14,077
7,111
2,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,454
645
2,131
11,432
7,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ishtar
10
1 / 4 / 0
6,650
665
6,051
10,633
4,195
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
turkeyak47
Vulcan
11
0 / 4 / 1
6,565
657
9,569
6,710
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
10
Kills
1
1
Deaths
10
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ishtar
1
0
7
4.5
W
4
0
6
7
W
Nu Wa
5
1
4
7
L
0
2
0
0
L
Ishtar
1
4
0
0.25
L
Vulcan
turkeyak47
Vulcan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,987
Damage
17,751
21,581
Taken
28,775
16,294
Mitigated
14,026
5,478
Healing
4,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
4,465
3,042
165
576
5,772
2,413
0
2,229
3,543
0
19,828
W
6,445
645
0
3,608
8,698
10,981
42
3,612
5,086
12,162
0
W
Nu Wa
14,077
4,429
0
1,129
7,111
2,900
700
3,772
3,339
36,409
0
L
2,131
297
0
2,928
11,432
7,135
0
6,854
4,230
0
9,200
L
Ishtar
6,051
4,180
0
1,344
10,633
4,195
0
7,631
2,646
0
20,660
L
Vulcan
turkeyak47
Vulcan
9,569
3,277
0
0
6,710
2,696
0
5,083
1,377
35,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,868
Gold Earned
19,669
101
Minions Killed
111
3
Camps Cleared
7
586,328
Distance Traveled
475,572
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,154
715
28
3
1
167,028
3
W
Bacchus
8,663
866
11
1
0
234,177
5
W
Nu Wa
8,051
805
62
6
2
185,123
4
L
Mulan
6,454
645
19
2
1
135,900
3
L
Ishtar
6,650
665
36
4
1
165,795
3
L
Vulcan
6,565
657
56
6
5
173,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role