Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
JK-Unknow
Nike
Level 121
God Stats
41W - 25L
1,736 SR
Queue Stats
1,099W - 1,113L
1,481 Elo+
Solo
Nemesis
Nemesis
KaptainH23
Nemesis
Level 108
God Stats
1W - 1L
1,194 SR
Queue Stats
266W - 265L
1,514 Elo+
Solo
Zhong Kui
Zhong Kui
Philthy_Taco420
Zhong Kui
Level 107
God Stats
11W - 7L
1,542 SR
Queue Stats
319W - 324L
1,503 Elo+
Solo
Sobek
Sobek
TybGuap1530
Sobek
Level 57
God Stats
10W - 5L
1,529 SR
Queue Stats
110W - 102L
1,427 Elo+
Party 2
Team Averages
Level 105
1,500 SR
1,485 Elo+

VS

Team Averages
Level 95
1,504 SR
1,465 Elo+
He Bo
He Bo
BLANKO v1
He Bo
Level 125
God Stats
1W - 4L
1,388 SR
Queue Stats
107W - 107L
1,470 Elo+
Solo
Awilix
Awilix
DADDY_L0NG_LEGSI
Awilix
Level 115
God Stats
3W - 3L
1,477 SR
Queue Stats
224W - 199L
1,485 Elo+
Solo
Sylvanus
Sylvanus
DeStReR LoGiC
Sylvanus
Level 96
God Stats
6W - 5L
1,513 SR
Queue Stats
122W - 128L
1,429 Elo+
Party 1
Ishtar
Ishtar
devsupremeX
Ishtar
Level 87
God Stats
4W - 6L
1,500 SR
Queue Stats
492W - 536L
1,481 Elo+
Solo
Thanatos
Thanatos
zR0 sKillz
Thanatos
Level 52
God Stats
7W - 6L
1,643 SR
Queue Stats
108W - 92L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
7 / 4 / 6
10,751
538
13,249
12,852
5,266
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
18
7 / 1 / 3
12,061
603
12,083
11,042
6,911
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
KaptainH23
Nemesis
17
1 / 4 / 3
10,271
514
5,212
16,479
6,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
Philthy_Taco420
Zhong Kui
16
5 / 3 / 6
10,544
527
12,995
15,047
11,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
1 / 3 / 10
9,720
486
5,999
14,205
12,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BLANKO v1
He Bo
16
3 / 3 / 0
9,631
482
8,620
10,496
4,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 6 / 0
8,087
404
5,205
12,536
6,734
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
DeStReR LoGiC
Sylvanus
13
1 / 4 / 8
8,870
444
8,327
16,537
18,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ishtar
14
6 / 7 / 1
9,339
467
14,129
18,174
8,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
zR0 sKillz
Thanatos
15
2 / 2 / 4
9,226
461
5,513
17,132
9,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
21
Kills
13
15
Deaths
22
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
7
4
6
2.5
L
He Bo
BLANKO v1
He Bo
3
3
0
1
L
1
6
0
0.17
L
Sylvanus
DeStReR LoGiC
Sylvanus
1
4
8
1.25
W
Nike
7
1
3
8.5
W
Nemesis
KaptainH23
Nemesis
1
4
3
0.63
W
Zhong Kui
Philthy_Taco420
Zhong Kui
5
3
6
2.67
W
1
3
10
2
L
Ishtar
6
7
1
0.93
L
Thanatos
zR0 sKillz
Thanatos
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,538
Damage
41,794
69,625
Taken
74,875
41,898
Mitigated
47,523
20,946
Healing
26,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
13,249
6,979
0
1,477
12,852
5,266
2,672
2,965
9,841
0
77,117
L
He Bo
BLANKO v1
He Bo
8,620
385
0
920
10,496
4,368
234
3,527
6,969
78,259
0
L
5,205
2,213
0
1,960
12,536
6,734
0
0
12,536
0
47,955
L
Sylvanus
DeStReR LoGiC
Sylvanus
8,327
1,795
2,132
5,282
16,537
18,823
93
7,019
9,518
29,168
0
W
Nike
12,083
2,314
0
5,410
11,042
6,911
1,120
266
10,776
0
97,040
W
Nemesis
KaptainH23
Nemesis
5,212
1,843
0
2,409
16,479
6,338
1,570
1,913
14,476
0
89,458
W
Zhong Kui
Philthy_Taco420
Zhong Kui
12,995
1,516
0
6,482
15,047
11,367
1,336
5,522
9,191
81,871
0
W
5,999
1,108
744
4,424
14,205
12,016
648
6,137
7,870
18,050
0
L
Ishtar
14,129
9,301
0
3,459
18,174
8,580
1,488
5,464
12,710
0
65,843
L
Thanatos
zR0 sKillz
Thanatos
5,513
1,533
0
13,173
17,132
9,018
0
2,984
14,148
0
77,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,347
Gold Earned
45,153
548
Minions Killed
489
0
Camps Cleared
0
1,962,840
Distance Traveled
1,845,241
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,751
538
101
5
0
350,801
3
L
He Bo
9,631
482
130
7
0
385,284
2
L
Awilix
8,087
404
95
5
0
335,027
2
L
Sylvanus
8,870
444
33
2
0
376,535
0
W
Nike
12,061
603
157
8
0
420,216
4
W
Nemesis
10,271
514
135
7
0
438,732
0
W
Zhong Kui
10,544
527
137
7
0
373,795
3
W
Sobek
9,720
486
18
1
0
379,296
1
L
Ishtar
9,339
467
110
6
0
322,594
1
L
Thanatos
9,226
461
121
6
0
425,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role