Player Matchup

Pele
Pele
MalyLoLo
Pele
Level 89
God Stats
24W - 15L
1,593 SR
Queue Stats
246W - 253L
1,527 Elo+
Solo
Chiron
Chiron
PureFlabssss
Chiron
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 246L
1,506 Elo+
Party 1
Discordia
Discordia
Qwillix
Discordia
Level 79
God Stats
12W - 11L
1,642 SR
Queue Stats
158W - 175L
1,489 Elo+
Party 1
Tiamat
Tiamat
natillo666
Tiamat
Level 143
God Stats
65W - 63L
1,511 SR
Queue Stats
613W - 662L
1,509 Elo+
Solo
Chaac
Chaac
phantomromano
Chaac
Level 120
God Stats
59W - 61L
1,508 SR
Queue Stats
366W - 356L
1,536 Elo+
Solo
Team Averages
Level 100
1,551 SR
1,513 Elo+

VS

Team Averages
Level 124
1,487 SR
1,457 Elo+
Thanatos
Thanatos
 
Thanatos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Fefe_13014
Chang'e
Level 129
God Stats
16W - 7L
1,592 SR
Queue Stats
138W - 145L
1,372 Elo+
Party 2
Ymir
Ymir
Haus1337
Ymir
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Cupid
Cupid
alexige
Cupid
Level 128
God Stats
12W - 22L
1,429 SR
Queue Stats
397W - 448L
1,464 Elo+
Solo
Nu Wa
Nu Wa
fransc
Nu Wa
Level 89
God Stats
14W - 19L
1,416 SR
Queue Stats
61W - 56L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
2 / 8 / 2
7,854
491
8,089
19,359
5,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
12
1 / 4 / 3
7,475
467
12,225
13,630
5,245
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Qwillix
Discordia
13
2 / 3 / 1
7,950
497
8,003
8,733
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tiamat
natillo666
Tiamat
12
2 / 4 / 1
7,764
485
7,397
11,846
12,124
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
4 / 4 / 1
9,482
593
9,991
15,216
12,359
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
14 / 3 / 4
9,636
602
18,023
17,963
9,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Fefe_13014
Chang'e
12
3 / 3 / 3
7,939
496
9,421
11,991
6,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
11
0 / 0 / 10
7,713
482
6,523
13,460
13,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
alexige
Cupid
12
3 / 1 / 6
7,212
451
8,119
12,139
4,213
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
fransc
Nu Wa
15
3 / 4 / 3
9,106
569
8,483
11,047
4,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
11
Kills
23
23
Deaths
11
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
14
3
4
5.33
W
Chang'e
Fefe_13014
Chang'e
3
3
3
1.5
W
Ymir
0
0
10
5
L
Pele
2
8
2
0.38
L
Chiron
1
4
3
0.63
L
Discordia
Qwillix
Discordia
2
3
1
0.83
W
Cupid
alexige
Cupid
3
1
6
6
W
Nu Wa
fransc
Nu Wa
3
4
3
1.13
L
Tiamat
natillo666
Tiamat
2
4
1
0.63
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,705
Damage
50,569
68,784
Taken
66,600
38,613
Mitigated
36,812
20,893
Healing
33,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
18,023
5,844
0
13,658
17,963
9,065
1,092
2,823
15,140
0
61,494
W
Chang'e
Fefe_13014
Chang'e
9,421
415
2,227
4,685
11,991
6,138
947
1,054
10,937
46,587
0
W
Ymir
6,523
1,021
0
3,122
13,460
13,279
0
2,969
10,491
27,988
0
L
Pele
8,089
2,141
0
7,482
19,359
5,948
0
4,315
14,924
0
61,851
L
Chiron
12,225
4,252
573
3,251
13,630
5,245
185
4,345
9,194
0
51,078
L
Discordia
Qwillix
Discordia
8,003
241
0
1,120
8,733
2,937
0
4,476
3,983
57,978
0
W
Cupid
alexige
Cupid
8,119
3,013
679
6,510
12,139
4,213
445
2,908
9,231
0
42,094
W
Nu Wa
fransc
Nu Wa
8,483
1,960
0
2,514
11,047
4,117
1,314
5,646
5,401
63,203
0
L
Tiamat
natillo666
Tiamat
7,397
1,223
0
3,922
11,846
12,124
0
3,380
8,431
30,139
0
L
9,991
2,296
0
4,545
15,216
12,359
1,952
7,390
7,786
0
75,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,525
Gold Earned
41,606
453
Minions Killed
383
0
Camps Cleared
0
1,398,584
Distance Traveled
1,480,635
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,636
602
93
6
0
310,925
2
W
Chang'e
7,939
496
88
6
0
305,750
0
W
Ymir
7,713
482
29
2
0
295,197
3
L
Pele
7,854
491
92
6
0
290,384
0
L
Chiron
7,475
467
74
5
0
265,110
2
L
Discordia
7,950
497
107
7
0
271,574
9
W
Cupid
7,212
451
60
4
0
311,939
4
W
Nu Wa
9,106
569
113
7
0
256,824
5
L
Tiamat
7,764
485
43
3
0
267,225
8
L
Chaac
9,482
593
137
9
0
304,291
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role