Player Matchup

Ishtar
Ishtar
BananaMaster-_-
Ishtar
Level 34
God Stats
2W - 2L
1,185 SR
Queue Stats
33W - 45L
1,268 Elo+
Party 1
Sun Wukong
Sun Wukong
StxrQc
Sun Wukong
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 43L
1,294 Elo+
Party 1
Cthulhu
Cthulhu
Taylortheblack
Cthulhu
Level 126
God Stats
1W - 1L
1,647 SR
Queue Stats
14W - 13L
1,445 Elo+
Party 2
Sol
Sol
Tsyundere
Sol
Level 67
God Stats
7W - 4L
1,315 SR
Queue Stats
23W - 20L
1,378 Elo+
Party 2
Arachne
Arachne
Whok_Choppa
Arachne
Level 29
God Stats
6W - 2L
1,490 SR
Queue Stats
17W - 24L
1,226 Elo+
Party 1
Team Averages
Level 61
1,427 SR
1,322 Elo+

VS

Team Averages
Level 73
1,434 SR
1,305 Elo+
Ishtar
Ishtar
Artsfurytv
Ishtar
Level 66
God Stats
5W - 6L
1,477 SR
Queue Stats
299W - 351L
1,295 Elo+
Solo
Sol
Sol
Ballocito
Sol
Level 62
God Stats
20W - 14L
1,712 SR
Queue Stats
685W - 754L
1,309 Elo+
Solo
Sylvanus
Sylvanus
Blue-_-EyeDemon
Sylvanus
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 41L
1,294 Elo+
Solo
Charybdis
Charybdis
cuz_U_no
Charybdis
Level 76
God Stats
12W - 20L
1,330 SR
Queue Stats
240W - 285L
1,346 Elo+
Solo
Nike
Nike
squrrielman59
Nike
Level 111
God Stats
0W - 1L
1,152 SR
Queue Stats
14W - 21L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 1
7,962
498
8,378
11,368
4,037
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
StxrQc
Sun Wukong
14
8 / 2 / 4
9,065
567
14,934
18,513
13,421
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 3 / 3
7,770
486
5,753
11,503
8,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
5 / 0 / 3
9,776
611
11,910
12,260
5,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Whok_Choppa
Arachne
14
5 / 4 / 6
8,870
554
7,394
15,020
6,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Artsfurytv
Ishtar
10
0 / 11 / 6
6,935
433
10,335
15,202
7,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 3 / 0
7,410
463
5,926
11,659
4,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
10
3 / 3 / 2
6,781
424
7,238
17,088
11,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
cuz_U_no
Charybdis
11
1 / 7 / 3
6,939
434
3,509
15,174
4,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 3 / 2
9,098
569
7,493
10,985
6,694
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
26
Kills
11
11
Deaths
27
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Artsfurytv
Ishtar
0
11
6
0.27
L
3
3
0
1
W
6
2
1
3.25
L
Sylvanus
3
3
2
1.33
W
Sun Wukong
StxrQc
Sun Wukong
8
2
4
5
W
2
3
3
1.17
W
5
0
3
6.5
W
Arachne
Whok_Choppa
Arachne
5
4
6
2
L
Charybdis
cuz_U_no
Charybdis
1
7
3
0.36
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,369
Damage
34,501
68,664
Taken
70,108
37,020
Mitigated
35,147
25,222
Healing
15,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Artsfurytv
Ishtar
10,335
4,689
0
1,036
15,202
7,201
60
1,161
14,041
0
39,130
L
5,926
2,512
0
4,214
11,659
4,917
43
6,339
5,320
40,724
0
W
8,378
5,258
0
1,003
11,368
4,037
1,799
1,193
10,175
0
38,473
L
Sylvanus
7,238
3,696
1,276
4,586
17,088
11,605
237
8,092
8,996
26,210
0
W
Sun Wukong
StxrQc
Sun Wukong
14,934
3,665
0
7,532
18,513
13,421
987
1,838
16,675
0
53,779
W
5,753
455
247
3,677
11,503
8,128
410
2,811
8,692
36,215
0
W
11,910
5,605
0
9,350
12,260
5,183
2,179
4,784
7,476
83,097
0
W
Arachne
Whok_Choppa
Arachne
7,394
4,744
0
3,413
15,020
6,251
195
2,538
12,482
0
52,815
L
Charybdis
cuz_U_no
Charybdis
3,509
2,370
0
2,237
15,174
4,730
459
618
14,556
0
31,900
L
7,493
742
0
2,248
10,985
6,694
448
1,453
9,532
0
65,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,443
Gold Earned
37,163
368
Minions Killed
295
0
Camps Cleared
0
1,554,058
Distance Traveled
1,255,096
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,935
433
46
3
0
233,588
0
L
Sol
7,410
463
61
4
0
258,195
1
W
Ishtar
7,962
498
56
4
0
305,014
0
L
Sylvanus
6,781
424
36
2
0
236,622
0
W
Sun Wukong
9,065
567
70
4
0
311,348
2
W
Cthulhu
7,770
486
46
3
0
287,830
0
W
Sol
9,776
611
115
7
0
290,360
2
W
Arachne
8,870
554
81
5
0
359,506
0
L
Charybdis
6,939
434
49
3
0
240,782
0
L
Nike
9,098
569
103
6
0
285,909
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role