Player Matchup

Ymir
Ymir
Diamond III
DrunkDiplomat
Ymir
Diamond III
Level 160
God Stats
1W - 4L
1,626 SR
Queue Stats
389W - 383L
2,325 MMR
Solo
Pele
Pele
Diamond II
Guchwnag
Pele
Diamond II
Level 160
God Stats
3W - 0L
1,812 SR
Queue Stats
51W - 28L
2,564 MMR
Party 2
Jing Wei
Jing Wei
Diamond III
Kreshoa
Jing Wei
Diamond III
Level 160
God Stats
5W - 2L
2,035 SR
Queue Stats
52W - 22L
2,726 MMR
Party 2
Shiva
Shiva
Masters
Moshatarts
Shiva
Masters
Level 159
God Stats
6W - 6L
1,605 SR
Queue Stats
529W - 515L
2,487 MMR
Solo
He Bo
He Bo
Diamond I
Woyr
He Bo
Diamond I
Level 117
God Stats
12W - 5L
1,779 SR
Queue Stats
283W - 274L
2,474 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 151
1,771 SR
2,515 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 137
1,562 SR
2,516 MMR
Atlas
Atlas
Masters
BurstGolem
Atlas
Masters
Level 159
God Stats
64W - 59L
1,624 SR
Queue Stats
1,135W - 1,155L
2,627 MMR
Party 1
Hou Yi
Hou Yi
Diamond II
CBlazee
Hou Yi
Diamond II
Level 157
God Stats
2W - 7L
1,295 SR
Queue Stats
294W - 277L
2,305 MMR
Solo
Amaterasu
Amaterasu
Masters
niipplelicker69
Amaterasu
Masters
Level 156
God Stats
3W - 2L
1,578 SR
Queue Stats
964W - 948L
2,671 MMR
Solo
Janus
Janus
Masters
xAlеxQc
Janus
Masters
Level 64
God Stats
6W - 7L
1,648 SR
Queue Stats
76W - 61L
2,533 MMR
Party 1
Cliodhna
Cliodhna
Masters
xJackknife
Cliodhna
Masters
Level 147
God Stats
19W - 13L
1,667 SR
Queue Stats
338W - 334L
2,443 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 9
11,832
538
7,897
20,247
28,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
20
13 / 3 / 8
13,793
627
29,113
28,340
13,077
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
Kreshoa
Jing Wei
20
2 / 0 / 2
13,123
597
14,305
17,727
8,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
19
3 / 2 / 7
12,978
590
15,729
21,678
16,006
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

He Bo
Woyr
He Bo
20
8 / 1 / 5
14,287
649
16,844
16,331
8,443
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
LancelotBaba YagaUllrRavana

VS

Bans
AresCabrakanYu HuangDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
1 / 4 / 2
9,943
452
9,351
23,885
26,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
CBlazee
Hou Yi
18
1 / 3 / 1
11,098
504
11,475
19,539
8,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
niipplelicker69
Amaterasu
19
2 / 6 / 1
11,940
543
11,710
27,722
24,878
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Janus
xAlеxQc
Janus
17
1 / 9 / 1
11,213
510
7,498
19,164
8,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
xJackknife
Cliodhna
15
1 / 6 / 1
9,703
441
10,267
18,729
7,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
28
Kills
6
6
Deaths
28
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Atlas
1
4
2
0.5
L
Hou Yi
CBlazee
Hou Yi
1
3
1
0.5
W
2
0
9
6.5
W
Pele
13
3
8
5.67
W
Jing Wei
Kreshoa
Jing Wei
2
0
2
3
W
Shiva
3
2
7
3.25
W
He Bo
Woyr
He Bo
8
1
5
10.5
L
Amaterasu
niipplelicker69
Amaterasu
2
6
1
0.42
L
Janus
xAlеxQc
Janus
1
9
1
0.17
L
Cliodhna
xJackknife
Cliodhna
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,888
Damage
50,301
104,323
Taken
109,039
74,494
Mitigated
75,110
44,910
Healing
23,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
9,351
3,976
0
2,323
23,885
26,019
0
5,592
18,293
29,734
0
L
Hou Yi
CBlazee
Hou Yi
11,475
4,858
0
6,980
19,539
8,360
1,404
4,859
14,680
0
115,175
W
7,897
2,453
3,630
5,316
20,247
28,587
260
5,213
14,912
35,537
0
W
Pele
29,113
8,656
0
9,844
28,340
13,077
2,476
5,262
22,978
0
128,450
W
Jing Wei
Kreshoa
Jing Wei
14,305
12,868
0
6,054
17,727
8,381
1,904
3,462
14,265
0
166,288
W
Shiva
15,729
4,187
1,347
11,303
21,678
16,006
497
2,280
19,220
0
103,483
W
He Bo
Woyr
He Bo
16,844
573
0
7,416
16,331
8,443
2,170
4,509
11,608
142,337
0
L
Amaterasu
niipplelicker69
Amaterasu
11,710
5,087
0
8,129
27,722
24,878
0
3,933
23,789
4,566
107,415
L
Janus
xAlеxQc
Janus
7,498
394
0
911
19,164
8,480
0
6,111
13,053
98,912
0
L
Cliodhna
xJackknife
Cliodhna
10,267
2,675
0
4,980
18,729
7,373
0
4,246
14,483
43
88,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,013
Gold Earned
53,897
799
Minions Killed
730
0
Camps Cleared
0
2,347,826
Distance Traveled
2,104,970
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,943
452
25
1
0
432,030
6
L
Hou Yi
11,098
504
187
9
0
380,745
3
W
Ymir
11,832
538
39
2
0
448,998
7
W
Pele
13,793
627
149
7
0
461,717
4
W
Jing Wei
13,123
597
221
10
0
494,642
1
W
Shiva
12,978
590
164
7
0
492,813
3
W
He Bo
14,287
649
226
10
0
449,656
3
L
Amaterasu
11,940
543
199
9
0
459,871
1
L
Janus
11,213
510
191
9
0
383,595
2
L
Cliodhna
9,703
441
128
6
0
448,729
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role