Player Matchup

Hou Yi
Hou Yi
DaBEspinoza
Hou Yi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,087 Elo+
Party 1
Cthulhu
Cthulhu
MonkeyButter61
Cthulhu
Level 5
God Stats
1W - 6L
1,271 SR
Queue Stats
26W - 64L
1,331 Elo+
Party 1
Anubis
Anubis
TtvMulletAbbs
Anubis
Level 82
God Stats
25W - 18L
1,500 SR
Queue Stats
103W - 166L
1,525 Elo+
Party 1
Team Averages
Level 30
1,424 SR
1,314 Elo+

VS

Team Averages
Level 85
1,486 SR
1,433 Elo+
Gilgamesh
Gilgamesh
Lanman1414
Gilgamesh
Level 6
God Stats
2W - 1L
1,359 SR
Queue Stats
5W - 4L
1,412 Elo+
Party 2
Ishtar
Ishtar
hunter_of_life28
Ishtar
Level 123
God Stats
5W - 0L
1,803 SR
Queue Stats
26W - 30L
1,465 Elo+
Party 2
Sol
Sol
sasik123
Sol
Level 127
God Stats
18W - 24L
1,298 SR
Queue Stats
292W - 383L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
9
0 / 8 / 0
6,443
537
3,874
11,283
4,636
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 3 / 0
7,090
591
4,482
16,066
18,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 6 / 0
6,671
556
7,051
9,467
5,305
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lanman1414
Gilgamesh
14
6 / 0 / 10
9,104
759
8,095
7,434
5,468
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 0 / 11
8,909
742
12,217
11,543
4,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
6 / 1 / 8
9,250
771
10,473
7,585
2,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
46
0
Kills
17
17
Deaths
1
0
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
0
8
0
0
W
Gilgamesh
Lanman1414
Gilgamesh
6
0
10
11
L
0
3
0
0
L
0
6
0
0
W
5
0
11
10.5
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,407
Damage
30,785
36,816
Taken
26,562
28,324
Mitigated
12,036
3,116
Healing
9,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
3,874
2,382
0
731
11,283
4,636
28
2,415
8,868
0
13,748
W
Gilgamesh
Lanman1414
Gilgamesh
8,095
2,556
0
2,539
7,434
5,468
203
3,039
4,395
0
24,191
L
4,482
510
0
746
16,066
18,383
25
4,304
11,762
13,325
0
L
7,051
356
0
1,639
9,467
5,305
0
3,079
6,388
25,574
0
W
12,217
8,249
0
4,311
11,543
4,091
707
5,487
6,056
0
37,863
W
10,473
2,715
0
2,650
7,585
2,477
1,598
3,782
3,803
35,997
3,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,204
Gold Earned
27,263
74
Minions Killed
126
1
Camps Cleared
8
553,752
Distance Traveled
641,730
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,443
537
24
2
0
148,170
1
W
Gilgamesh
9,104
759
28
2
3
227,144
1
L
Cthulhu
7,090
591
10
1
0
223,951
0
L
Anubis
6,671
556
40
3
1
181,631
2
W
Ishtar
8,909
742
54
5
3
204,386
2
W
Sol
9,250
771
44
4
2
210,200
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role