Player Matchup

Susano
Susano
LightBakugo
Susano
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
327W - 295L
1,498 Elo+
Solo
Artio
Artio
PorMine
Artio
Level 105
God Stats
3W - 2L
1,312 SR
Queue Stats
79W - 69L
1,588 Elo+
Party 2
Olorun
Olorun
TheDMan02
Olorun
Level 16
God Stats
2W - 4L
1,293 SR
Queue Stats
46W - 56L
1,237 Elo+
Party 2
Team Averages
Level 77
1,369 SR
1,441 Elo+

VS

Team Averages
Level 96
1,462 SR
1,371 Elo+
Izanami
Izanami
 
Izanami
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
N3kromanteia4vX
Mercury
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 64L
1,310 Elo+
Party 1
Chang'e
Chang'e
Tomora Nasuki
Chang'e
Level 27
God Stats
11W - 17L
1,385 SR
Queue Stats
22W - 31L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
6 / 0 / 6
7,988
799
13,420
7,904
3,453
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
PorMine
Artio
12
6 / 2 / 6
7,597
760
4,854
10,428
9,047
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
TheDMan02
Olorun
11
1 / 1 / 7
6,684
668
2,919
5,410
2,250
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 1 / 0
7,445
745
5,036
7,196
2,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 6 / 3
6,377
638
3,749
8,835
3,216
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
9
1 / 6 / 1
6,232
623
5,961
10,722
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
13
Kills
3
3
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
1
0
2
W
Susano
6
0
6
9
L
0
6
3
0.25
W
Artio
PorMine
Artio
6
2
6
4.5
W
Olorun
TheDMan02
Olorun
1
1
7
4.5
L
Chang'e
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,193
Damage
14,746
23,742
Taken
26,753
14,750
Mitigated
8,752
5,218
Healing
5,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,036
3,301
0
273
7,196
2,309
686
1,460
5,598
0
27,034
W
Susano
13,420
3,682
0
660
7,904
3,453
0
2,822
5,082
0
34,987
L
3,749
784
0
793
8,835
3,216
0
3,629
4,898
0
13,777
W
Artio
PorMine
Artio
4,854
530
214
1,969
10,428
9,047
70
2,039
8,389
13,318
0
W
Olorun
TheDMan02
Olorun
2,919
1,155
1,005
1,370
5,410
2,250
598
1,655
3,755
14,466
0
L
Chang'e
5,961
433
1,779
2,641
10,722
3,227
204
2,451
8,119
14,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,269
Gold Earned
20,054
99
Minions Killed
97
4
Camps Cleared
4
545,013
Distance Traveled
497,670
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,445
745
60
6
1
169,725
0
W
Susano
7,988
799
53
5
3
206,559
1
L
Mercury
6,377
638
19
2
2
165,992
2
W
Artio
7,597
760
21
2
1
181,142
2
W
Olorun
6,684
668
25
3
0
157,312
1
L
Chang'e
6,232
623
18
2
1
161,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role