Player Matchup

Arachne
Arachne
 
Arachne
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
AaLiiiiVvEe
Vamana
Level 89
God Stats
1W - 3L
1,526 SR
Queue Stats
280W - 265L
1,533 Elo+
Solo
Amaterasu
Amaterasu
D0NBan
Amaterasu
Level 87
God Stats
3W - 3L
1,573 SR
Queue Stats
320W - 307L
1,537 Elo+
Solo
Hel
Hel
zgzdgzedgawet
Hel
Level 127
God Stats
5W - 5L
1,594 SR
Queue Stats
420W - 431L
1,502 Elo+
Party 2
Team Averages
Level 119
1,539 SR
1,515 Elo+

VS

Team Averages
Level 118
1,459 SR
1,561 Elo+
Ishtar
Ishtar
Joelinton
Ishtar
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 25L
1,676 Elo+
Party 3
Hera
Hera
LadySombra25
Hera
Level 160
God Stats
8W - 1L
1,632 SR
Queue Stats
198W - 186L
1,549 Elo+
Party 1
Jormungandr
Jormungandr
Leconquerrant91
Jormungandr
Level 85
God Stats
3W - 4L
1,497 SR
Queue Stats
250W - 228L
1,503 Elo+
Party 1
Yemoja
Yemoja
SerpentSteve
Yemoja
Level 99
God Stats
1W - 1L
1,312 SR
Queue Stats
325W - 336L
1,544 Elo+
Solo
Bastet
Bastet
ThePlantThief
Bastet
Level 124
God Stats
1W - 1L
1,352 SR
Queue Stats
98W - 96L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
6 / 4 / 9
11,579
681
16,284
32,376
22,919
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
 
Yu Huang
18
2 / 4 / 11
10,700
629
28,671
19,909
10,819
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
16
2 / 6 / 12
10,186
599
19,078
55,322
57,737
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
D0NBan
Amaterasu
18
4 / 5 / 12
11,862
698
15,492
39,232
40,088
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 2 / 11
11,271
663
11,479
24,941
16,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Joelinton
Ishtar
20
5 / 2 / 11
12,636
743
38,233
17,914
9,869
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
8 / 3 / 9
13,260
780
35,280
11,941
6,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Leconquerrant91
Jormungandr
18
2 / 7 / 12
11,397
670
27,260
25,870
29,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
20
1 / 2 / 15
12,701
747
16,313
17,029
22,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
5 / 4 / 9
11,857
697
28,678
26,654
21,942
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
77
18
Kills
21
21
Deaths
18
55
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
6
4
9
2.63
L
Yu Huang
 
Yu Huang
2
4
11
1.88
L
Vamana
2
6
12
1.33
L
Amaterasu
D0NBan
Amaterasu
4
5
12
2
W
Ishtar
Joelinton
Ishtar
5
2
11
5.25
W
8
3
9
4.17
W
Jormungandr
Leconquerrant91
Jormungandr
2
7
12
1.14
W
Yemoja
1
2
15
4.25
W
5
4
9
2.38
L
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,004
Damage
145,764
171,780
Taken
99,408
147,619
Mitigated
90,416
109,324
Healing
46,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
16,284
11,285
2,667
11,677
32,376
22,919
0
16,138
16,238
0
29,573
L
Yu Huang
 
Yu Huang
28,671
1,578
1,315
853
19,909
10,819
787
13,447
6,462
57,947
0
L
Vamana
19,078
6,541
1,446
22,048
55,322
57,737
347
19,916
35,406
482
39,694
L
Amaterasu
D0NBan
Amaterasu
15,492
6,680
6,590
14,511
39,232
40,088
705
15,589
23,643
0
22,702
W
Ishtar
Joelinton
Ishtar
38,233
26,033
1,969
8,215
17,914
9,869
4,163
7,209
10,705
0
68,911
W
35,280
6,601
2,372
1,683
11,941
6,105
1,767
5,052
6,889
72,447
0
W
Jormungandr
Leconquerrant91
Jormungandr
27,260
8,023
3,660
3,554
25,870
29,953
1,211
9,764
16,106
43,178
0
W
Yemoja
16,313
3,761
9,280
4,406
17,029
22,547
910
7,921
9,108
27,633
0
W
28,678
9,302
1,664
9,525
26,654
21,942
315
10,578
16,076
0
42,706
L
11,479
677
31,778
16,439
24,941
16,056
222
13,763
11,178
25,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,598
Gold Earned
61,851
195
Minions Killed
259
0
Camps Cleared
0
1,622,244
Distance Traveled
1,537,156
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,579
681
36
2
0
307,240
0
L
Yu Huang
10,700
629
64
4
0
300,832
0
L
Vamana
10,186
599
42
2
0
300,025
0
L
Amaterasu
11,862
698
20
1
0
358,742
6
W
Ishtar
12,636
743
82
5
0
298,807
0
W
Hera
13,260
780
87
5
0
305,042
2
W
Jormungandr
11,397
670
34
2
0
281,370
0
W
Yemoja
12,701
747
21
1
0
287,075
1
W
Bastet
11,857
697
35
2
0
364,862
0
L
Hel
11,271
663
33
2
0
355,405
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role