Player Matchup

Nox
Nox
 
Nox
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
DrRoboMancer
Ishtar
Level 148
God Stats
3W - 6L
1,220 SR
Queue Stats
305W - 328L
1,373 Elo+
Solo
Mercury
Mercury
NotFzde
Mercury
Level 82
God Stats
2W - 2L
1,496 SR
Queue Stats
11W - 11L
1,437 Elo+
Solo
Sylvanus
Sylvanus
PurdyThePurson
Sylvanus
Level 104
God Stats
28W - 28L
1,480 SR
Queue Stats
392W - 432L
1,369 Elo+
Solo
Team Averages
Level 108
1,439 SR
1,436 Elo+

VS

Team Averages
Level 87
1,540 SR
1,383 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Jordanney
Danzaburou
Level 87
God Stats
54W - 60L
1,468 SR
Queue Stats
156W - 162L
1,383 Elo+
Solo
Hel
Hel
ReVoLt-PhysXx
Hel
Level 65
God Stats
2W - 2L
1,540 SR
Queue Stats
6W - 14L
1,249 Elo+
Party 2
Bellona
Bellona
Rewoda
Bellona
Level 47
God Stats
6W - 1L
1,726 SR
Queue Stats
19W - 17L
1,423 Elo+
Party 2
Pele
Pele
omisws
Pele
Level 108
God Stats
16W - 18L
1,468 SR
Queue Stats
459W - 511L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
0 / 3 / 1
6,421
459
6,398
6,283
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
 
Neith
9
0 / 2 / 0
5,451
389
4,427
7,658
2,681
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ishtar
13
0 / 1 / 0
7,203
515
4,377
10,091
4,275
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
NotFzde
Mercury
11
1 / 1 / 0
6,620
473
2,695
9,623
3,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
9
0 / 3 / 0
6,200
443
3,935
10,776
7,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
3 / 1 / 3
8,575
613
6,970
7,285
3,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Jordanney
Danzaburou
11
1 / 0 / 5
6,818
487
7,001
12,094
4,406
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 0 / 4
6,094
435
2,175
3,873
2,316
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Rewoda
Bellona
14
0 / 0 / 1
8,213
587
5,280
7,445
6,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
omisws
Pele
14
4 / 0 / 3
8,190
585
4,989
8,516
3,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
9
10
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
3
1
0.17
L
Neith
 
Neith
0
2
0
0
W
Baron Samedi
 
Baron Samedi
3
1
3
4.5
L
Ishtar
0
1
0
0
W
Danzaburou
Jordanney
Danzaburou
1
0
5
3.5
L
Mercury
NotFzde
Mercury
1
1
0
1
L
Sylvanus
0
3
0
0
W
1
0
4
3
W
Bellona
Rewoda
Bellona
0
0
1
0.5
W
Pele
omisws
Pele
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,832
Damage
26,415
44,431
Taken
39,213
20,477
Mitigated
20,880
10,335
Healing
19,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,398
461
0
500
6,283
2,455
306
3,234
2,785
43,565
0
L
Neith
 
Neith
4,427
2,158
356
1,331
7,658
2,681
161
1,740
5,840
0
34,709
W
Baron Samedi
 
Baron Samedi
6,970
559
540
2,027
7,285
3,809
0
2,525
4,760
58,047
0
L
Ishtar
4,377
2,123
0
3,367
10,091
4,275
0
0
10,091
0
59,585
W
Danzaburou
Jordanney
Danzaburou
7,001
2,136
0
5,597
12,094
4,406
433
4,002
8,092
0
47,250
L
Mercury
NotFzde
Mercury
2,695
1,278
100
990
9,623
3,261
0
1,531
7,941
0
52,090
L
Sylvanus
3,935
773
1,210
2,481
10,776
7,805
150
2,035
8,629
28,573
0
W
2,175
348
2,372
2,512
3,873
2,316
84
1,925
1,948
12,641
0
W
Bellona
Rewoda
Bellona
5,280
921
0
4,665
7,445
6,672
1,290
0
7,445
0
59,200
W
Pele
omisws
Pele
4,989
1,134
0
2,070
8,516
3,677
0
1,881
6,635
0
64,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,895
Gold Earned
37,890
372
Minions Killed
461
0
Camps Cleared
0
1,239,142
Distance Traveled
1,331,333
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,421
459
79
6
0
258,174
5
L
Neith
5,451
389
50
4
0
236,163
0
W
Baron Samedi
8,575
613
114
8
0
259,495
0
L
Ishtar
7,203
515
113
8
0
192,619
6
W
Danzaburou
6,818
487
74
5
0
251,357
5
L
Mercury
6,620
473
82
6
0
323,377
2
L
Sylvanus
6,200
443
48
3
0
228,809
6
W
Hel
6,094
435
29
2
0
228,963
2
W
Bellona
8,213
587
131
9
0
267,050
2
W
Pele
8,190
585
113
8
0
324,468
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role