Player Matchup

Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
PureFlabssss
Nemesis
Level 71
God Stats
4W - 7L
1,446 SR
Queue Stats
234W - 246L
1,496 Elo+
Party 1
Discordia
Discordia
Qwillix
Discordia
Level 79
God Stats
12W - 11L
1,616 SR
Queue Stats
158W - 175L
1,479 Elo+
Party 1
Ymir
Ymir
alexige
Ymir
Level 128
God Stats
7W - 7L
1,464 SR
Queue Stats
397W - 448L
1,453 Elo+
Solo
Cernunnos
Cernunnos
fransc
Cernunnos
Level 89
God Stats
1W - 4L
1,443 SR
Queue Stats
61W - 56L
1,438 Elo+
Solo
Team Averages
Level 103
1,494 SR
1,473 Elo+

VS

Team Averages
Level 71
1,513 SR
1,460 Elo+
Ishtar
Ishtar
 
Ishtar
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
CorvoNL
Athena
Level 98
God Stats
5W - 9L
1,517 SR
Queue Stats
282W - 317L
1,465 Elo+
Solo
Sun Wukong
Sun Wukong
Eronisch
Sun Wukong
Level 55
God Stats
2W - 6L
1,397 SR
Queue Stats
55W - 62L
1,406 Elo+
Party 2
Poseidon
Poseidon
Naevius55
Poseidon
Level 53
God Stats
18W - 20L
1,516 SR
Queue Stats
126W - 136L
1,461 Elo+
Party 2
Nemesis
Nemesis
Roanm
Nemesis
Level 65
God Stats
2W - 2L
1,634 SR
Queue Stats
141W - 135L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 0 / 2
7,268
661
2,140
2,588
1,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Nemesis
PureFlabssss
Nemesis
11
3 / 1 / 3
6,828
621
3,561
7,827
2,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
Qwillix
Discordia
13
4 / 0 / 1
7,325
666
4,154
3,280
1,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ymir
alexige
Ymir
10
1 / 0 / 1
6,162
560
3,911
8,293
5,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
fransc
Cernunnos
10
0 / 0 / 1
5,904
537
6,208
5,906
1,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
9
0 / 1 / 0
5,123
466
4,335
6,304
2,095
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
CorvoNL
Athena
8
0 / 1 / 0
5,228
475
2,470
7,471
3,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Eronisch
Sun Wukong
10
1 / 1 / 0
6,142
558
1,211
6,521
3,535
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Naevius55
Poseidon
10
0 / 3 / 0
5,653
514
2,772
5,491
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Roanm
Nemesis
9
0 / 2 / 0
5,379
489
1,854
7,461
2,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
8
Kills
1
1
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
2
1
L
Ishtar
 
Ishtar
0
1
0
0
L
Athena
CorvoNL
Athena
0
1
0
0
L
Sun Wukong
Eronisch
Sun Wukong
1
1
0
1
L
Poseidon
Naevius55
Poseidon
0
3
0
0
W
Nemesis
PureFlabssss
Nemesis
3
1
3
4.5
W
Discordia
Qwillix
Discordia
4
0
1
4.5
L
Nemesis
Roanm
Nemesis
0
2
0
0
W
Ymir
alexige
Ymir
1
0
1
1.5
W
Cernunnos
fransc
Cernunnos
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,974
Damage
12,642
27,894
Taken
33,248
12,133
Mitigated
14,453
10,614
Healing
6,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,140
655
0
1,626
2,588
1,176
692
0
2,588
0
51,641
L
Ishtar
 
Ishtar
4,335
3,039
0
1,413
6,304
2,095
0
1,702
4,602
0
40,335
L
Athena
CorvoNL
Athena
2,470
694
218
2,549
7,471
3,999
0
1,815
5,656
12,325
0
L
Sun Wukong
Eronisch
Sun Wukong
1,211
290
0
928
6,521
3,535
0
457
6,064
0
38,046
L
Poseidon
Naevius55
Poseidon
2,772
343
0
618
5,491
2,201
0
3,338
2,153
47,542
0
W
Nemesis
PureFlabssss
Nemesis
3,561
1,462
0
774
7,827
2,672
0
1,170
6,657
0
43,907
W
Discordia
Qwillix
Discordia
4,154
60
0
545
3,280
1,177
641
1,074
2,206
55,145
0
L
Nemesis
Roanm
Nemesis
1,854
541
0
371
7,461
2,623
0
753
6,708
0
36,888
W
Ymir
alexige
Ymir
3,911
751
194
3,555
8,293
5,154
268
1,895
6,398
22,127
0
W
Cernunnos
fransc
Cernunnos
6,208
3,506
0
3,920
5,906
1,954
598
1,103
4,803
0
46,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,487
Gold Earned
27,525
411
Minions Killed
323
0
Camps Cleared
0
1,101,170
Distance Traveled
1,101,512
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,268
661
114
10
0
204,702
5
L
Ishtar
5,123
466
74
7
0
202,430
3
L
Athena
5,228
475
20
2
0
222,206
5
L
Sun Wukong
6,142
558
78
7
0
204,863
2
L
Poseidon
5,653
514
82
7
0
222,974
4
W
Nemesis
6,828
621
77
7
0
267,406
5
W
Discordia
7,325
666
101
9
0
212,595
9
L
Nemesis
5,379
489
69
6
0
249,039
3
W
Ymir
6,162
560
23
2
0
217,578
3
W
Cernunnos
5,904
537
96
9
0
198,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role