Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BuddahBones
King Arthur
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 47L
1,596 Elo+
Party 1
Vulcan
Vulcan
ICEMANN008
Vulcan
Level 160
God Stats
1W - 3L
1,401 SR
Queue Stats
64W - 66L
1,560 Elo+
Party 1
Ishtar
Ishtar
ZuriTheZombie
Ishtar
Level 142
God Stats
7W - 5L
1,500 SR
Queue Stats
168W - 150L
1,632 Elo+
Solo
Ne Zha
Ne Zha
traumaticoyster
Ne Zha
Level 159
God Stats
13W - 11L
1,535 SR
Queue Stats
260W - 272L
1,523 Elo+
Solo
Team Averages
Level 154
1,487 SR
1,562 Elo+

VS

Team Averages
Level 122
1,593 SR
1,535 Elo+
Bastet
Bastet
FLAsox
Bastet
Level 152
God Stats
62W - 42L
1,646 SR
Queue Stats
431W - 372L
1,628 Elo+
Solo
Ishtar
Ishtar
Splilltz
Ishtar
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Atlas
Atlas
Zooks3
Atlas
Level 120
God Stats
22W - 15L
1,679 SR
Queue Stats
486W - 423L
1,505 Elo+
Party 2
Olorun
Olorun
himanbusther
Olorun
Level 107
God Stats
90W - 59L
1,598 SR
Queue Stats
287W - 240L
1,499 Elo+
Party 2
Arachne
Arachne
hugesmitefan69
Arachne
Level 109
God Stats
6W - 4L
1,544 SR
Queue Stats
271W - 229L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
0 / 0 / 2
5,733
478
2,694
7,403
5,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
BuddahBones
King Arthur
12
0 / 0 / 1
6,836
570
7,417
10,997
7,900
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
ICEMANN008
Vulcan
10
0 / 3 / 1
5,721
477
5,503
9,490
4,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 1
6,144
512
4,686
7,096
2,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
6 / 2 / 0
6,806
567
8,337
10,791
4,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
FLAsox
Bastet
12
0 / 1 / 1
6,915
576
8,654
11,414
4,284
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ishtar
Splilltz
Ishtar
13
3 / 1 / 0
7,429
619
5,744
8,480
3,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Zooks3
Atlas
10
0 / 0 / 3
6,176
515
5,085
8,254
5,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
12
1 / 2 / 2
7,219
602
7,525
10,013
4,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
4 / 3 / 1
7,173
598
5,112
11,144
4,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
7
Kills
8
8
Deaths
7
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
0
2
1
L
King Arthur
BuddahBones
King Arthur
0
0
1
0.5
W
Bastet
FLAsox
Bastet
0
1
1
0.5
L
Vulcan
ICEMANN008
Vulcan
0
3
1
0.17
W
Ishtar
Splilltz
Ishtar
3
1
0
3
W
Atlas
Zooks3
Atlas
0
0
3
1.5
L
1
3
1
0.5
W
Olorun
1
2
2
1
W
4
3
1
1.5
L
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,637
Damage
32,120
45,777
Taken
49,305
23,769
Mitigated
21,072
17,515
Healing
19,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,694
768
2,328
3,901
7,403
5,260
0
2,932
4,471
23,356
0
L
King Arthur
BuddahBones
King Arthur
7,417
938
0
3,425
10,997
7,900
0
0
10,997
6,742
49,354
W
Bastet
FLAsox
Bastet
8,654
1,956
0
4,318
11,414
4,284
0
774
10,640
0
49,712
L
Vulcan
ICEMANN008
Vulcan
5,503
2,659
0
2,695
9,490
4,334
0
6,750
2,740
41,606
0
W
Ishtar
Splilltz
Ishtar
5,744
4,040
0
3,391
8,480
3,178
952
779
7,701
0
61,206
W
Atlas
Zooks3
Atlas
5,085
2,257
0
2,174
8,254
5,303
0
2,694
4,729
23,938
0
L
4,686
3,171
0
655
7,096
2,152
0
768
6,328
0
39,038
W
Olorun
7,525
4,600
589
6,277
10,013
4,296
0
3,798
6,215
64,026
0
W
5,112
3,766
0
2,965
11,144
4,011
0
947
10,197
0
46,304
L
8,337
1,487
0
4,511
10,791
4,123
0
2,160
8,631
0
41,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,240
Gold Earned
34,912
380
Minions Killed
418
0
Camps Cleared
0
1,185,956
Distance Traveled
1,263,516
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,733
478
32
3
0
230,885
4
L
King Arthur
6,836
570
107
9
0
243,157
0
W
Bastet
6,915
576
79
7
0
283,021
1
L
Vulcan
5,721
477
69
6
0
219,501
2
W
Ishtar
7,429
619
111
9
0
213,205
3
W
Atlas
6,176
515
32
3
0
255,719
1
L
Ishtar
6,144
512
88
7
0
217,528
5
W
Olorun
7,219
602
120
10
0
228,612
2
W
Arachne
7,173
598
76
6
0
282,959
3
L
Ne Zha
6,806
567
84
7
0
274,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role