Player Matchup

Osiris
Osiris
JeroSilvan
Osiris
Level 89
God Stats
9W - 7L
1,587 SR
Queue Stats
195W - 212L
1,417 Elo+
Party 1
Ishtar
Ishtar
ShinobuAkira
Ishtar
Level 67
God Stats
1W - 2L
1,715 SR
Queue Stats
39W - 46L
1,415 Elo+
Solo
Bacchus
Bacchus
elmoha624
Bacchus
Level 120
God Stats
1W - 1L
1,321 SR
Queue Stats
230W - 247L
1,406 Elo+
Party 1
King Arthur
King Arthur
jhcffuy
King Arthur
Level 66
God Stats
5W - 7L
1,490 SR
Queue Stats
126W - 143L
1,444 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
marcgab527
Ah Muzen Cab
Level 124
God Stats
9W - 5L
1,546 SR
Queue Stats
204W - 197L
1,533 Elo+
Solo
Team Averages
Level 93
1,532 SR
1,443 Elo+

VS

Team Averages
Level 95
1,462 SR
1,445 Elo+
Zeus
Zeus
 
Zeus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Bayonerys
Pele
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 172L
1,497 Elo+
Solo
Cerberus
Cerberus
Carlitox93
Cerberus
Level 69
God Stats
0W - 2L
1,321 SR
Queue Stats
13W - 25L
1,447 Elo+
Party 2
Ishtar
Ishtar
Shein7w7RVNG
Ishtar
Level 138
God Stats
5W - 8L
1,476 SR
Queue Stats
197W - 226L
1,416 Elo+
Solo
King Arthur
King Arthur
francoruiz
King Arthur
Level 64
God Stats
1W - 2L
1,510 SR
Queue Stats
71W - 90L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JeroSilvan
Osiris
18
6 / 1 / 11
12,426
540
14,490
20,860
14,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
19
7 / 2 / 9
12,538
545
30,245
20,753
10,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bacchus
elmoha624
Bacchus
16
1 / 3 / 15
11,483
499
9,078
24,064
40,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

King Arthur
jhcffuy
King Arthur
19
6 / 1 / 10
13,201
574
21,549
22,776
30,583
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
marcgab527
Ah Muzen Cab
19
8 / 1 / 7
12,974
564
16,194
17,400
8,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
4 / 4 / 2
11,251
489
22,587
14,436
6,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
17
2 / 9 / 1
10,386
452
10,020
25,340
12,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Carlitox93
Cerberus
13
0 / 4 / 3
8,611
374
6,709
24,181
28,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ishtar
15
0 / 5 / 5
8,991
391
6,974
16,922
8,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
francoruiz
King Arthur
15
2 / 6 / 2
9,859
429
11,050
31,762
41,093
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
21
28
Kills
8
8
Deaths
28
52
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
4
2
1.25
L
Pele
2
9
1
0.28
L
Cerberus
Carlitox93
Cerberus
0
4
3
0.38
W
Osiris
JeroSilvan
Osiris
6
1
11
11.5
L
Ishtar
0
5
5
0.5
W
Ishtar
7
2
9
5.75
W
Bacchus
elmoha624
Bacchus
1
3
15
2.83
L
King Arthur
francoruiz
King Arthur
2
6
2
0.5
W
King Arthur
jhcffuy
King Arthur
6
1
10
11
W
Ah Muzen Cab
marcgab527
Ah Muzen Cab
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,556
Damage
57,340
105,853
Taken
112,641
104,323
Mitigated
97,196
27,023
Healing
16,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
22,587
1,515
0
130
14,436
6,774
0
1,298
13,138
93,819
0
L
Pele
10,020
1,203
0
5,679
25,340
12,965
0
1,697
23,643
0
90,169
L
Cerberus
Carlitox93
Cerberus
6,709
735
0
6,350
24,181
28,295
0
2,121
22,060
36,597
0
W
Osiris
JeroSilvan
Osiris
14,490
6,919
0
2,151
20,860
14,440
1,779
5,233
15,627
0
116,147
L
Ishtar
6,974
3,715
0
3,236
16,922
8,069
0
3,402
13,520
0
57,372
W
Ishtar
30,245
21,665
0
8,201
20,753
10,415
1,358
7,648
13,105
0
118,737
W
Bacchus
elmoha624
Bacchus
9,078
1,603
801
4,059
24,064
40,338
165
7,677
16,387
37,588
0
L
King Arthur
francoruiz
King Arthur
11,050
2,398
0
750
31,762
41,093
0
560
31,202
344
61,309
W
King Arthur
jhcffuy
King Arthur
21,549
2,804
0
4,155
22,776
30,583
259
4,305
18,471
0
97,705
W
Ah Muzen Cab
marcgab527
Ah Muzen Cab
16,194
4,965
0
7,656
17,400
8,547
7,194
8,410
8,990
0
127,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,622
Gold Earned
49,098
681
Minions Killed
618
0
Camps Cleared
0
2,239,852
Distance Traveled
2,006,932
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,251
489
184
8
0
413,110
5
L
Pele
10,386
452
142
6
0
411,442
5
L
Cerberus
8,611
374
103
4
0
409,180
4
W
Osiris
12,426
540
155
7
0
513,016
2
L
Ishtar
8,991
391
80
3
0
383,746
8
W
Ishtar
12,538
545
168
7
0
414,226
5
W
Bacchus
11,483
499
32
1
0
425,730
0
L
King Arthur
9,859
429
109
5
0
389,454
2
W
King Arthur
13,201
574
159
7
0
439,155
2
W
Ah Muzen Cab
12,974
564
167
7
0
447,725
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role