Player Matchup

Bacchus
Bacchus
ARoyalGoat
Bacchus
Level 55
God Stats
0W - 5L
1,135 SR
Queue Stats
35W - 38L
1,410 Elo+
Party 2
Ares
Ares
BoLtz x 91
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,206 Elo+
Party 2
Kukulkan
Kukulkan
Garcon1523
Kukulkan
Level 24
God Stats
12W - 9L
1,377 SR
Queue Stats
82W - 90L
1,475 Elo+
Party 1
Nemesis
Nemesis
K inG x NeymaR
Nemesis
Level 99
God Stats
14W - 23L
1,443 SR
Queue Stats
92W - 96L
1,443 Elo+
Party 2
Ishtar
Ishtar
reddead-ian
Ishtar
Level 126
God Stats
13W - 16L
1,500 SR
Queue Stats
265W - 275L
1,470 Elo+
Party 1
Team Averages
Level 66
1,391 SR
1,401 Elo+

VS

Team Averages
Level 86
1,610 SR
1,621 Elo+
Freya
Freya
Amaneurysm
Freya
Level 160
God Stats
5W - 3L
1,767 SR
Queue Stats
311W - 151L
1,717 Elo+
Party 3
Cthulhu
Cthulhu
FettyDj
Cthulhu
Level 41
God Stats
3W - 2L
1,250 SR
Queue Stats
76W - 70L
1,498 Elo+
Solo
Shiva
Shiva
KillerNZ2003
Shiva
Level 45
God Stats
1W - 0L
1,510 SR
Queue Stats
10W - 19L
1,436 Elo+
Solo
Ishtar
Ishtar
LagsLaw
Ishtar
Level 23
God Stats
92W - 32L
1,769 SR
Queue Stats
300W - 120L
1,750 Elo+
Party 3
Charybdis
Charybdis
Murph_xD
Charybdis
Level 160
God Stats
1W - 0L
1,755 SR
Queue Stats
422W - 227L
1,702 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ARoyalGoat
Bacchus
11
0 / 2 / 2
7,208
379
7,925
16,349
19,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 1 / 1
7,417
390
5,878
13,008
10,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Garcon1523
Kukulkan
14
1 / 4 / 1
8,276
436
5,039
9,837
4,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
1 / 6 / 1
7,383
389
6,359
18,544
9,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
14
1 / 3 / 1
8,274
435
10,369
10,684
4,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
17
2 / 2 / 1
10,101
532
7,205
12,067
6,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
FettyDj
Cthulhu
13
4 / 0 / 5
9,222
485
9,603
16,402
17,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
1 / 0 / 6
10,692
563
11,601
15,739
12,293
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
LagsLaw
Ishtar
16
6 / 2 / 5
10,182
536
10,521
13,379
5,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
Murph_xD
Charybdis
16
3 / 1 / 7
10,146
534
11,023
11,909
6,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
4
Kills
16
16
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ARoyalGoat
Bacchus
0
2
2
0.5
W
Freya
2
2
1
1.25
L
1
1
1
1.5
W
Cthulhu
FettyDj
Cthulhu
4
0
5
6.5
L
Kukulkan
Garcon1523
Kukulkan
1
4
1
0.38
L
1
6
1
0.25
W
1
0
6
4
W
Ishtar
LagsLaw
Ishtar
6
2
5
4.25
W
Charybdis
Murph_xD
Charybdis
3
1
7
6.5
L
Ishtar
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,570
Damage
49,953
68,422
Taken
69,496
48,582
Mitigated
47,869
15,387
Healing
24,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ARoyalGoat
Bacchus
7,925
1,264
0
4,829
16,349
19,542
0
6,260
10,089
22,048
0
W
Freya
7,205
2,446
0
7,337
12,067
6,444
1,080
2,905
9,162
82,015
11,184
L
5,878
114
0
1,987
13,008
10,803
0
692
12,316
31,718
0
W
Cthulhu
FettyDj
Cthulhu
9,603
1,418
844
4,098
16,402
17,120
48
5,273
10,969
33,025
0
L
Kukulkan
Garcon1523
Kukulkan
5,039
564
0
1,003
9,837
4,198
0
1,416
8,421
49,108
0
L
6,359
2,294
0
6,683
18,544
9,622
0
1,520
17,024
0
52,766
W
11,601
2,358
343
8,444
15,739
12,293
25
5,702
9,413
0
86,382
W
Ishtar
LagsLaw
Ishtar
10,521
5,646
0
670
13,379
5,998
0
1,735
11,528
0
90,291
W
Charybdis
Murph_xD
Charybdis
11,023
4,923
0
2,566
11,909
6,014
1,956
2,287
9,582
0
89,947
L
Ishtar
10,369
6,786
0
885
10,684
4,417
0
5,977
4,707
0
64,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,558
Gold Earned
50,343
375
Minions Killed
648
0
Camps Cleared
0
1,696,620
Distance Traveled
1,785,775
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,208
379
20
1
0
373,365
3
W
Freya
10,101
532
163
9
0
344,142
3
L
Ares
7,417
390
53
3
0
299,925
0
W
Cthulhu
9,222
485
52
3
0
408,398
1
L
Kukulkan
8,276
436
114
6
0
337,743
6
L
Nemesis
7,383
389
73
4
0
342,640
2
W
Shiva
10,692
563
170
9
0
374,788
2
W
Ishtar
10,182
536
119
6
0
358,774
4
W
Charybdis
10,146
534
144
8
0
299,673
3
L
Ishtar
8,274
435
115
6
0
342,947
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role