Player Matchup

Horus
Horus
Diamond V
AntFurtado
Horus
Diamond V
Level 142
God Stats
14W - 5L
1,820 SR
Queue Stats
63W - 26L
2,022 MMR
Party 1
Vulcan
Vulcan
Masters
DiegoCrumbs
Vulcan
Masters
Level 146
God Stats
2W - 0L
1,760 SR
Queue Stats
126W - 27L
2,664 MMR
Party 1
Achilles
Achilles
Masters
RyzingThunder
Achilles
Masters
Level 126
God Stats
23W - 3L
1,881 SR
Queue Stats
120W - 25L
2,733 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 138
1,820 SR
2,473 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 98
1,628 SR
1,633 MMR
Baba Yaga
Baba Yaga
Gold III
Popcorn1006
Baba Yaga
Gold III
Level 84
God Stats
11W - 11L
1,791 SR
Queue Stats
77W - 95L
1,582 MMR
Party 2
Cupid
Cupid
Gold III
j0hnstamos
Cupid
Gold III
Level 125
God Stats
22W - 27L
1,517 SR
Queue Stats
97W - 128L
1,643 MMR
Solo
Sobek
Sobek
Gold II
popcorn15200
Sobek
Gold II
Level 85
God Stats
2W - 4L
1,575 SR
Queue Stats
79W - 97L
1,673 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
2 / 2 / 6
11,487
676
9,828
21,882
28,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Vulcan
18
4 / 0 / 6
12,068
710
28,457
12,639
6,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Achilles
RyzingThunder
Achilles
16
4 / 1 / 5
11,058
650
17,597
22,423
36,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Bans
Ah Muzen CabThothAtlasAgniAres

VS

Bans
Sun WukongBaron SamediScyllaXing TianSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Popcorn1006
Baba Yaga
15
1 / 1 / 2
10,257
603
16,574
13,403
6,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
13
0 / 7 / 2
9,090
535
9,317
19,295
8,117
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 2 / 1
10,230
602
8,916
28,112
31,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
10
Kills
3
3
Deaths
10
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
2
2
6
2.5
W
Vulcan
4
0
6
7
L
Baba Yaga
Popcorn1006
Baba Yaga
1
1
2
2
W
Achilles
RyzingThunder
Achilles
4
1
5
6.5
L
Cupid
0
7
2
0.14
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,882
Damage
34,807
56,944
Taken
60,810
71,844
Mitigated
46,180
17,881
Healing
10,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
9,828
2,577
1,446
7,968
21,882
28,459
236
8,311
13,267
0
15,861
W
Vulcan
28,457
8,673
302
3,355
12,639
6,965
1,446
7,021
5,324
103,849
0
L
Baba Yaga
Popcorn1006
Baba Yaga
16,574
1,334
0
2,496
13,403
6,444
0
4,961
7,879
55,539
0
W
Achilles
RyzingThunder
Achilles
17,597
1,783
0
4,810
22,423
36,420
968
9,751
12,089
0
37,607
L
Cupid
9,317
5,379
1,141
3,553
19,295
8,117
0
7,027
11,432
0
31,460
L
8,916
923
0
3,141
28,112
31,619
0
15,513
11,653
19,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,613
Gold Earned
29,577
192
Minions Killed
166
13
Camps Cleared
2
980,034
Distance Traveled
964,456
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,487
676
6
0
0
286,247
1
W
Vulcan
12,068
710
166
10
11
350,038
3
L
Baba Yaga
10,257
603
107
6
2
330,268
1
W
Achilles
11,058
650
20
1
2
343,749
5
L
Cupid
9,090
535
44
3
0
282,559
4
L
Sobek
10,230
602
15
1
0
351,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role