Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DomiKinz
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,286 Elo+
Party 2
Vulcan
Vulcan
ImNotGayDude
Vulcan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,286 Elo+
Party 2
Amaterasu
Amaterasu
victaliste
Amaterasu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,286 Elo+
Party 2
Team Averages
Level 42
1,500 SR
1,286 Elo+

VS

Team Averages
Level 27
1,428 SR
1,470 Elo+
Ra
Ra
 
Ra
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ProKeenan
Horus
Level 32
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 5L
1,455 Elo+
Party 1
Set
Set
drozone
Set
Level 17
God Stats
4W - 5L
1,285 SR
Queue Stats
5W - 5L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DomiKinz
Ah Muzen Cab
16
2 / 8 / 7
11,771
620
26,918
21,488
9,703
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
17
6 / 6 / 2
12,792
673
24,709
15,566
7,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
victaliste
Amaterasu
16
1 / 8 / 8
11,662
614
11,815
30,666
31,989
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
7 / 1 / 14
15,028
791
28,065
17,333
9,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
ProKeenan
Horus
19
6 / 3 / 16
15,114
795
17,858
33,875
51,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Set
18
8 / 5 / 9
14,495
763
14,314
29,125
38,678
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
60
9
Kills
21
22
Deaths
9
17
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
1
14
14
L
Ah Muzen Cab
DomiKinz
Ah Muzen Cab
2
8
7
0.69
L
Vulcan
6
6
2
1.17
W
Horus
ProKeenan
Horus
6
3
16
4.67
W
Set
8
5
9
2.5
L
Amaterasu
victaliste
Amaterasu
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,442
Damage
60,237
67,720
Taken
80,333
49,637
Mitigated
99,700
7,102
Healing
30,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
28,065
1,957
4,730
6,618
17,333
9,672
1,232
7,275
9,864
106,762
0
L
Ah Muzen Cab
DomiKinz
Ah Muzen Cab
26,918
13,989
0
3,263
21,488
9,703
69
10,605
10,518
0
50,847
L
Vulcan
24,709
5,787
0
1,244
15,566
7,945
75
6,430
8,755
55,865
0
W
Horus
ProKeenan
Horus
17,858
9,407
4,992
9,729
33,875
51,350
136
10,409
22,618
0
41,926
W
Set
14,314
6,379
1,559
3,095
29,125
38,678
425
7,288
21,434
0
45,255
L
Amaterasu
victaliste
Amaterasu
11,815
4,090
0
2,595
30,666
31,989
0
10,064
20,048
0
38,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,225
Gold Earned
44,637
170
Minions Killed
294
3
Camps Cleared
14
941,281
Distance Traveled
1,075,578
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,028
791
192
10
5
404,125
1
L
Ah Muzen Cab
11,771
620
51
3
1
300,578
1
L
Vulcan
12,792
673
65
3
2
306,128
0
W
Horus
15,114
795
55
3
1
350,641
1
W
Set
14,495
763
47
2
8
320,812
0
L
Amaterasu
11,662
614
54
3
0
334,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role