Player Matchup

Morgan Le Fay
Morgan Le Fay
Akorokamui
Morgan Le Fay
Level 146
God Stats
4W - 4L
1,390 SR
Queue Stats
133W - 107L
1,549 Elo+
Party 1
Sun Wukong
Sun Wukong
IdanXII
Sun Wukong
Level 81
God Stats
0W - 2L
1,274 SR
Queue Stats
63W - 58L
1,509 Elo+
Party 1
Ishtar
Ishtar
diseasedpotato
Ishtar
Level 144
God Stats
20W - 12L
1,145 SR
Queue Stats
242W - 151L
1,592 Elo+
Party 1
Team Averages
Level 124
1,270 SR
1,550 Elo+

VS

Team Averages
Level 126
1,607 SR
1,584 Elo+
Sol
Sol
GooseCH
Sol
Level 129
God Stats
7W - 6L
1,692 SR
Queue Stats
350W - 334L
1,553 Elo+
Solo
Tyr
Tyr
LarryKapiha
Tyr
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,616 Elo+
Solo
Chiron
Chiron
xTwistedSlayer
Chiron
Level 104
God Stats
45W - 34L
1,629 SR
Queue Stats
87W - 76L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Akorokamui
Morgan Le Fay
14
2 / 4 / 8
9,786
699
11,723
17,530
9,782
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
IdanXII
Sun Wukong
14
6 / 5 / 6
10,078
720
13,728
17,251
18,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

15
5 / 6 / 6
10,224
730
21,025
16,351
7,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
4 / 3 / 7
10,571
755
13,521
15,704
6,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
7 / 6 / 6
11,446
818
17,346
24,093
29,223
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

15
4 / 4 / 11
10,450
746
18,038
16,181
7,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
39
13
Kills
15
15
Deaths
13
20
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Akorokamui
Morgan Le Fay
2
4
8
1.5
W
Sol
4
3
7
2.5
L
Sun Wukong
IdanXII
Sun Wukong
6
5
6
1.8
W
7
6
6
1.67
L
5
6
6
1.33
W
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,476
Damage
48,905
51,132
Taken
55,978
35,107
Mitigated
42,450
8,255
Healing
17,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Akorokamui
Morgan Le Fay
11,723
920
175
3,148
17,530
9,782
0
4,677
12,853
28,265
0
W
Sol
13,521
5,494
0
8,146
15,704
6,022
1,324
2,187
13,469
54,757
0
L
Sun Wukong
IdanXII
Sun Wukong
13,728
3,862
0
2,276
17,251
18,038
0
5,143
12,108
0
26,492
W
17,346
1,840
0
4,877
24,093
29,223
104
6,072
16,908
0
28,321
L
21,025
14,200
0
2,656
16,351
7,287
0
3,765
12,586
0
47,389
W
18,038
7,052
820
4,125
16,181
7,205
488
3,746
12,240
0
50,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,088
Gold Earned
32,467
130
Minions Killed
157
4
Camps Cleared
7
721,028
Distance Traveled
794,195
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,786
699
36
3
0
253,373
2
W
Sol
10,571
755
78
6
3
263,333
4
L
Sun Wukong
10,078
720
24
2
1
247,375
3
W
Tyr
11,446
818
15
1
1
264,230
3
L
Ishtar
10,224
730
70
5
3
220,280
0
W
Chiron
10,450
746
64
5
3
266,632
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role