Player Matchup

Ah Puch
Ah Puch
Halsin
Ah Puch
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 13L
1,917 Elo+
Party 1
He Bo
He Bo
MCOSET
He Bo
Level 71
God Stats
1W - 0L
1,750 SR
Queue Stats
72W - 69L
1,513 Elo+
Party 1
Anhur
Anhur
SirNube
Anhur
Level 121
God Stats
1W - 0L
1,478 SR
Queue Stats
17W - 25L
1,442 Elo+
Party 1
Fafnir
Fafnir
emd2519
Fafnir
Level 109
God Stats
1W - 0L
1,634 SR
Queue Stats
6W - 5L
1,417 Elo+
Party 1
Eset
Eset
thefullmunty
Eset
Level 144
God Stats
2W - 0L
1,456 SR
Queue Stats
50W - 33L
1,524 Elo+
Party 1
Team Averages
Level 92
1,564 SR
1,563 Elo+

VS

Team Averages
Level 43
1,590 SR
1,496 Elo+
Arachne
Arachne
 
Arachne
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
KiShrimp
Charybdis
Level 28
God Stats
3W - 2L
1,715 SR
Queue Stats
99W - 102L
1,529 Elo+
Solo
Tsukuyomi
Tsukuyomi
OG SPEC7488
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,418 Elo+
Party 2
Eset
Eset
iiDuRRty
Eset
Level 127
God Stats
7W - 5L
1,734 SR
Queue Stats
487W - 468L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Halsin
Ah Puch
20
1 / 2 / 25
12,015
801
23,215
9,601
5,276
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

He Bo
MCOSET
He Bo
18
5 / 5 / 16
11,087
739
15,400
12,346
5,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
SirNube
Anhur
20
21 / 6 / 9
13,168
878
22,109
19,173
10,788
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
emd2519
Fafnir
16
1 / 4 / 24
11,011
734
10,100
19,062
30,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
6 / 4 / 21
11,134
742
15,158
15,530
7,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
7 / 6 / 9
10,849
723
8,404
17,664
15,901
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
 
Bacchus
16
3 / 6 / 9
9,525
635
8,183
22,324
32,758
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
KiShrimp
Charybdis
19
3 / 6 / 11
10,732
715
15,069
17,099
10,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
OG SPEC7488
Tsukuyomi
16
1 / 8 / 6
9,316
621
3,827
17,075
11,630
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Eset
16
4 / 8 / 8
9,738
649
12,672
17,008
10,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
61
34
Kills
18
21
Deaths
34
95
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
7
6
9
1.92
L
Bacchus
 
Bacchus
3
6
9
1.25
W
Ah Puch
Halsin
Ah Puch
1
2
25
6.75
L
Charybdis
KiShrimp
Charybdis
3
6
11
1.42
W
He Bo
MCOSET
He Bo
5
5
16
2.6
L
Tsukuyomi
OG SPEC7488
Tsukuyomi
1
8
6
0.5
W
Anhur
SirNube
Anhur
21
6
9
4.25
W
Fafnir
emd2519
Fafnir
1
4
24
3.25
L
Eset
4
8
8
1
W
6
4
21
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,982
Damage
48,155
75,712
Taken
91,170
59,439
Mitigated
81,410
28,771
Healing
19,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
8,404
4,967
712
3,692
17,664
15,901
0
12,535
5,129
0
11,568
L
Bacchus
 
Bacchus
8,183
474
1,011
3,254
22,324
32,758
0
14,936
7,388
12,669
0
W
Ah Puch
Halsin
Ah Puch
23,215
980
1,370
2,170
9,601
5,276
1,994
2,065
7,536
55,636
0
L
Charybdis
KiShrimp
Charybdis
15,069
6,937
1,542
3,702
17,099
10,457
0
12,128
4,971
0
36,240
W
He Bo
MCOSET
He Bo
15,400
512
2,292
2,569
12,346
5,251
1,478
2,333
10,013
31,751
0
L
Tsukuyomi
OG SPEC7488
Tsukuyomi
3,827
751
868
792
17,075
11,630
0
11,363
5,712
0
10,480
W
Anhur
SirNube
Anhur
22,109
11,751
968
5,826
19,173
10,788
2,207
6,149
13,024
0
39,984
W
Fafnir
emd2519
Fafnir
10,100
3,196
1,010
4,042
19,062
30,826
1,249
4,149
14,913
16,864
0
L
Eset
12,672
199
2,816
1,407
17,008
10,664
0
12,911
4,097
31,505
0
W
15,158
957
3,917
4,607
15,530
7,298
1,628
6,159
9,371
28,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,415
Gold Earned
50,160
241
Minions Killed
124
0
Camps Cleared
0
1,350,852
Distance Traveled
1,234,886
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,849
723
13
1
0
281,770
2
L
Bacchus
9,525
635
6
0
0
254,051
0
W
Ah Puch
12,015
801
93
6
0
263,447
0
L
Charybdis
10,732
715
64
4
0
216,531
4
W
He Bo
11,087
739
39
3
0
296,906
1
L
Tsukuyomi
9,316
621
11
1
0
248,908
1
W
Anhur
13,168
878
51
3
0
255,856
1
W
Fafnir
11,011
734
18
1
0
263,975
1
L
Eset
9,738
649
30
2
0
233,626
0
W
Eset
11,134
742
40
3
0
270,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role