Player Matchup

Ymir
Ymir
Demon_Regime
Ymir
Level 69
God Stats
7W - 9L
1,566 SR
Queue Stats
10W - 30L
1,519 Elo+
Solo
Thoth
Thoth
luis_cajo
Thoth
Level 35
God Stats
1W - 1L
1,654 SR
Queue Stats
109W - 174L
1,242 Elo+
Solo
Ishtar
Ishtar
xrapidstorm87x1
Ishtar
Level 44
God Stats
3W - 5L
1,500 SR
Queue Stats
66W - 76L
1,423 Elo+
Solo
Team Averages
Level 49
1,573 SR
1,394 Elo+

VS

Team Averages
Level 85
1,607 SR
1,410 Elo+
Charybdis
Charybdis
Catra9493
Charybdis
Level 88
God Stats
1W - 0L
1,821 SR
Queue Stats
59W - 55L
1,524 Elo+
Party 1
Hera
Hera
Kalikins4244
Hera
Level 48
God Stats
13W - 15L
1,500 SR
Queue Stats
108W - 148L
1,254 Elo+
Solo
Terra
Terra
ToastedLetuce71
Terra
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
197W - 210L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
7,508
683
3,953
12,569
11,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
luis_cajo
Thoth
11
1 / 4 / 3
6,962
633
5,373
11,760
5,217
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 1 / 2
7,318
665
4,215
11,661
5,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Catra9493
Charybdis
12
3 / 2 / 5
7,761
706
14,815
8,164
4,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 0 / 6
7,703
700
9,364
3,389
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 2 / 4
8,496
772
8,398
12,753
12,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
4
Kills
8
8
Deaths
4
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Catra9493
Charybdis
3
2
5
2.75
L
1
3
2
0.67
W
2
0
6
5
W
3
2
4
2.5
L
Thoth
luis_cajo
Thoth
1
4
3
0.63
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,541
Damage
32,577
35,990
Taken
24,306
22,342
Mitigated
18,276
4,368
Healing
5,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Catra9493
Charybdis
14,815
6,680
0
1,081
8,164
4,073
114
3,291
4,873
0
38,583
L
3,953
442
95
940
12,569
11,824
0
6,503
6,066
12,432
0
W
9,364
2,251
0
250
3,389
1,352
104
1,988
1,401
26,560
0
W
8,398
1,324
929
3,134
12,753
12,851
0
4,394
8,359
20,820
0
L
Thoth
luis_cajo
Thoth
5,373
869
0
2,945
11,760
5,217
0
5,798
5,962
28,125
0
L
4,215
2,386
0
388
11,661
5,301
0
5,554
6,107
0
16,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,788
Gold Earned
23,960
102
Minions Killed
113
2
Camps Cleared
7
553,953
Distance Traveled
591,009
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,761
706
57
5
5
166,799
2
L
Ymir
7,508
683
15
1
1
189,008
0
W
Hera
7,703
700
37
3
1
201,123
1
W
Terra
8,496
772
19
2
1
223,087
2
L
Thoth
6,962
633
47
4
0
167,504
0
L
Ishtar
7,318
665
40
4
1
197,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role