Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
NascimentoPC
Neith
Level 108
God Stats
1W - 1L
1,235 SR
Queue Stats
3W - 10L
1,208 Elo+
Solo
Ishtar
Ishtar
ViannaBR4777
Ishtar
Level 83
God Stats
3W - 2L
1,500 SR
Queue Stats
44W - 52L
1,400 Elo+
Solo
Ymir
Ymir
l capivara l
Ymir
Level 105
God Stats
2W - 1L
1,289 SR
Queue Stats
119W - 133L
1,494 Elo+
Party 1
Team Averages
Level 102
1,405 SR
1,420 Elo+

VS

Team Averages
Level 82
1,557 SR
1,444 Elo+
Serqet
Serqet
CriticalBeatBox
Serqet
Level 156
God Stats
1W - 2L
1,740 SR
Queue Stats
219W - 252L
1,525 Elo+
Solo
Gilgamesh
Gilgamesh
Gaiczin
Gilgamesh
Level 84
God Stats
32W - 21L
1,664 SR
Queue Stats
592W - 596L
1,456 Elo+
Solo
Cerberus
Cerberus
Snow_169A
Cerberus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,323 Elo+
Party 2
Hades
Hades
leandro_ty
Hades
Level 101
God Stats
25W - 36L
1,382 SR
Queue Stats
678W - 723L
1,416 Elo+
Solo
Izanami
Izanami
melissa_gaby007
Izanami
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
1 / 3 / 3
8,167
510
5,802
13,120
5,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
 
Merlin
14
0 / 1 / 3
8,116
507
7,582
6,952
2,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 1 / 1
8,960
560
10,223
8,624
3,378
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
14
5 / 1 / 2
8,509
532
9,125
8,866
3,652
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 0 / 3
8,517
532
8,035
12,232
14,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 1
8,073
505
7,265
12,096
5,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Gaiczin
Gilgamesh
16
2 / 1 / 0
9,144
572
6,622
14,491
9,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
Snow_169A
Cerberus
9
0 / 1 / 1
6,474
405
4,802
12,069
9,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
12
1 / 3 / 0
7,862
491
5,162
13,626
7,132
9
0 / 5 / 1
5,851
366
1,801
5,582
1,642
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
11
Kills
6
6
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
1
3
3
0.83
W
Merlin
 
Merlin
0
1
3
1.5
L
3
1
1
3.5
L
Gilgamesh
Gaiczin
Gilgamesh
2
1
0
2
W
1
1
1
1.5
L
Cerberus
Snow_169A
Cerberus
0
1
1
0.5
W
Ishtar
5
1
2
6
W
4
0
3
5.5
L
Hades
1
3
0
0.33
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,767
Damage
25,652
49,794
Taken
57,864
29,249
Mitigated
32,282
21,674
Healing
22,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
5,802
514
137
10,280
13,120
5,306
0
1,455
11,520
0
60,752
W
Merlin
 
Merlin
7,582
639
0
1,250
6,952
2,767
0
2,552
4,072
79,194
0
L
7,265
1,798
0
4,743
12,096
5,128
0
2,216
9,880
0
59,211
L
Gilgamesh
Gaiczin
Gilgamesh
6,622
1,725
0
6,231
14,491
9,373
0
0
14,491
0
64,580
W
10,223
3,293
0
4,334
8,624
3,378
527
0
8,456
0
67,341
L
Cerberus
Snow_169A
Cerberus
4,802
624
0
4,289
12,069
9,007
0
4,407
7,662
19,161
0
W
Ishtar
9,125
5,940
0
3,574
8,866
3,652
526
1,569
6,899
0
67,248
W
8,035
2,335
0
2,099
12,232
14,146
248
4,388
7,844
28,539
0
L
Hades
5,162
285
0
6,435
13,626
7,132
0
6,834
6,792
62,741
0
L
1,801
1,576
0
514
5,582
1,642
0
2,160
3,422
0
17,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,269
Gold Earned
37,404
496
Minions Killed
422
0
Camps Cleared
0
1,445,505
Distance Traveled
1,497,684
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,167
510
86
5
0
299,192
0
W
Merlin
8,116
507
127
8
0
314,674
4
L
Serqet
8,073
505
104
7
0
386,476
12
L
Gilgamesh
9,144
572
127
8
0
317,218
3
W
Neith
8,960
560
141
9
0
250,346
8
L
Cerberus
6,474
405
41
3
0
305,505
4
W
Ishtar
8,509
532
110
7
0
285,267
0
W
Ymir
8,517
532
32
2
0
296,026
4
L
Hades
7,862
491
115
7
0
260,237
5
L
Izanami
5,851
366
35
2
0
228,248
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role