Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ArcSchwarz
Jormungandr
Level 49
God Stats
14W - 8L
1,619 SR
Queue Stats
124W - 114L
1,557 Elo+
Solo
Ares
Ares
Josue9228
Ares
Level 41
God Stats
18W - 17L
1,710 SR
Queue Stats
219W - 217L
1,494 Elo+
Solo
Ravana
Ravana
Onsloot
Ravana
Level 92
God Stats
8W - 8L
1,539 SR
Queue Stats
52W - 56L
1,505 Elo+
Solo
Zeus
Zeus
REY D MAGNUS
Zeus
Level 160
God Stats
3W - 5L
1,696 SR
Queue Stats
399W - 418L
1,501 Elo+
Solo
Team Averages
Level 76
1,613 SR
1,511 Elo+

VS

Team Averages
Level 109
1,532 SR
1,565 Elo+
Ishtar
Ishtar
 
Ishtar
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ItalianAggressor
Cthulhu
Level 45
God Stats
4W - 1L
1,647 SR
Queue Stats
224W - 144L
1,623 Elo+
Party 1
Nu Wa
Nu Wa
Jaslich
Nu Wa
Level 157
God Stats
34W - 26L
1,702 SR
Queue Stats
226W - 195L
1,684 Elo+
Party 1
Ravana
Ravana
iKlazm
Ravana
Level 145
God Stats
1W - 2L
1,312 SR
Queue Stats
240W - 270L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
6
0 / 2 / 2
4,116
515
3,034
4,605
1,341
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
ArcSchwarz
Jormungandr
8
0 / 2 / 0
5,062
633
5,186
4,973
2,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
7
2 / 3 / 0
4,594
574
3,196
8,041
4,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
Onsloot
Ravana
7
1 / 2 / 0
4,644
581
2,259
4,748
1,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 1 / 1
4,522
565
3,274
3,428
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
8
3 / 1 / 3
4,881
610
3,708
5,074
1,576
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
 
Chaac
9
0 / 0 / 1
4,542
568
2,233
6,625
2,975
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
2 / 1 / 4
4,680
585
3,220
8,317
4,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Jaslich
Nu Wa
9
2 / 0 / 2
4,685
586
5,199
4,093
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ravana
iKlazm
Ravana
8
3 / 1 / 3
4,967
621
2,509
3,513
1,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
10
10
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
2
2
0.5
W
Ishtar
 
Ishtar
3
1
3
4.5
W
Chaac
 
Chaac
0
0
1
0.5
L
Jormungandr
ArcSchwarz
Jormungandr
0
2
0
0
W
2
1
4
4
W
Nu Wa
Jaslich
Nu Wa
2
0
2
3
L
Ares
2
3
0
0.67
L
Ravana
Onsloot
Ravana
1
2
0
0.5
L
0
1
1
0.5
W
Ravana
iKlazm
Ravana
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,949
Damage
16,869
25,795
Taken
27,622
11,172
Mitigated
12,188
8,131
Healing
8,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
3,034
2,148
0
1,426
4,605
1,341
0
733
3,872
0
23,309
W
Ishtar
 
Ishtar
3,708
2,727
0
1,708
5,074
1,576
0
638
4,436
0
27,280
W
Chaac
 
Chaac
2,233
812
0
3,272
6,625
2,975
0
4,907
1,718
0
27,768
L
Jormungandr
ArcSchwarz
Jormungandr
5,186
3,001
0
1,250
4,973
2,368
0
176
4,797
36,625
0
W
3,220
845
0
1,050
8,317
4,807
0
2,860
5,457
12,076
0
W
Nu Wa
Jaslich
Nu Wa
5,199
1,923
0
750
4,093
1,476
125
2,334
1,759
31,815
0
L
Ares
3,196
193
0
2,591
8,041
4,351
0
3,177
4,864
10,942
0
L
Ravana
Onsloot
Ravana
2,259
852
0
2,302
4,748
1,848
0
1,796
2,952
0
21,545
L
3,274
496
0
562
3,428
1,264
30
2,537
891
27,672
0
W
Ravana
iKlazm
Ravana
2,509
745
0
1,954
3,513
1,354
0
917
2,596
0
22,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,938
Gold Earned
23,755
230
Minions Killed
221
0
Camps Cleared
0
688,002
Distance Traveled
802,554
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,116
515
43
5
0
110,679
1
W
Ishtar
4,881
610
49
6
0
161,603
1
W
Chaac
4,542
568
51
6
0
174,149
0
L
Jormungandr
5,062
633
75
9
0
142,592
0
W
Cthulhu
4,680
585
20
3
0
160,954
4
W
Nu Wa
4,685
586
56
7
0
139,597
3
L
Ares
4,594
574
10
1
0
147,538
0
L
Ravana
4,644
581
53
7
0
158,789
2
L
Zeus
4,522
565
49
6
0
128,404
1
W
Ravana
4,967
621
45
6
0
166,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role