Player Matchup

Janus
Janus
 
Janus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
NME x PAYNE
Mulan
Level 107
God Stats
42W - 43L
1,530 SR
Queue Stats
191W - 206L
1,492 Elo+
Party 2
Ishtar
Ishtar
SoloKing234
Ishtar
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Solo
Team Averages
Level 93
1,510 SR
1,497 Elo+

VS

Team Averages
Level 81
1,637 SR
1,613 Elo+
Ishtar
Ishtar
Countessira
Ishtar
Level 160
God Stats
21W - 11L
1,660 SR
Queue Stats
158W - 78L
1,682 Elo+
Party 1
Zhong Kui
Zhong Kui
HerrCepo
Zhong Kui
Level 67
God Stats
2W - 1L
1,751 SR
Queue Stats
37W - 40L
1,404 Elo+
Solo
Kumbhakarna
Kumbhakarna
HunterBidenOp
Kumbhakarna
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 5L
1,754 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 0 / 6
7,355
736
9,904
4,746
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
5 / 1 / 3
7,547
755
8,220
11,784
9,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
12
2 / 0 / 7
7,301
730
9,191
6,140
2,703
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
11
1 / 3 / 0
6,669
667
6,541
8,319
4,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
HerrCepo
Zhong Kui
9
0 / 5 / 1
6,083
608
4,616
9,301
6,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kumbhakarna
HunterBidenOp
Kumbhakarna
9
0 / 1 / 0
6,385
639
2,775
13,968
11,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
9
Kills
1
1
Deaths
9
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
6
5
L
Ishtar
1
3
0
0.33
L
Zhong Kui
HerrCepo
Zhong Kui
0
5
1
0.1
L
Kumbhakarna
HunterBidenOp
Kumbhakarna
0
1
0
0
W
5
1
3
6.5
W
Ishtar
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,315
Damage
13,932
22,670
Taken
31,588
14,220
Mitigated
21,246
6,976
Healing
5,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,904
974
0
1,325
4,746
1,962
338
2,161
2,585
33,687
0
L
Ishtar
6,541
3,451
0
1,757
8,319
4,113
0
2,405
5,754
0
28,186
L
Zhong Kui
HerrCepo
Zhong Kui
4,616
417
559
1,524
9,301
6,126
0
1,908
7,225
10,898
0
L
Kumbhakarna
HunterBidenOp
Kumbhakarna
2,775
91
0
1,777
13,968
11,007
0
5,633
8,094
8,535
0
W
8,220
1,577
623
3,643
11,784
9,555
46
4,024
7,760
0
16,261
W
Ishtar
9,191
5,796
0
1,385
6,140
2,703
1,188
1,958
4,182
0
22,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,203
Gold Earned
19,137
110
Minions Killed
86
6
Camps Cleared
3
530,289
Distance Traveled
524,362
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,355
736
55
6
4
167,875
1
L
Ishtar
6,669
667
59
6
1
172,003
5
L
Zhong Kui
6,083
608
22
2
2
159,846
2
L
Kumbhakarna
6,385
639
5
1
0
192,513
1
W
Mulan
7,547
755
15
2
0
180,667
1
W
Ishtar
7,301
730
40
4
2
181,747
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role