Player Matchup

Izanami
Izanami
HexDarkAethr
Izanami
Level 7
God Stats
0W - 3L
1,282 SR
Queue Stats
3W - 11L
1,243 Elo+
Party 1
Ishtar
Ishtar
SombraTheQueen
Ishtar
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
94W - 105L
1,412 Elo+
Party 1
Ah Puch
Ah Puch
iTz Diablos
Ah Puch
Level 44
God Stats
4W - 8L
1,286 SR
Queue Stats
32W - 39L
1,415 Elo+
Solo
Loki
Loki
junk6969
Loki
Level 58
God Stats
2W - 1L
1,602 SR
Queue Stats
50W - 61L
1,441 Elo+
Solo
Anubis
Anubis
meekmilly45
Anubis
Level 109
God Stats
77W - 66L
1,552 SR
Queue Stats
137W - 130L
1,493 Elo+
Solo
Team Averages
Level 61
1,444 SR
1,401 Elo+

VS

Team Averages
Level 93
1,559 SR
1,485 Elo+
Hera
Hera
Et3D4Wolf
Hera
Level 118
God Stats
9W - 6L
1,620 SR
Queue Stats
169W - 164L
1,525 Elo+
Party 2
Izanami
Izanami
GeoTonis13
Izanami
Level 127
God Stats
1W - 0L
1,477 SR
Queue Stats
17W - 17L
1,499 Elo+
Solo
Vamana
Vamana
NeOn1059
Vamana
Level 26
God Stats
4W - 0L
1,640 SR
Queue Stats
43W - 42L
1,477 Elo+
Party 2
Nu Wa
Nu Wa
NotToxic Nai
Nu Wa
Level 53
God Stats
26W - 17L
1,541 SR
Queue Stats
52W - 50L
1,447 Elo+
Solo
Fenrir
Fenrir
Smirna2009
Fenrir
Level 143
God Stats
825W - 852L
1,516 SR
Queue Stats
885W - 906L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HexDarkAethr
Izanami
16
0 / 8 / 5
10,165
924
5,854
19,166
7,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 5 / 3
10,052
914
7,940
14,440
5,933
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
iTz Diablos
Ah Puch
17
5 / 6 / 2
12,242
1,113
20,399
13,479
6,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
16
1 / 5 / 1
10,512
956
7,441
13,671
5,375
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
17
2 / 2 / 5
11,459
1,042
7,395
6,895
3,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

108

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
6 / 0 / 17
12,415
1,129
26,503
6,854
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
GeoTonis13
Izanami
18
3 / 3 / 9
11,417
1,038
5,847
12,489
4,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
NeOn1059
Vamana
17
2 / 1 / 14
11,055
1,005
9,064
10,562
8,927
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
4 / 2 / 14
11,768
1,070
12,631
11,150
4,207
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
Smirna2009
Fenrir
17
11 / 2 / 10
12,942
1,177
10,891
10,703
4,825
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
90
8
Kills
26
26
Deaths
8
16
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Hera
6
0
17
14.5
W
Izanami
GeoTonis13
Izanami
3
3
9
2.5
L
Izanami
HexDarkAethr
Izanami
0
8
5
0.31
W
Vamana
NeOn1059
Vamana
2
1
14
9
W
4
2
14
5.5
W
Fenrir
Smirna2009
Fenrir
11
2
10
8
L
0
5
3
0.3
L
Ah Puch
iTz Diablos
Ah Puch
5
6
2
1
L
Loki
1
5
1
0.3
L
Anubis
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,029
Damage
64,936
67,651
Taken
51,758
28,677
Mitigated
25,276
3,932
Healing
6,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
26,503
3,856
0
0
6,854
2,769
0
3,520
3,334
43,731
0
W
Izanami
GeoTonis13
Izanami
5,847
3,312
0
1,925
12,489
4,548
0
9,587
2,902
0
43,286
L
Izanami
HexDarkAethr
Izanami
5,854
4,706
0
1,182
19,166
7,613
0
11,644
7,522
0
25,522
W
Vamana
NeOn1059
Vamana
9,064
3,603
0
2,926
10,562
8,927
0
5,104
5,458
0
18,937
W
12,631
4,074
0
564
11,150
4,207
0
6,443
4,707
31,437
0
W
Fenrir
Smirna2009
Fenrir
10,891
1,596
0
1,223
10,703
4,825
0
3,140
7,563
0
19,209
L
7,940
3,912
0
1,035
14,440
5,933
0
7,883
6,557
0
17,574
L
Ah Puch
iTz Diablos
Ah Puch
20,399
340
0
254
13,479
6,499
0
5,863
7,616
62,513
0
L
Loki
7,441
1,575
0
187
13,671
5,375
0
9,741
3,930
0
20,435
L
Anubis
7,395
43
0
1,274
6,895
3,257
0
4,003
2,892
39,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,430
Gold Earned
59,597
241
Minions Killed
255
10
Camps Cleared
6
997,174
Distance Traveled
1,101,277
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,415
1,129
49
4
2
223,503
1
W
Izanami
11,417
1,038
129
12
0
179,873
0
L
Izanami
10,165
924
26
2
1
181,260
0
W
Vamana
11,055
1,005
36
3
2
244,583
1
W
Nu Wa
11,768
1,070
30
3
0
197,246
1
W
Fenrir
12,942
1,177
11
1
2
256,072
1
L
Ishtar
10,052
914
22
2
1
200,326
0
L
Ah Puch
12,242
1,113
93
8
0
204,410
1
L
Loki
10,512
956
21
2
6
205,167
0
L
Anubis
11,459
1,042
79
7
2
206,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role