Player Matchup

King Arthur
King Arthur
GLHF ShaZam47
King Arthur
Level 153
God Stats
8W - 9L
1,211 SR
Queue Stats
261W - 281L
1,480 Elo+
Solo
Apollo
Apollo
PapaSmurfinYoBut
Apollo
Level 49
God Stats
1W - 1L
1,516 SR
Queue Stats
11W - 17L
1,440 Elo+
Party 1
Erlang Shen
Erlang Shen
ProKrAstAnAtion
Erlang Shen
Level 108
God Stats
7W - 12L
1,390 SR
Queue Stats
592W - 522L
1,572 Elo+
Solo
Hades
Hades
Scwreck
Hades
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 33L
1,403 Elo+
Party 1
Raijin
Raijin
Wolfyrou
Raijin
Level 156
God Stats
2W - 2L
1,746 SR
Queue Stats
83W - 81L
1,543 Elo+
Solo
Team Averages
Level 117
1,472 SR
1,488 Elo+

VS

Team Averages
Level 109
1,500 SR
1,433 Elo+
Fenrir
Fenrir
 
Fenrir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
PAP0_EZ
He Bo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,418 Elo+
Solo
Odin
Odin
PokeAddict
Odin
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 31L
1,608 Elo+
Solo
Vulcan
Vulcan
Steezin406
Vulcan
Level 160
God Stats
4W - 3L
1,500 SR
Queue Stats
214W - 225L
1,137 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GLHF ShaZam47
King Arthur
18
1 / 5 / 16
10,915
780
11,960
19,167
21,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
5 / 4 / 12
10,378
741
8,957
12,671
6,289
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
ProKrAstAnAtion
Erlang Shen
20
4 / 4 / 20
11,117
794
10,444
20,097
22,874
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
Scwreck
Hades
20
8 / 4 / 13
12,172
869
18,148
20,108
13,083
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
Wolfyrou
Raijin
19
11 / 5 / 7
11,769
841
14,625
12,606
6,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
4 / 8 / 7
10,205
729
11,292
15,235
7,981
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
 
Persephone
15
2 / 6 / 10
9,507
679
13,236
11,973
5,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
PAP0_EZ
He Bo
15
3 / 6 / 6
8,957
640
7,316
9,250
4,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
5 / 5 / 13
10,731
767
15,901
27,757
28,962
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Steezin406
Vulcan
19
8 / 4 / 7
11,387
813
23,992
9,799
5,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
65
29
Kills
22
22
Deaths
29
68
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
8
7
0.94
L
Persephone
 
Persephone
2
6
10
1.17
W
King Arthur
GLHF ShaZam47
King Arthur
1
5
16
1.8
L
He Bo
PAP0_EZ
He Bo
3
6
6
1
W
5
4
12
2.75
L
5
5
13
2.3
W
Erlang Shen
ProKrAstAnAtion
Erlang Shen
4
4
20
3.5
W
Hades
Scwreck
Hades
8
4
13
3.63
L
Vulcan
Steezin406
Vulcan
8
4
7
2.88
W
Raijin
Wolfyrou
Raijin
11
5
7
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,134
Damage
71,737
84,649
Taken
74,014
70,495
Mitigated
52,194
35,903
Healing
18,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
11,292
2,688
859
1,225
15,235
7,981
0
8,205
7,030
0
14,099
L
Persephone
 
Persephone
13,236
623
1,904
1,906
11,973
5,616
46
6,766
5,201
27,186
0
W
King Arthur
GLHF ShaZam47
King Arthur
11,960
800
1,598
4,232
19,167
21,659
353
9,538
9,424
1,582
25,084
L
He Bo
PAP0_EZ
He Bo
7,316
926
0
787
9,250
4,163
0
4,872
4,378
11,747
0
W
8,957
5,181
1,865
4,568
12,671
6,289
1,915
7,519
5,088
0
15,243
L
15,901
5,473
935
10,474
27,757
28,962
0
7,844
19,913
0
26,345
W
Erlang Shen
ProKrAstAnAtion
Erlang Shen
10,444
2,666
806
6,404
20,097
22,874
504
8,654
11,304
0
20,374
W
Hades
Scwreck
Hades
18,148
1,249
3,541
9,753
20,108
13,083
395
11,583
8,433
37,536
0
L
Vulcan
Steezin406
Vulcan
23,992
12,461
74
221
9,799
5,472
0
6,000
3,799
49,517
0
W
Raijin
Wolfyrou
Raijin
14,625
613
369
2,767
12,606
6,590
909
6,738
5,856
38,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,351
Gold Earned
50,787
175
Minions Killed
128
0
Camps Cleared
0
1,299,795
Distance Traveled
1,171,340
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,205
729
4
0
0
222,086
4
L
Persephone
9,507
679
33
2
0
262,944
2
W
King Arthur
10,915
780
28
2
0
254,184
0
L
He Bo
8,957
640
11
1
0
191,612
2
W
Apollo
10,378
741
18
1
0
278,021
0
L
Odin
10,731
767
13
1
0
249,274
0
W
Erlang Shen
11,117
794
17
1
0
284,027
0
W
Hades
12,172
869
49
4
0
268,371
0
L
Vulcan
11,387
813
67
5
0
245,424
0
W
Raijin
11,769
841
63
5
0
215,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role