Player Matchup

Nike
Nike
Cturner280297
Nike
Level 67
God Stats
5W - 17L
1,218 SR
Queue Stats
48W - 61L
1,121 Elo+
Party 3
Serqet
Serqet
InkdScotsman
Serqet
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 104L
1,164 Elo+
Solo
Cthulhu
Cthulhu
Morgsj7
Cthulhu
Level 74
God Stats
3W - 5L
1,413 SR
Queue Stats
46W - 54L
1,167 Elo+
Party 3
Olorun
Olorun
Narachi20
Olorun
Level 17
God Stats
1W - 5L
1,153 SR
Queue Stats
30W - 52L
1,101 Elo+
Party 3
Ishtar
Ishtar
craiiggg7
Ishtar
Level 15
God Stats
2W - 2L
1,317 SR
Queue Stats
13W - 25L
1,065 Elo+
Party 3
Team Averages
Level 41
1,320 SR
1,124 Elo+

VS

Team Averages
Level 55
1,431 SR
1,347 Elo+
Jormungandr
Jormungandr
FaZe_Bielin777
Jormungandr
Level 68
God Stats
1W - 0L
1,523 SR
Queue Stats
52W - 45L
1,377 Elo+
Party 1
Mercury
Mercury
FaZe_MarcAndRod
Mercury
Level 64
God Stats
1W - 1L
1,410 SR
Queue Stats
50W - 43L
1,384 Elo+
Party 1
Thoth
Thoth
R4zu
Thoth
Level 21
God Stats
2W - 1L
1,526 SR
Queue Stats
63W - 71L
1,331 Elo+
Party 2
Atlas
Atlas
Ragnar_JL9
Atlas
Level 58
God Stats
59W - 76L
1,453 SR
Queue Stats
161W - 230L
1,288 Elo+
Party 2
Camazotz
Camazotz
TVnAtiC510
Camazotz
Level 66
God Stats
3W - 2L
1,242 SR
Queue Stats
209W - 254L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 2
10,277
428
7,038
24,222
27,716
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Serqet
16
3 / 5 / 0
10,685
445
8,657
23,818
11,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Morgsj7
Cthulhu
14
2 / 4 / 5
10,296
429
11,425
19,976
22,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
Narachi20
Olorun
18
3 / 10 / 1
12,027
501
13,386
22,565
12,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
craiiggg7
Ishtar
14
2 / 8 / 3
9,295
387
12,080
18,290
8,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FaZe_Bielin777
Jormungandr
20
6 / 1 / 5
14,006
584
24,329
18,557
20,242
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
13 / 3 / 10
13,804
575
18,671
16,223
7,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thoth
R4zu
Thoth
20
4 / 3 / 14
13,229
551
15,066
15,523
6,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
17
2 / 1 / 15
11,929
497
14,001
19,543
18,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Camazotz
TVnAtiC510
Camazotz
19
7 / 3 / 5
12,033
501
10,697
23,316
10,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
81
10
Kills
32
32
Deaths
11
11
Assists
49
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Jormungandr
FaZe_Bielin777
Jormungandr
6
1
5
8.5
W
13
3
10
6
L
Serqet
3
5
0
0.6
L
Cthulhu
Morgsj7
Cthulhu
2
4
5
1.13
L
Olorun
Narachi20
Olorun
3
10
1
0.35
W
Thoth
R4zu
Thoth
4
3
14
3.67
W
Atlas
2
1
15
9.5
W
Camazotz
TVnAtiC510
Camazotz
7
3
5
3.17
L
Ishtar
craiiggg7
Ishtar
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,586
Damage
82,764
108,871
Taken
93,162
82,851
Mitigated
63,343
16,469
Healing
21,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,038
401
0
1,164
24,222
27,716
396
14,061
10,161
0
62,603
W
Jormungandr
FaZe_Bielin777
Jormungandr
24,329
7,029
0
4,564
18,557
20,242
1,387
475
17,207
131,282
0
W
18,671
10,446
0
219
16,223
7,142
1,784
5,903
10,185
0
106,545
L
Serqet
8,657
2,512
126
7,745
23,818
11,702
0
12,971
10,847
0
74,735
L
Cthulhu
Morgsj7
Cthulhu
11,425
1,207
198
1,600
19,976
22,768
0
10,978
8,998
41,222
0
L
Olorun
Narachi20
Olorun
13,386
9,253
19
3,062
22,565
12,288
4,428
7,407
15,158
102,134
0
W
Thoth
R4zu
Thoth
15,066
1,002
0
20
15,523
6,625
540
7,637
7,886
102,955
0
W
Atlas
14,001
5,501
2,304
3,603
19,543
18,876
676
6,416
12,783
51,542
0
W
Camazotz
TVnAtiC510
Camazotz
10,697
4,230
0
11,004
23,316
10,458
5,754
4,380
18,936
0
90,130
L
Ishtar
craiiggg7
Ishtar
12,080
6,504
0
2,555
18,290
8,377
0
7,979
10,311
0
61,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,580
Gold Earned
65,001
511
Minions Killed
692
0
Camps Cleared
0
2,100,000
Distance Traveled
2,455,843
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,277
428
112
5
0
470,053
1
W
Jormungandr
14,006
584
223
9
0
427,205
0
W
Mercury
13,804
575
123
5
0
567,976
0
L
Serqet
10,685
445
107
4
0
487,253
5
L
Cthulhu
10,296
429
58
2
0
395,115
2
L
Olorun
12,027
501
155
6
0
369,594
0
W
Thoth
13,229
551
167
7
0
493,017
5
W
Atlas
11,929
497
56
2
0
448,653
0
W
Camazotz
12,033
501
123
5
0
518,992
1
L
Ishtar
9,295
387
79
3
0
377,985
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role