Player Matchup

Ra
Ra
DGT246
Ra
Level 121
God Stats
2W - 1L
1,688 SR
Queue Stats
29W - 38L
1,437 Elo+
Solo
Bacchus
Bacchus
Edsolo
Bacchus
Level 152
God Stats
1W - 0L
1,271 SR
Queue Stats
41W - 43L
1,508 Elo+
Solo
Fafnir
Fafnir
Fedegundes
Fafnir
Level 154
God Stats
2W - 2L
1,277 SR
Queue Stats
512W - 520L
1,515 Elo+
Solo
Ishtar
Ishtar
Fonz31
Ishtar
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 117L
1,533 Elo+
Solo
Janus
Janus
Riata_De_Chango
Janus
Level 128
God Stats
2W - 3L
1,404 SR
Queue Stats
36W - 44L
1,433 Elo+
Solo
Team Averages
Level 127
1,428 SR
1,485 Elo+

VS

Team Averages
Level 135
1,456 SR
1,538 Elo+
Scylla
Scylla
 
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Lock Twice
Ishtar
Level 160
God Stats
15W - 17L
1,296 SR
Queue Stats
313W - 278L
1,620 Elo+
Solo
Aphrodite
Aphrodite
OjLightning
Aphrodite
Level 129
God Stats
0W - 1L
1,335 SR
Queue Stats
143W - 129L
1,492 Elo+
Solo
Tsukuyomi
Tsukuyomi
PeaKxTempest
Tsukuyomi
Level 115
God Stats
20W - 17L
1,649 SR
Queue Stats
318W - 303L
1,521 Elo+
Solo
Baron Samedi
Baron Samedi
Yamat0xCh4n
Baron Samedi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 47L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
1 / 0 / 3
6,310
1,262
2,687
3,724
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Edsolo
Bacchus
11
2 / 1 / 3
6,146
1,229
2,978
5,926
6,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Fafnir
Fedegundes
Fafnir
11
0 / 0 / 6
6,695
1,339
2,026
5,142
5,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
Fonz31
Ishtar
11
1 / 0 / 3
6,123
1,225
3,007
3,638
1,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
2 / 0 / 4
6,616
1,323
10,126
2,420
982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

379

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 0 / 0
6,065
1,213
4,084
3,229
1,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
Lock Twice
Ishtar
10
1 / 0 / 0
6,020
1,204
4,907
5,773
2,583
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
OjLightning
Aphrodite
10
0 / 0 / 0
5,334
1,067
23
357
245
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
PeaKxTempest
Tsukuyomi
10
0 / 2 / 1
5,842
1,168
4,618
7,517
3,134
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Yamat0xCh4n
Baron Samedi
11
0 / 4 / 1
5,983
1,197
5,021
6,009
3,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
6
Kills
1
1
Deaths
6
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
0
0
0
W
Ra
1
0
3
2.5
W
Bacchus
Edsolo
Bacchus
2
1
3
3.5
W
Fafnir
Fedegundes
Fafnir
0
0
6
3
W
Ishtar
Fonz31
Ishtar
1
0
3
2.5
L
Ishtar
Lock Twice
Ishtar
1
0
0
1
L
Aphrodite
OjLightning
Aphrodite
0
0
0
0
L
Tsukuyomi
PeaKxTempest
Tsukuyomi
0
2
1
0.25
W
2
0
4
4
L
Baron Samedi
Yamat0xCh4n
Baron Samedi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,824
Damage
18,653
20,850
Taken
22,885
15,561
Mitigated
10,378
6,117
Healing
2,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,084
445
0
0
3,229
1,391
0
2,688
521
23,821
0
W
Ra
2,687
294
652
1,096
3,724
1,406
0
1,380
2,304
19,250
0
W
Bacchus
Edsolo
Bacchus
2,978
35
0
49
5,926
6,593
0
3,075
2,624
4,720
0
W
Fafnir
Fedegundes
Fafnir
2,026
295
1,838
2,118
5,142
5,202
0
2,240
2,736
5,149
0
W
Ishtar
Fonz31
Ishtar
3,007
2,541
0
0
3,638
1,378
0
872
2,670
0
13,738
L
Ishtar
Lock Twice
Ishtar
4,907
2,270
0
366
5,773
2,583
0
4,522
1,197
0
13,422
L
Aphrodite
OjLightning
Aphrodite
23
23
268
121
357
245
0
272
85
884
0
L
Tsukuyomi
PeaKxTempest
Tsukuyomi
4,618
909
0
645
7,517
3,134
0
5,748
1,651
0
9,396
W
10,126
50
0
364
2,420
982
0
992
1,388
20,852
0
L
Baron Samedi
Yamat0xCh4n
Baron Samedi
5,021
172
463
862
6,009
3,025
0
4,305
1,614
15,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,890
Gold Earned
29,244
116
Minions Killed
115
3
Camps Cleared
3
535,145
Distance Traveled
441,619
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,065
1,213
48
10
0
102,776
1
W
Ra
6,310
1,262
52
10
0
112,710
0
W
Bacchus
6,146
1,229
2
0
0
105,844
0
W
Fafnir
6,695
1,339
2
0
1
111,689
2
W
Ishtar
6,123
1,225
33
7
2
89,727
0
L
Ishtar
6,020
1,204
13
3
2
107,268
0
L
Aphrodite
5,334
1,067
3
1
0
19,500
0
L
Tsukuyomi
5,842
1,168
17
3
1
115,179
0
W
Janus
6,616
1,323
27
5
0
115,175
0
L
Baron Samedi
5,983
1,197
34
7
0
96,896
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role